Bug 94234

Summary: repeated konsole beeps create loud noise
Product: [Applications] konsole Reporter: _ <praseodym+kdebugzilla>
Component: generalAssignee: Konsole Developer <konsole-devel>
Status: RESOLVED FIXED    
Severity: normal    
Priority: NOR    
Version: unspecified   
Target Milestone: ---   
Platform: Compiled Sources   
OS: Linux   
Latest Commit: Version Fixed In:

Description _ 2004-12-01 20:15:20 UTC
Version:            (using KDE KDE 3.3.1)
Installed from:    Compiled From Sources
Compiler:          gcc 3.3.2 
OS:                Linux

When a lot of beeps/bell sounds are played shortly after eachother, Konsole creates a horrible noise. The easiest way to see this is by holding backspace for a few seconds: the sound will get very loud at the end.
This is not an arts bug, it was marked as invalid in bug #94037.
Comment 1 Stephan Binner 2004-12-02 11:08:11 UTC
How should this be "fixed" within Konsole?
Comment 2 Waldo Bastian 2004-12-02 11:15:56 UTC
By not playing more than x beeps / sec for example.
Comment 3 _ 2004-12-02 14:41:59 UTC
Yes, by simply not playing two sounds at the same time (waiting for the first sound to complete playing before playing a new one).
Comment 4 Robert Knight 2006-08-07 06:19:48 UTC
Bells (visual, sound etc.) are rate-limited to one per second in Konsole for KDE 4.  Some adjustment of the rate will probably be required, but the notification system isn't working at the moment so I cannot really judge it.