Lag in working with vectors
STEPS TO REPRODUCE
1. Moving a vector
Lag, breaks frames
Uniform displacement, smoothness in movement
Windows: 7 64 bits
(available in About System)
KDE Plasma Version:
KDE Frameworks Version:
Version (compiled): 5.9.3
Version (loaded): 5.9.3
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
Kernel Type: winnt
Kernel Version: 6.1.7601
Pretty Productname: Windows 7 SP 1 (6.1)
Product Type: windows
Product Version: 7sp1
**OpenGL not initialized**
I see slowness in moving a vector, shrinking it, or rotating it.
This only happens when I use a vector layer, drawing is normal
In system information it appears that Opengl is not initialized, my graphics card is an Nvidia GTX 750 (Opengl 4.4)
When changing from Opengl to Directx11 happens the same
Thanks you for your attention, greetings
I can conform on my windows build (on Windows 10 Krita 4.2 pre-alpha).
"lag" is maybe not the best term to describe this since it doesn't bog down or slow down the computer. It seems to be more of a refresh rate issue on the canvas.
That's as may be -- but "lag" is not a "bug". If it doesn't perform as well as one would like, it's still not a "bug". Unless this is a definite and recent regression, we should close this report -- generic performance complains are not useful to keep in bugzilla.
(In reply to Boudewijn Rempt from comment #2)
> That's as may be -- but "lag" is not a "bug". If it doesn't perform as well
> as one would like, it's still not a "bug". Unless this is a definite and
> recent regression, we should close this report -- generic performance
> complains are not useful to keep in bugzilla.
Watching tutorials on youtube I see the movement is smooth
Another thing, opengl is not initialized, maybe it is related?
Sorry for my english, thanks
if you really cannot enable opengl -- the bug info report might be misleading -- then that would certainly cause performance issues. And with Windows 7, it might be that there just aren't good enough display drivers anymore. It's an old OS, and we don't test with it anymore.
*** This bug has been marked as a duplicate of bug 405698 ***
Git commit b4b8166ae74b7690c269b02f02d93ef5c9aeae02 by Dmitry Kazakov.
Committed on 23/03/2019 at 21:35.
Pushed by dkazakov into branch 'master'.
Adjust signal compressor in shape layer when image size changes
Related: bug 405698
M +17 -17 libs/ui/flake/kis_shape_layer_canvas.cpp
M +4 -1 libs/ui/flake/kis_shape_layer_canvas.h