SUMMARY The default cannot be restored after modifying the shortcut keys in "Canvas Input Settings". STEPS TO REPRODUCE 1. Modify the shortcut key of "Change Primary Setting" in "Canvas Input Settings". 2. Click ok to confirm the modification. 3. Click Restore Default. OBSERVED RESULT Clicking the Restore Defaults button did not restore the defaults. EXPECTED RESULT Clicking the Restore Defaults button correctly restores the defaults. SOFTWARE/OS VERSIONS Krita Version: 5.0.2 Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, zh_CN, zh, en_US, en Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19042 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_NV_EGL_stream_consumer_external" "GL_NV_fence" "GL_ANGLE_robust_client_memory" "GL_OES_vertex_array_object" "GL_EXT_map_buffer_range" "GL_OES_mapbuffer" "GL_CHROMIUM_copy_texture" "GL_EXT_texture_compression_s3tc_srgb" "GL_ANGLE_request_extension" "GL_ANGLE_framebuffer_blit" "GL_OES_packed_depth_stencil" "GL_ANGLE_framebuffer_multisample" "GL_EXT_texture_format_BGRA8888" "GL_OES_texture_half_float" "GL_ANGLE_client_arrays" "GL_OES_texture_float" "GL_EXT_discard_framebuffer" "GL_EXT_unpack_subimage" "GL_ANGLE_lossy_etc_decode" "GL_EXT_color_buffer_half_float" "GL_EXT_debug_marker" "GL_CHROMIUM_color_buffer_float_rgba" "GL_ANGLE_texture_usage" "GL_ANGLE_texture_compression_dxt5" "GL_EXT_read_format_bgra" "GL_EXT_robustness" "GL_NV_pack_subimage" "GL_OES_compressed_ETC1_RGB8_texture" "GL_ANGLE_depth_texture" "GL_EXT_blend_minmax" "GL_EXT_shader_texture_lod" "GL_ANGLE_instanced_arrays" "GL_CHROMIUM_bind_uniform_location" "GL_EXT_frag_depth" "GL_EXT_draw_buffers" "GL_OES_texture_float_linear" "GL_OES_EGL_image_external" "GL_EXT_texture_filter_anisotropic" "GL_OES_EGL_image_external_essl3" "" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_texture_rg" "GL_OES_element_index_uint" "GL_OES_texture_npot" "GL_EXT_disjoint_timer_query" "GL_ANGLE_program_cache_control" "GL_EXT_texture_compression_dxt1" "GL_CHROMIUM_sync_query" "GL_OES_texture_half_float_linear" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_occlusion_query_boolean" "GL_CHROMIUM_bind_generates_resource" "GL_OES_standard_derivatives" "GL_ANGLE_multiview" "GL_EXT_color_buffer_float" "GL_EXT_sRGB" "GL_NV_pixel_buffer_object" "GL_OES_get_program_binary" "GL_ANGLE_translated_shader_source" "GL_EXT_texture_norm16" "GL_OES_rgb8_rgba8" "GL_OES_surfaceless_context" "GL_OES_EGL_image" "GL_EXT_texture_storage" "GL_ANGLE_pack_reverse_row_order" "GL_CHROMIUM_color_buffer_float_rgb" "GL_KHR_debug" "GL_OES_depth32" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 32693 Mb Number of Cores: 16 Swap Location: C:/Users/xi/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/xi/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 2 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 2560x1440 Manufacturer: Model: Refresh Rate: 59 Screen: 1 Name: \\.\DISPLAY2 Depth: 32 Scale: 1 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 60 Current Settings Current Swap Location: C:/Users/xi/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Current Settings Current Swap Location: C:/Users/xi/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Current Settings Current Swap Location: C:/Users/xi/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false --------------------- ================================================================================ SESSION: 18 Feb 2022 04:30:51 +0800. Executing C:\Program Files\Krita (x64)\bin\krita.exe Krita Version: 5.0.2, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 6476 -- -- -- -- -- -- -- -- 18 Feb 2022 04:30:51 +0800: Style: fusion. Available styles: windowsvista, Windows, Fusion 18 Feb 2022 04:31:06 +0800: Non-store package - creating updater 18 Feb 2022 04:31:17 +0800: CLOSING SESSION ================================================================================ SESSION: 18 Feb 2022 04:31:19 +0800. Executing C:\Program Files\Krita (x64)\bin\krita.exe Krita Version: 5.0.2, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 3360 -- -- -- -- -- -- -- -- 18 Feb 2022 04:31:19 +0800: Style: fusion. Available styles: windowsvista, Windows, Fusion 18 Feb 2022 04:31:20 +0800: Database is up to date. Version: 0.0.15, created by Krita 5.0.2, at 周五 2月 18 04:30:52 2022 18 Feb 2022 04:31:22 +0800: Non-store package - creating updater ---------------------
Thank you for the report. I can confirm the issue.
*** This bug has been marked as a duplicate of bug 396064 ***