Krita works surprisingly well even on displays as small as 1024x768, none of the menus are not too long and nearly all the dialogs are flexible. Unfortunately the default size of the new image dialog doesn't leave any space for onscreen menus/panels/toolbars, and it is a dialog you simply cannot avoid using. Reducing the default size by 50 to 100 pixels should leave enough space for users on 1024x768 displays. If you made further tweaks and get the dialog height below 600 pixels Krita could be usable even on a netbook sized screen. I entirely understand that most people probably wouldn't want to use Krita on such a small screen, but it is *great* that it is possible. There is no benefit blocking users with smaller screens, and these few small adjustments wont harm users with very large screens either. Reproducible: Always
Can add that we've had this reported via the Steam forums too, for a 1280x720 screen. http://steamcommunity.com/app/280680/discussions/0/617329150704713605/ I agree with the 600px sugestion, if it can be done in a way which doesn't impact the layout too much.
bug 341620 takes a more general look at large dialogs but I haven't marked this as a duplicate because not being able to use the New Image dialog in particular blocks users with smaller screens from using Krita.
Fixed in 3.0 because the dialog is much smaller there.
Firstly thanks and I look forward to using Krita 3.1 and testing 3.0 if I have time. Secondly and sorry to be a downer, I used to be more optimistic about Open Source not repeating the same mistakes, but is there a code comment or design note warning developers to ensure the dialog (or dialogs) continues to work on smaller screens in the future? I don't expect to have the best experience, I only want to be included and for it to be possible to run Krita on Netbooks or whatever other odd screen sizes are out there.