Created attachment 137196 [details] The Canvas issue SUMMARY Issues with canvas rendering on nightly builds ever since version 5.0.0-prealpha (git d526093) <-last working normaly version. STEPS TO REPRODUCE 1. Open Krita 2. New document 3. OBSERVED RESULT Canvas rendering as if with alpha masking. EXPECTED RESULT Normal rendering SOFTWARE/OS VERSIONS Windows: 10 ADDITIONAL INFORMATION Krita Version: 5.0.0-prealpha (git 1b3b197) Languages: en_US, en Hidpi: true Qt Version (compiled): 5.12.9 Version (loaded): 5.12.9 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19042 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "ATI Technologies Inc." Renderer: "Radeon RX 570 Series" Version: "3.0.14736 Compatibility Profile Context 20.10.1 27.20.12033.1007" Shading language: "4.60" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QSurfaceFormat::sRGBColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions true is OpenGL ES: false QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information GPU Acceleration: desktop Memory: 24532 Mb Number of Cores: 8 Swap Location: C:/Users/Nikola/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/Nikola/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 300 Use Backup Files: true Number of Backups Kept: 3 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 2 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 59 Screen: 1 Name: \\.\DISPLAY2 Depth: 32 Scale: 1 Resolution in pixels: 1024x1280 Manufacturer: Model: Refresh Rate: 60
*** This bug has been marked as a duplicate of bug 434969 ***