Version: (using KDE 4.3.3) OS: Linux Installed from: openSUSE RPMs Make an application full-screen while compositiing is enabled. (E g. Konqueror; most applications produce the bug but Konsole does not). Then disable and then re-enable compositing with its shortcut. Then if you close the app, or press Alt+Tab to switch to an other window, or make the window not full-screen, the screen goes black. Only the mouse cursor is visible. Then if I disable comositing with its shortcut again, the screen comes back but it I enable compositing again, the screen goes black again. The only way to recover is to run kwin --replace . I have an eee pc 901 with its Intel 945GME.
I had the same problem yesterday playing in SMPlayer fullscreen. The video had lags, and I was blaming composite (which is bullshit, since in fullscreen mode, the compositing is effectively disabled), so I disabled it while it was in fullscreen mode. I cannot remember the next actions exactly, but I ended up in black screen whenever I tried to activate compositing, switching it off showed desktop normally. SMPlayer was already terminated. I also use intel 945, so it may be an upstream bug.
using an nvidia (proprietary driver for now) I have the same problems. openSUSE 11.2, KDE 4.2, 4.3 and 4.4 Possibly related: bug 205803
Also possibly related: bug 185127
confirmed (nvidia) the screen does however not "go black" but just show the root window, but no windows (including the desktop) at all (i've a root pixmap) - so this is _no_ upstream bug. the reason is ilkely that kwin messes up the suspension/unredirection (rather than pot. tagging all windows invisible) as neither fullscreen aniimations (tabswitch etc.) nor other things (clock) are painted. interestingly, just activating (unredirected) composition on a window that became fullscreen while compositing is suspended does not cause this. konsole does btw. not work as it's ARGB by default and thus can not cause unredirecting
I can't reproduce this issue with KWin 4.8.2.
can't reproduce either - now it would be great to figure which change actually fixed it ;-) (it's not the graphicssystem) If anyone still experiences this with >= 4.8 - please reopen the bug