At the moment, the canvas only updates brush strokes after more than 5 seconds, sometimes longer. I have done multiple quality reductions, and this has done nothing to speed up reaction times. I have also tried closing and reopening the program and creating smaller canvases and trying smaller brushes, and have also increased the maximum memory for the program. So far, nothing I have done has created an impact. Everything worked fine when I had version 2.9.11, and this bug has persisted since I downloaded version 3.1.2
Well, that's not normal, of course. So it must be someone specific to your system, since other people don't see this happen. Does it also happen if you disable opengl? If disabling opengl "fixes" the issue, please tell us what GPU/display chip your system has and what the version is of the driver.
(In reply to Boudewijn Rempt from comment #1) > Well, that's not normal, of course. So it must be someone specific to your > system, since other people don't see this happen. Does it also happen if you > disable opengl? If disabling opengl "fixes" the issue, please tell us what > GPU/display chip your system has and what the version is of the driver. Disabling the opengl did indeed "fix" it, thank you. My display adapter is an Intel(R) HD Graphics 3000 and the driver version is 9.17.10.3347
Thanks for the info. I've told my contacts at intel.
Hm... that driver version is _really_ old -- current is 15.28.24.4229 -- try upgrading?
*** This bug has been marked as a duplicate of bug 360601 ***