Bug 57756 - Walls are not as solid as they should be
Summary: Walls are not as solid as they should be
Status: RESOLVED DUPLICATE of bug 46532
Alias: None
Product: kolf
Classification: Applications
Component: general (show other bugs)
Version: unspecified
Platform: Mandrake RPMs Linux
: NOR normal
Target Milestone: ---
Assignee: Jason Katz-Brown
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2003-04-27 00:45 UTC by Albert Astals Cid
Modified: 2005-08-29 22:52 UTC (History)
0 users

See Also:
Latest Commit:
Version Fixed In:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description Albert Astals Cid 2003-04-27 00:45:34 UTC
Version:           1.1 (using KDE 3.1.0)
Installed from:    Mandrake Linux Cooker i586 - Cooker
Compiler:          gcc version 3.2.2 (Mandrake Linux 9.1 3.2.2-3mdk)
OS:          Linux (i686) release 2.4.21-0.13mdk

As you can see in http://usuarios.lycos.es/tsdgeos/pantalla2.png my ball crossed a wall. And left me in a place where the hole cannot be reached
Comment 1 Jason Katz-Brown 2003-06-23 07:55:33 UTC
Yeah, wall points are messed up, and I'm not sure how to fix them.. I'll try some more 
maybe, but it's pretty messy :-( 
 
Sorry. It adds another dimension to the game though :) (not a very fun dimension 
though) 
Comment 2 Albert Astals Cid 2005-08-29 22:52:45 UTC
Of course when i reported the bug i did not realize there was a similar one

*** This bug has been marked as a duplicate of 46532 ***