Bug 515658 - OpenGL is no long any more on M1 and up MacBook Pro, iMac, and etc. VideoCard buildin METAL only
Summary: OpenGL is no long any more on M1 and up MacBook Pro, iMac, and etc. VideoCard...
Status: RESOLVED NOT A BUG
Alias: None
Product: krita
Classification: Applications
Component: OpenGL Canvas (other bugs)
Version First Reported In: 5.2.15
Platform: Other macOS
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2026-02-06 21:40 UTC by Kent Davis
Modified: 2026-02-06 22:56 UTC (History)
1 user (show)

See Also:
Latest Commit:
Version Fixed/Implemented In:
Sentry Crash Report:


Attachments
OpenGL no long any more, Only METAL (102.35 KB, image/png)
2026-02-06 21:40 UTC, Kent Davis
Details
image.png (57.47 KB, image/png)
2026-02-06 22:46 UTC, Kent Davis
Details
image.png (57.47 KB, image/png)
2026-02-06 22:49 UTC, Kent Davis
Details
image.png (101.12 KB, image/png)
2026-02-06 22:49 UTC, Kent Davis
Details
image.png (57.47 KB, image/png)
2026-02-06 22:50 UTC, Kent Davis
Details
image.png (101.12 KB, image/png)
2026-02-06 22:50 UTC, Kent Davis
Details
attachment-3967025-0.html (679 bytes, text/html)
2026-02-06 22:56 UTC, Kent Davis
Details

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Description Kent Davis 2026-02-06 21:40:55 UTC
Created attachment 189302 [details]
OpenGL no long any more, Only METAL

Please fix focus METAL no more OpenGL
Because M1, M2, M3, M4, M5, and etc doesn't have OpenGL any more
MacOS 26.2

Also MagicMouse please fix support zoom in and out during push the 'Option - scroll magicmouse' 
---
Krita

 Version: 5.2.15 (git 89dea6d)
 Hidpi: true
 Sandbox: false

Qt

  Version (compiled): 5.15.7
  Version (loaded): 5.15.7

OS Information

  Build ABI: arm64-little_endian-lp64
  Build CPU: arm64
  CPU: arm64
  Kernel Type: darwin
  Kernel Version: 25.2.0
  Pretty Productname: macOS 26.2
  Product Type: osx
  Product Version: 26.2

Locale

  Languages: en_US
  C locale: C
  QLocale current: en
  QLocale system: en
  QTextCodec for locale: UTF-8

OpenGL Info
 
  Vendor:  "Apple" 
  Renderer:  "Apple M3 Pro" 
  Driver version:  "4.1 Metal - 90.5" 
  Shading language:  "4.10" 
  Requested format:  QSurfaceFormat(version 4.1, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::CoreProfile) 
  Current format:  QSurfaceFormat(version 4.1, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 32, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::CoreProfile) 
  GL version: 4.1 
  Supports deprecated functions false 
  Is OpenGL ES: false 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: false 
  Extensions: 
     GL_ARB_separate_shader_objects 
     GL_ARB_ES2_compatibility 
     GL_ARB_internalformat_query 
     GL_APPLE_container_object_shareable 
     GL_EXT_framebuffer_multisample_blit_scaled 
     GL_EXT_debug_label 
     GL_ARB_occlusion_query2 
     GL_APPLE_flush_render 
     GL_ARB_texture_gather 
     GL_ARB_texture_cube_map_array 
     GL_ARB_shader_bit_encoding 
     GL_APPLE_row_bytes 
     GL_ARB_texture_swizzle 
     GL_APPLE_texture_range 
     GL_ARB_vertex_attrib_64bit 
     GL_ARB_texture_storage 
     GL_EXT_texture_filter_anisotropic 
     GL_EXT_debug_marker 
     GL_ARB_texture_query_lod 
     GL_ARB_shading_language_include 
     GL_ARB_texture_rgb10_a2ui 
     GL_ARB_gpu_shader5 
     GL_ARB_gpu_shader_fp64 
     GL_ARB_viewport_array 
     GL_ARB_shader_subroutine 
     GL_ARB_timer_query 
     GL_APPLE_client_storage 
     GL_ARB_sampler_objects 
     GL_NV_texture_barrier 
     GL_ARB_tessellation_shader 
     GL_EXT_texture_sRGB_decode 
     GL_ARB_texture_buffer_object_rgb32 
     GL_APPLE_rgb_422 
     GL_ARB_blend_func_extended 
     GL_EXT_texture_compression_s3tc 
     GL_ARB_explicit_attrib_location 
     GL_ARB_vertex_type_2_10_10_10_rev 
     GL_ARB_sample_shading 
     GL_ARB_draw_buffers_blend 
     GL_ARB_instanced_arrays 
     GL_ARB_draw_indirect 
     GL_ARB_transform_feedback2 
     GL_ARB_transform_feedback3 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsOpenGLES: false 
  isQtPreferOpenGLES: false 
  Detected renderers: 
    (Supported) Apple M3 Pro (4.1 Metal - 90.5)  

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: desktop
  Memory: 18432 Mb
  Number of Cores: 12
  Swap Location: /private/var/folders/gf/3yzcl3hj5g70f_ppfbhtv5t40000gn/T
  Built for: arm64+neon
  Base instruction set: arm64+neon
  Supported instruction sets: arm64+neon arm32+neon 

Current Settings

  Current Swap Location: /private/var/folders/gf/3yzcl3hj5g70f_ppfbhtv5t40000gn/T
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: /Users/kentdavis/Library/Application Support/krita
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Loaded Python Plugins
	ai_diffusion
	colorspace
	comics_project_management_tools
	documenttools
	exportlayers
	filtermanager
	lastdocumentsdocker
	plugin_importer
	quick_settings_docker
	scripter
	tenbrushes
	tenscripts


Display Information
Number of screens: 1
	Screen: 0
		Name: 
		Depth: 24
		Scale: 1
		Physical DPI255
		Logical DPI72
		Physical Size: 344.245, 222.524
		Position: 0, 0
		Resolution in pixels: 3456x2234
		Manufacturer: 
		Model: 
		Refresh Rate: 120
		Serial Number:
Comment 1 dra.w.p.il.e+bugskde 2026-02-06 22:14:32 UTC
This bug tracker is for bugs. This is not a bug report.

Running OpenGL on top of Metal works just fine, which is what Krita is doing on your system.

If you want to assign Option + Scroll to zoom, you can do so in the canvas input settings.
Comment 2 Kent Davis 2026-02-06 22:46:05 UTC
Created attachment 189305 [details]
image.png

[image: image.png]
There Preferences... is no long any more. You may need change "Setting"
from Krita menu.
You can need update Zoom setting because Affinity.app already zoom set
MagicMouse scroll + Option.
Blender already set everything support on Mac MagicMouse zoom, rotate, move
on 3D Viewport without myself manual set zoom. Thank Affinity, Thank
Blender 5.xx how about you need fix on Mac everything through MagicMouse
special Mac. Not for Windows.

On Fri, Feb 6, 2026 at 3:39 PM <bugzilla_noreply@kde.org> wrote:

> https://bugs.kde.org/show_bug.cgi?id=515658
>
> dra.w.p.il.e+bugskde@pm.me changed:
>
>            What    |Removed                     |Added
>
> ----------------------------------------------------------------------------
>                  CC|                            |
> dra.w.p.il.e+bugskde@pm.me
>              Status|REPORTED                    |RESOLVED
>          Resolution|---                         |NOT A BUG
>
> --- Comment #1 from dra.w.p.il.e+bugskde@pm.me ---
> This bug tracker is for bugs. This is not a bug report.
>
> Running OpenGL on top of Metal works just fine, which is what Krita is
> doing on
> your system.
>
> If you want to assign Option + Scroll to zoom, you can do so in the canvas
> input settings.
>
> --
> You are receiving this mail because:
> You reported the bug.
Comment 3 Kent Davis 2026-02-06 22:49:57 UTC
Created attachment 189308 [details]
image.png

[image: image.png]
Mouse Wheel is not match on MagicMouse.
Please fix change special MagicMouse only for Mac. Not for Windows please.
This is not up and down. MagicMouse is scroll any where without up and down.

On Fri, Feb 6, 2026 at 3:45 PM Kent Davis <mac4kent@gmail.com> wrote:

> [image: image.png]
> There Preferences... is no long any more. You may need change "Setting"
> from Krita menu.
> You can need update Zoom setting because Affinity.app already zoom set
> MagicMouse scroll + Option.
> Blender already set everything support on Mac MagicMouse zoom, rotate,
> move on 3D Viewport without myself manual set zoom. Thank Affinity, Thank
> Blender 5.xx how about you need fix on Mac everything through MagicMouse
> special Mac. Not for Windows.
>
> On Fri, Feb 6, 2026 at 3:39 PM <bugzilla_noreply@kde.org> wrote:
>
>> https://bugs.kde.org/show_bug.cgi?id=515658
>>
>> dra.w.p.il.e+bugskde@pm.me changed:
>>
>>            What    |Removed                     |Added
>>
>> ----------------------------------------------------------------------------
>>                  CC|                            |
>> dra.w.p.il.e+bugskde@pm.me
>>              Status|REPORTED                    |RESOLVED
>>          Resolution|---                         |NOT A BUG
>>
>> --- Comment #1 from dra.w.p.il.e+bugskde@pm.me ---
>> This bug tracker is for bugs. This is not a bug report.
>>
>> Running OpenGL on top of Metal works just fine, which is what Krita is
>> doing on
>> your system.
>>
>> If you want to assign Option + Scroll to zoom, you can do so in the canvas
>> input settings.
>>
>> --
>> You are receiving this mail because:
>> You reported the bug.
>
>
Comment 4 Kent Davis 2026-02-06 22:49:58 UTC
Created attachment 189309 [details]
image.png
Comment 5 Kent Davis 2026-02-06 22:50:44 UTC
Created attachment 189310 [details]
image.png

MagicMouse doesn't have Middle Button.

On Fri, Feb 6, 2026 at 3:49 PM Kent Davis <mac4kent@gmail.com> wrote:

> [image: image.png]
> Mouse Wheel is not match on MagicMouse.
> Please fix change special MagicMouse only for Mac. Not for Windows please.
> This is not up and down. MagicMouse is scroll any where without up and
> down.
>
> On Fri, Feb 6, 2026 at 3:45 PM Kent Davis <mac4kent@gmail.com> wrote:
>
>> [image: image.png]
>> There Preferences... is no long any more. You may need change "Setting"
>> from Krita menu.
>> You can need update Zoom setting because Affinity.app already zoom set
>> MagicMouse scroll + Option.
>> Blender already set everything support on Mac MagicMouse zoom, rotate,
>> move on 3D Viewport without myself manual set zoom. Thank Affinity, Thank
>> Blender 5.xx how about you need fix on Mac everything through MagicMouse
>> special Mac. Not for Windows.
>>
>> On Fri, Feb 6, 2026 at 3:39 PM <bugzilla_noreply@kde.org> wrote:
>>
>>> https://bugs.kde.org/show_bug.cgi?id=515658
>>>
>>> dra.w.p.il.e+bugskde@pm.me changed:
>>>
>>>            What    |Removed                     |Added
>>>
>>> ----------------------------------------------------------------------------
>>>                  CC|                            |
>>> dra.w.p.il.e+bugskde@pm.me
>>>              Status|REPORTED                    |RESOLVED
>>>          Resolution|---                         |NOT A BUG
>>>
>>> --- Comment #1 from dra.w.p.il.e+bugskde@pm.me ---
>>> This bug tracker is for bugs. This is not a bug report.
>>>
>>> Running OpenGL on top of Metal works just fine, which is what Krita is
>>> doing on
>>> your system.
>>>
>>> If you want to assign Option + Scroll to zoom, you can do so in the
>>> canvas
>>> input settings.
>>>
>>> --
>>> You are receiving this mail because:
>>> You reported the bug.
>>
>>
Comment 6 Kent Davis 2026-02-06 22:50:45 UTC
Created attachment 189311 [details]
image.png
Comment 7 Kent Davis 2026-02-06 22:56:10 UTC
Created attachment 189312 [details]
attachment-3967025-0.html

Please add feature for (Command + Control + F) make full screen.
Thanks.