KWin assumes all non-color-managed applications are sRGB when HDR is enabled, forcing unwanted tonemapping on already-HDR content. I'm trying to play a game with RenoDX which does its own tonemapping. However, KWin also does its own, systemwide. I would like an option of disabling all tonemapping done by KWin. If my colors look wrong on the desktop, it's okay for me, I m not staring at my desktop in HDR, I m likely going to use either an HDR source (a video, a game with its own HDR implementatioin) or something that does its own conversion. STEPS TO REPRODUCE 1. Get ReShade and RenoDX 2. Enable HDR in System Settings 3. Load a game without native HDR support (I used Tainted Grail: Fall of Avalon) 4. Now you get double tonemapping which looks wrong regardless. OBSERVED RESULT Wrong colors, wrong everything EXPECTED RESULT For RenoDX to be allowed to do its own tonemapping. SOFTWARE/OS VERSIONS Operating System: CachyOS Linux KDE Plasma Version: 6.5.5 KDE Frameworks Version: 6.22.0 Qt Version: 6.10.2 Kernel Version: 6.18.8-1-cachymod-lto (64-bit) Graphics Platform: Wayland Processors: 16 × AMD Ryzen 7 5800X3D 8-Core Processor Memory: 32 GiB of RAM (31.2 GiB usable) Graphics Processor 1: NVIDIA GeForce RTX 3070 Graphics Processor 2: NVIDIA GeForce RTX 5070 Ti ADDITIONAL INFORMATION This also extends to playing videos in mpv, although there is much more going on in video playback, but I could not get it to work right.