Version: KDE_3_1_BRANCH from today (using KDE KDE 3.1) Installed from: Compiled From Sources OS: Linux The sound notification when other players connect or send messages is missing. This is very annoying because one has to stare at the client all the time to notice if someone connects instead of just doing something else while waiting for a sound notification. If one forgets to stare at the client for a moment, someone will connect and expect one to start the game. Because this does not happen, the new user leaves again.
Created attachment 946 [details] This patch adds notification for new players and chat To use the patch, one must have the following in the file $KDEDIR/share/apps/atlantik/eventsrc: [!Global!] IconName=atlantik Comment=Atlantik [newplayer] Name=New player Comment=A new player joins the game default_presentation=1 [chat] Name=Chat Comment=A player sends a chat message default_presentation=1 Then select some sound for the event in the kontroll center. It works great for me.
Created attachment 948 [details] Add a notification for new game This addition to eventsrc is needed: [newgame] Name=New game Comment=A new game is created default_presentation=1
See the new patch at [http://bugs.kde.org/show_bug.cgi?id=54473], which also solves this problem.
Committed to CVS for HEAD/KDE3.2. Unfortunately I cannot add this to 3_1_BRANCH, because it introduces new strings to be translated. Thanks a bunch for the patch!
Is the message freeze over in 3_1_BRANCH now so you can add it now?
Subject: Re: [atlantik-devel] atlantik: missing notification when other players connect or send messages On Thu, Jun 26, 2003 at 09:48:56AM -0000, sigra@home.se wrote: > Is the message freeze over in 3_1_BRANCH now so you can add it now? The message freeze in 3_1_BRANCH won't ever be over.. HEAD is the only place for string changes.. no KDE application can have new or changed strings in 3.1 anymore. :/ Sorry! Rob