STEPS TO REPRODUCE 1. Open an image from dolphin OBSERVED RESULT https://imgur.com/a/GRRjJZR EXPECTED RESULT Image shown normally KDE Frameworks Version: 5.54 Qt Version: 5.12 ADDITIONAL INFORMATION Resizing the window fixes this, opening the bottom panel (showing other images) also fixes this
I can confirm when opengl animations are enabled in gwenview settings. Operating System: Arch Linux KDE Plasma Version: 5.14.90 KDE Frameworks Version: 5.54.0 Qt Version: 5.12.0
mthw0, are you using OpenGL animations, or the software renderer?
(In reply to Nate Graham from comment #2) > mthw0, are you using OpenGL animations, or the software renderer? I don't know. How can I find out?
Open Gwenview > Settings > Configure Gwenview > Image View > Animations
(In reply to Nate Graham from comment #4) > Open Gwenview > Settings > Configure Gwenview > Image View > Animations It looks like I do use OpenGL.
And it works with Software Rendering?
(In reply to Nate Graham from comment #6) > And it works with Software Rendering? Yes it does.
Thanks for the information!
*** Bug 418880 has been marked as a duplicate of this bug. ***
A possibly relevant merge request was started @ https://invent.kde.org/graphics/gwenview/-/merge_requests/37
Git commit 7ed543b53a9fb6d11ef95e439425ed71f952e66b by Nate Graham, on behalf of Madhav Kanbur. Committed on 05/02/2021 at 20:55. Pushed by ngraham into branch 'release/20.12'. Switch from QGLWidget to QOpenGLWidget * QGLWidget has been deprecated => Nuke it and don't link Qt5::OpenGL * Switch to the better, newer QOpenGLWidget (introduced in Qt 5.4) * Fixes the OpenGL Renderer not working Related: bug 410083, bug 420672 FIXED-IN: 20.12.3 Signed-off-by: Madhav Kanbur <abcdjdj@gmail.com> M +1 -1 CMakeLists.txt M +0 -1 lib/CMakeLists.txt M +5 -10 lib/documentview/documentviewcontainer.cpp https://invent.kde.org/graphics/gwenview/commit/7ed543b53a9fb6d11ef95e439425ed71f952e66b
*** Bug 428387 has been marked as a duplicate of this bug. ***
*** Bug 433214 has been marked as a duplicate of this bug. ***
Yes, it's fixed now, thanks!