I'm trying to text OpenCL Hardware Acceleration for Face Detection, but getting this: Starting OpenCV OpenCL DNN test... Checking for OpenCL GPU acceleration compatibility with AI models... Error: OpenCL is not available on this system. Test failed. Your system may not be able to use GPU acceleration for the AI models. Other info: digicam version 8.8.0 OpenCV Configuration: Threads features: Parallel framework: openmp Number of Threads: 16 OpenCL availability: No Hardware features: SSSE3: Yes SSE4.2: Yes SSE4.1: Yes SSE3: Yes SSE2: Yes SSE: Yes POPCNT: Yes MMX: Yes FP16: Yes FMA3: Yes AVX2: Yes AVX: Yes Manifests: VCPKG Snapshoot 2025-08-20: vcpkg: 9e7bfb1bcd1fa2e6e0755c4076441360b9c9ded7 O2 Snapshot 2022-02-10: o2: 99902cc37e083a8311c1f8eee918e93c93cbc937 LIBRAW Snapshot 2025-07-27: libraw: ae32c08bfe2374c651176ecf32e07a3751697488 LIBLQR Snapshoot 2023-11-06: liblqr: 7b88c05cec2f0e60125e1cfcad18c79721a2b27c LENSFUN Snapshoot 2025-10-17: lensfun: 2b39e70818e8069e01abde92dde82fbc052eb8b0 KF6 Snapshot 2025-08-19: threadweaver: 5fc191681d36ea5f54acef0be0b185a9e471ddbe sonnet: 398baf89c4eb812a7a06836eb8cf9e37aa0baec2 solid: a410c6a35ad095451633a15b7cc5f523d62de39e kxmlgui: ca88274738cf60bca993d60e2288ba1769d48eb0 kwindowsystem: 2d987be777041a5561ca41129a7269e48f117aab kwidgetsaddons: 272bd685591e321b0fda52ef21fcc30fc75ef9d2 ktextwidgets: 053197861409d7f296f1cdb8d54232ff00f4cbc4 kservice: b8f3b82f2727decc580b7a66df53b29ec571d8a1 knotifyconfig: c22eedfc5df03a8e1459092f12eb730bb2c92fe0 knotifications: 3a3822a843fabc6a8ae232facd2211be2e944ac8 kjobwidgets: c700c204239cf9c29ee7f5c5258cee9a9ec6fff2 kitemviews: 28184faef5c06f53545134cddd574463ccd3cf5e kio: 6a0202b4b22de2cb165feaafca105d29e1f5073f kimageformats: 1bfae6f1713b9a1786164d36a6bb2fc867c1f880 kiconthemes: cc6686960cf12ffe63296fe4a5118d5466b10e8f ki18n: a0412f78578372e130ec22738005591ada743983 kguiaddons: 757c799124995689000e4a4664a675ef77775595 kdbusaddons: 276feba3e47cfac3d58477144dc08f20bd56a2ef kcrash: 6839bf01e8cd6ac760526fbaf900e51d5e6c3954 kcoreaddons: f5bd9676fd3bd7a451931b7b2eb5d839958a5323 kconfigwidgets: 4e43cfe7f4a7325e72835838cf9ceddc603f3043 kconfig: 2ac032dfcdb249bfba4b42c3dcc2bbc25de9512a kcompletion: 18c47c7dd8e44af6b39b1a1b874d910b2c646a9f kcolorscheme: 7272e587bccbed92b08aeb663c31e049e881918b kcodecs: 45c79ecc989ff68e621a674e961c51bcdca2212e kcalendarcore: 4a0873461bca7ecdab61dcdbf4c2e08541a20a20 kbookmarks: 48684924ea0b2fbace1a4f2c77ef4dedee1549c0 karchive: 69712e2d9ca0ea195a78ff0e9c509592c3e98a01 extra-cmake-modules: 972be57827edd88af97dc740eb55dd19ce1f85e8 breeze-icons: 2a9b908671d4168fa94583f043c33f6b90aec3a7 breeze: 3cdd02a4b2262bf94aa9b02e16564393bd71030c EXIV2 Snapshoot 2025-10-17: exiv2: 907169fa643c2c74c14fd4106e55eaeee3634d9f Libraries: XMP SDK: 7.0 Qt WebEngine version: 6.9.1 Qt Sql drivers: QSQLITE QMARIADB QMYSQL QPSQL Qt Framework: 6.9.1 Libx265: 4.1-vcpkg LibTIFF: 4.7.0 LibRaw: 0.22.0 LibPNG: 1.6.50 LibPGF: 7.21.07 LibOpenCV: 4.11.0 LibLCMS: 2170 LibJPEG: 80 LibJasper: 4.2.8 LibHEIF: 1.20.2 LibCImg: 130 LibAVUtil: 59.39.100 LibAVFormat: 61.7.100 LibAVCodec: 61.19.101 LensFun: 0.3.99-0 KDE Framework: 6.17.0 ImageMagick codecs: 7.1.1 Geolocation support: Yes Exiv2: 0.28.5 ExifTool: 13.36 Eigen: 3.4.0 DNG SDK: 1.7.1 FFmpeg Configuration: Video Encoders: vc2: SMPTE VC-2 prores_ks: Apple ProRes (iCodec Pro) prores_aw: Apple ProRes ljpeg: Lossless JPEG libx265: libx265 H.265 / HEVC libx264rgb: libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 RGB libx264: libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 libwebp_anim: libwebp WebP image libwebp: libwebp WebP image libtheora: libtheora Theora libopenjpeg: OpenJPEG JPEG 2000 hevc_nvenc: NVIDIA NVENC hevc encoder hevc_mf: HEVC via MediaFoundation hevc_d3d12va: D3D12VA hevc encoder hevc_amf: AMD AMF HEVC encoder h264_nvenc: NVIDIA NVENC H.264 encoder h264_mf: H264 via MediaFoundation h264_amf: AMD AMF H.264 Encoder av1_nvenc: NVIDIA NVENC av1 encoder av1_amf: AMD AMF AV1 encoder a64multi5: Multicolor charset for Commodore 64, extended with 5th color (colram) a64multi: Multicolor charset for Commodore 64 Video Decoders: zmbv: Zip Motion Blocks Video zlib: LCL (LossLess Codec Library) ZLIB zerocodec: ZeroCodec Lossless Video yuv4: Uncompressed packed 4:2:0 yop: Psygnosis YOP Video ylc: YUY2 Lossless Codec y41p: Uncompressed YUV 4:1:1 12-bit xwd: XWD (X Window Dump) image xpm: XPM (X PixMap) image xl: Miro VideoXL xface: X-face image xbm: XBM (X BitMap) image xbin: eXtended BINary text xan_wc4: Wing Commander IV / Xxan xan_wc3: Wing Commander III / Xan wrapped_avframe: AVPacket to AVFrame passthrough wnv1: Winnov WNV1 wmv3image: Windows Media Video 9 Image wmv3: Windows Media Video 9 wmv2: Windows Media Video 8 wmv1: Windows Media Video 7 webp: WebP image wcmv: WinCAM Motion Video wbmp: WBMP (Wireless Application Protocol Bitmap) image vvc_qsv: VVC video (Intel Quick Sync Video acceleration) vvc: VVC (Versatile Video Coding) vqc: ViewQuest VQC vqavideo: Westwood Studios VQA (Vector Quantized Animation) video vp9_qsv: VP9 video (Intel Quick Sync Video acceleration) vp9_cuvid: Nvidia CUVID VP9 decoder vp9: Google VP9 vp8_qsv: VP8 video (Intel Quick Sync Video acceleration) vp8_cuvid: Nvidia CUVID VP8 decoder vp8: On2 VP8 vp7: On2 VP7 vp6f: On2 VP6 (Flash version) vp6a: On2 VP6 (Flash version, with alpha channel) vp6: On2 VP6 vp5: On2 VP5 vp4: On2 VP4 vp3: On2 VP3 vnull: null video vmnc: VMware Screen Codec / VMware Video vmix: vMix Video vmdvideo: Sierra VMD video vcr1: ATI VCR1 vc1image: Windows Media Video 9 Image v2 vc1_qsv: VC1 video (Intel Quick Sync Video acceleration) vc1_cuvid: Nvidia CUVID VC1 decoder vc1: SMPTE VC-1 vbn: Vizrt Binary Image vble: VBLE Lossless Codec vb: Beam Software VB v410: Uncompressed 4:4:4 10-bit v408: Uncompressed packed QT 4:4:4:4 v308: Uncompressed packed 4:4:4 v210x: Uncompressed 4:2:2 10-bit v210: Uncompressed 4:2:2 10-bit utvideo: Ut Video ultimotion: IBM UltiMotion txd: Renderware TXD (TeXture Dictionary) image tscc2: TechSmith Screen Codec 2 truemotion2rt: Duck TrueMotion 2.0 Real Time truemotion2: Duck TrueMotion 2.0 truemotion1: Duck TrueMotion 1.0 tmv: 8088flex TMV tiff: TIFF image tiertexseqvideo: Tiertex Limited SEQ video thp: Nintendo Gamecube THP video theora: Theora tdsc: TDSC targa_y216: Pinnacle TARGA CineWave YUV16 targa: Truevision Targa image svq3: Sorenson Vector Quantizer 3 / Sorenson Video 3 / SVQ3 svq1: Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1 sunrast: Sun Rasterfile image srgc: Screen Recorder Gold Codec speedhq: NewTek SpeedHQ sp5x: Sunplus JPEG (SP5X) snow: Snow smvjpeg: SMV JPEG smc: QuickTime Graphics (SMC) smackvid: Smacker video simbiosis_imx: Simbiosis Interactive IMX Video sheervideo: BitJazz SheerVideo sgirle: Silicon Graphics RLE 8-bit video sgi: SGI image sga: Digital Pictures SGA Video screenpresso: Screenpresso scpr: ScreenPressor sanm: LucasArts SANM/Smush video rv40: RealVideo 4.0 rv30: RealVideo 3.0 rv20: RealVideo 2.0 rv10: RealVideo 1.0 rtv1: RTV1 (RivaTuner Video) rscc: innoHeim/Rsupport Screen Capture Codec rpza: QuickTime video (RPZA) roqvideo: id RoQ video rl2: RL2 video rawvideo: raw video rasc: RemotelyAnywhere Screen Capture r210: Uncompressed RGB 10-bit r10k: AJA Kona 10-bit RGB Codec qtrle: QuickTime Animation (RLE) video qpeg: Q-team QPEG qoi: QOI (Quite OK Image format) image qdraw: Apple QuickDraw ptx: V.Flash PTX image psd: Photoshop PSD file prosumer: Brooktree ProSumer Video prores: Apple ProRes (iCodec Pro) ppm: PPM (Portable PixelMap) image png: PNG (Portable Network Graphics) image pixlet: Apple Pixlet pictor: Pictor/PC Paint photocd: Kodak Photo CD phm: PHM (Portable HalfFloatMap) image pgx: PGX (JPEG2000 Test Format) pgmyuv: PGMYUV (Portable GrayMap YUV) image pgm: PGM (Portable GrayMap) image pfm: PFM (Portable FloatMap) image pdv: PDV (PlayDate Video) pcx: PC Paintbrush PCX image pbm: PBM (Portable BitMap) image pam: PAM (Portable AnyMap) image paf_video: Amazing Studio Packed Animation File Video nuv: NuppelVideo/RTJPEG notchlc: NotchLC mxpeg: Mobotix MxPEG video mwsc: MatchWare Screen Capture Codec mvha: MidiVid Archive Codec mvdv: MidiVid VQ mvc2: Silicon Graphics Motion Video Compressor 2 mvc1: Silicon Graphics Motion Video Compressor 1 mv30: MidiVid 3.0 mts2: MS Expression Encoder Screen mszh: LCL (LossLess Codec Library) MSZH msvideo1: Microsoft Video 1 mss2: MS Windows Media Video V9 Screen mss1: MS Screen 1 msrle: Microsoft RLE msp2: Microsoft Paint (MSP) version 2 msmpeg4v2: MPEG-4 part 2 Microsoft variant version 2 msmpeg4v1: MPEG-4 part 2 Microsoft variant version 1 msmpeg4: MPEG-4 part 2 Microsoft variant version 3 mscc: Mandsoft Screen Capture Codec msa1: MS ATC Screen mpegvideo: MPEG-1 video mpeg4_cuvid: Nvidia CUVID MPEG4 decoder mpeg4: MPEG-4 part 2 mpeg2video: MPEG-2 video mpeg2_qsv: MPEG2VIDEO video (Intel Quick Sync Video acceleration) mpeg2_cuvid: Nvidia CUVID MPEG2VIDEO decoder mpeg1video: MPEG-1 video mpeg1_cuvid: Nvidia CUVID MPEG1VIDEO decoder motionpixels: Motion Pixels video mobiclip: MobiClip Video mmvideo: American Laser Games MM Video mjpegb: Apple MJPEG-B mjpeg_qsv: MJPEG video (Intel Quick Sync Video acceleration) mjpeg_cuvid: Nvidia CUVID MJPEG decoder mjpeg: MJPEG (Motion JPEG) mimic: Mimic media100: Media 100 mdec: Sony PlayStation MDEC (Motion DECoder) magicyuv: MagicYUV video m101: Matrox Uncompressed SD lscr: LEAD Screen Capture loco: LOCO libvpx-vp9: libvpx VP9 libvpx: libvpx VP8 libopenh264: OpenH264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 libdav1d: dav1d AV1 decoder by VideoLAN libaom-av1: libaom AV1 lead: LEAD MCMP lagarith: Lagarith lossless kmvc: Karl Morton's video codec kgv1: Kega Game Video jv: Bitmap Brothers JV video jpegls: JPEG-LS jpeg2000: JPEG 2000 ipu: IPU Video interplayvideo: Interplay MVE video indeo5: Intel Indeo Video Interactive 5 indeo4: Intel Indeo Video Interactive 4 indeo3: Intel Indeo 3 indeo2: Intel Indeo 2 imm5: Infinity IMM5 imm4: Infinity IMM4 iff: IFF ACBM/ANIM/DEEP/ILBM/PBM/RGB8/RGBN idf: iCEDraw text idcinvideo: id Quake II CIN video hymt: HuffYUV MT huffyuv: Huffyuv / HuffYUV hqx: Canopus HQX hq_hqa: Canopus HQ/HQA hnm4video: HNM 4 video hevc_qsv: HEVC video (Intel Quick Sync Video acceleration) hevc_cuvid: Nvidia CUVID HEVC decoder hevc: HEVC (High Efficiency Video Coding) hdr: HDR (Radiance RGBE format) image hap: Vidvox Hap h264_qsv: H264 video (Intel Quick Sync Video acceleration) h264_cuvid: Nvidia CUVID H264 decoder h264: H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 h263p: H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2 h263i: Intel H.263 h263: H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2 h261: H.261 gif: GIF (Graphics Interchange Format) gem: GEM Raster image gdv: Gremlin Digital Video g2m: Go2Meeting frwu: Forward Uncompressed fraps: Fraps fmvc: FM Screen Capture Codec flv: FLV / Sorenson Spark / Sorenson H.263 (Flash Video) flic: Autodesk Animator Flic video flashsv2: Flash Screen Video v2 flashsv: Flash Screen Video v1 fits: Flexible Image Transport System fic: Mirillis FIC ffvhuff: Huffyuv FFmpeg variant ffv1: FFmpeg video codec #1 exr: OpenEXR image escape130: Escape 130 escape124: Escape 124 eatqi: Electronic Arts TQI Video eatgv: Electronic Arts TGV video eatgq: Electronic Arts TGQ video eamad: Electronic Arts Madcow Video eacmv: Electronic Arts CMV video dxv: Resolume DXV dxtory: Dxtory dxa: Feeble Files/ScummVM DXA dvvideo: DV (Digital Video) dsicinvideo: Delphine Software International CIN video dpx: DPX (Digital Picture Exchange) image dnxhd: VC3/DNxHD dirac: BBC Dirac VC-2 dfa: Chronomaster DFA dds: DirectDraw Surface image decoder cyuv: Creative YUV (CYUV) cri: Cintel RAW cpia: CPiA video format cllc: Canopus Lossless Codec cljr: Cirrus Logic AccuPak clearvideo: Iterated Systems ClearVideo cinepak: Cinepak cfhd: GoPro CineForm HD cdxl: Commodore CDXL video cdtoons: CDToons video cdgraphics: CD Graphics video cavs: Chinese AVS (Audio Video Standard) (AVS1-P2, JiZhun profile) camtasia: TechSmith Screen Capture Codec camstudio: CamStudio c93: Interplay C93 brender_pix: BRender PIX image bmv_video: Discworld II BMV video bmp: BMP (Windows and OS/2 bitmap) bitpacked: Bitpacked bintext: Binary text binkvideo: Bink video bfi: Brute Force & Ignorance bethsoftvid: Bethesda VID video avui: Avid Meridien Uncompressed avs: AVS (Audio Video Standard) video avrp: Avid 1:1 10-bit RGB Packer avrn: Avid AVI Codec av1_qsv: AV1 video (Intel Quick Sync Video acceleration) av1_cuvid: Nvidia CUVID AV1 decoder av1: Alliance for Open Media AV1 aura2: Auravision Aura 2 aura: Auravision AURA asv2: ASUS V2 asv1: ASUS V1 argo: Argonaut Games Video arbc: Gryphon's Anim Compressor apng: APNG (Animated Portable Network Graphics) image ansi: ASCII/ANSI art anm: Deluxe Paint Animation amv: AMV Video alias_pix: Alias/Wavefront PIX image aic: Apple Intermediate Codec agm: Amuse Graphics Movie aasc: Autodesk RLE 8bps: QuickTime 8BPS video 4xm: 4X Movie 012v: Uncompressed 4:2:2 10-bit Supported Extensions: y4m: YUV4MPEG pipe xml: WebM DASH Manifest wv: raw WavPack wtv: Windows Television (WTV) webp: WebP webm: WebM wav: WAV / WAVE (Waveform Audio) w64: Sony Wave64 vtt: WebVTT subtitle voc: Creative Voice vob: MPEG-2 PS (VOB) vc1: raw VC-1 video vag: Simon & Schuster Interactive VAG uw: PCM unsigned 16-bit little-endian ul: PCM mu-law ub: PCM unsigned 8-bit ttml: TTML subtitle tta: TTA (True Audio) thd: raw TrueHD swf: SWF (ShockWave Flash) sw: PCM signed 16-bit little-endian sup: raw HDMV Presentation Graphic Stream subtitles sub: MicroDVD subtitle format srt: SubRip subtitle spx: Ogg Speex spdif: IEC 61937 (used on S/PDIF - IEC958) sox: SoX (Sound eXchange) native scc: Scenarist Closed Captions sb: PCM signed 8-bit rso: Lego Mindstorms RSO roq: raw id RoQ rcv: VC-1 test bitstream opus: Ogg Opus oma: Sony OpenMG audio ogv: Ogg Video ogg: Ogg oga: Ogg Audio obu: AV1 low overhead OBU nut: NUT mxf: MXF (Material eXchange Format) Operational Pattern Atom mpd: DASH Muxer mp4: MP4 (MPEG-4 Part 14) mp3: MP3 (MPEG audio layer 3) mov: QuickTime / MOV mmf: Yamaha SMAF mlp: raw MLP mkv: Matroska mka: Matroska Audio mjpg: MIME multipart JPEG m4v: raw MPEG-4 video m3u8: Apple HTTP Live Streaming m2v: raw MPEG-2 video lrc: LRC lyrics lc3: LC3 (Low Complexity Communication Codec) lbc: iLBC storage ivf: On2 IVF ico: Microsoft Windows ICO iamf: Raw Immersive Audio Model and Formats h263: raw H.263 h261: raw H.261 gxf: GXF (General eXchange Format) gsm: raw GSM gif: CompuServe Graphics Interchange Format (GIF) g722: raw G.722 flv: FLV (Flash Video) flm: Adobe Filmstrip flac: raw FLAC fits: Flexible Image Transport System ffmeta: FFmpeg metadata in text f4v: F4V Adobe Flash Video evc: raw EVC video dvd: MPEG-2 PS (DVD VOB) dv: DV (Digital Video) dts: raw DTS dfpwm: raw DFPWM1a cvg: Argonaut Games CVG cpk: Sega FILM / CPK chk: WebM Chunk Muxer cavs: raw Chinese AVS (Audio Video Standard) video caf: Apple CAF (Core Audio Format) c2: codec2 .c2 muxer bit: G.729 BIT file format avs3: AVS3-P2/IEEE1857.10 avif: AVIF avi: AVI (Audio Video Interleaved) aud: Westwood Studios audio au: Sun AU ast: AST (Audio Stream) aptxhd: raw aptX HD (Audio Processing Technology for Bluetooth) aptx: raw aptX (Audio Processing Technology for Bluetooth) apng: Animated Portable Network Graphics apm: Ubisoft Rayman 2 APM amv: AMV amr: 3GPP AMR al: PCM A-law aea: MD STUDIO audio adx: CRI ADX ac4: raw AC-4 ac3: raw AC-3 3gp: 3GP (3GPP file format) 3g2: 3GP2 (3GPP2 file format) 302: D-Cinema audio Audio Encoders: sonicls: Sonic lossless mp3_mf: MP3 via MediaFoundation mp2fixed: MP2 fixed point (MPEG audio layer 2) libmp3lame: libmp3lame MP3 (MPEG audio layer 3) ac3_mf: AC3 via MediaFoundation aac_mf: AAC via MediaFoundation Audio Decoders: xma2: Xbox Media Audio 2 xma1: Xbox Media Audio 1 xan_dpcm: DPCM Xan ws_snd1: Westwood Audio (SND1) wmavoice: Windows Media Audio Voice wmav2: Windows Media Audio 2 wmav1: Windows Media Audio 1 wmapro: Windows Media Audio 9 Professional wmalossless: Windows Media Audio Lossless wavpack: WavPack wavesynth: Wave synthesis pseudo-codec wavarc: Waveform Archiver wady_dpcm: DPCM Marble WADY vorbis: Vorbis vmdaudio: Sierra VMD audio twinvq: VQF TwinVQ tta: TTA (True Audio) truespeech: DSP Group TrueSpeech truehd: TrueHD tak: TAK (Tom's lossless Audio Kompressor) speex: Speex sonic: Sonic sol_dpcm: DPCM Sol smackaud: Smacker audio siren: Siren sipr: RealAudio SIPR / ACELP.NET shorten: Shorten sdx2_dpcm: DPCM Squareroot-Delta-Exact sbc: SBC (low-complexity subband codec) s302m: SMPTE 302M roq_dpcm: DPCM id RoQ rka: RKA (RK Audio) real_288: RealAudio 2.0 (28.8K) real_144: RealAudio 1.0 (14.4K) ralf: RealAudio Lossless qoa: QOA (Quite OK Audio) qdmc: QDesign Music Codec 1 qdm2: QDesign Music Codec 2 qcelp: QCELP / PureVoice pcm_vidc: PCM Archimedes VIDC pcm_u8: PCM unsigned 8-bit pcm_u32le: PCM unsigned 32-bit little-endian pcm_u32be: PCM unsigned 32-bit big-endian pcm_u24le: PCM unsigned 24-bit little-endian pcm_u24be: PCM unsigned 24-bit big-endian pcm_u16le: PCM unsigned 16-bit little-endian pcm_u16be: PCM unsigned 16-bit big-endian pcm_sga: PCM SGA pcm_s8_planar: PCM signed 8-bit planar pcm_s8: PCM signed 8-bit pcm_s64le: PCM signed 64-bit little-endian pcm_s64be: PCM signed 64-bit big-endian pcm_s32le_planar: PCM signed 32-bit little-endian planar pcm_s32le: PCM signed 32-bit little-endian pcm_s32be: PCM signed 32-bit big-endian pcm_s24le_planar: PCM signed 24-bit little-endian planar pcm_s24le: PCM signed 24-bit little-endian pcm_s24daud: PCM D-Cinema audio signed 24-bit pcm_s24be: PCM signed 24-bit big-endian pcm_s16le_planar: PCM signed 16-bit little-endian planar pcm_s16le: PCM signed 16-bit little-endian pcm_s16be_planar: PCM signed 16-bit big-endian planar pcm_s16be: PCM signed 16-bit big-endian pcm_mulaw: PCM mu-law / G.711 mu-law pcm_lxf: PCM signed 20-bit little-endian planar pcm_f64le: PCM 64-bit floating point little-endian pcm_f64be: PCM 64-bit floating point big-endian pcm_f32le: PCM 32-bit floating point little-endian pcm_f32be: PCM 32-bit floating point big-endian pcm_f24le: PCM 24.0 floating point little-endian pcm_f16le: PCM 16.8 floating point little-endian pcm_dvd: PCM signed 16|20|24-bit big-endian for DVD media pcm_bluray: PCM signed 16|20|24-bit big-endian for Blu-ray media pcm_alaw: PCM A-law / G.711 A-law paf_audio: Amazing Studio Packed Animation File Audio osq: OSQ (Original Sound Quality) opus: Opus on2avc: On2 Audio for Video Codec nellymoser: Nellymoser Asao msnsiren: MSN Siren mpc8: Musepack SV8 mpc7: Musepack SV7 mp3on4float: MP3onMP4 mp3on4: MP3onMP4 mp3float: MP3 (MPEG audio layer 3) mp3adufloat: ADU (Application Data Unit) MP3 (MPEG audio layer 3) mp3adu: ADU (Application Data Unit) MP3 (MPEG audio layer 3) mp3: MP3 (MPEG audio layer 3) mp2float: MP2 (MPEG audio layer 2) mp2: MP2 (MPEG audio layer 2) mp1float: MP1 (MPEG audio layer 1) mp1: MP1 (MPEG audio layer 1) mlp: MLP (Meridian Lossless Packing) misc4: Micronas SC-4 Audio metasound: Voxware MetaSound mace6: MACE (Macintosh Audio Compression/Expansion) 6:1 mace3: MACE (Macintosh Audio Compression/Expansion) 3:1 libvorbis: libvorbis libspeex: libspeex Speex libopus: libopus Opus libilbc: iLBC (Internet Low Bitrate Codec) libfdk_aac: Fraunhofer FDK AAC interplayacm: Interplay ACM interplay_dpcm: DPCM Interplay imc: IMC (Intel Music Coder) ilbc: iLBC (Internet Low Bitrate Codec) iac: IAC (Indeo Audio Coder) hcom: HCOM Audio hca: CRI HCA gsm_ms: GSM Microsoft variant gsm: GSM gremlin_dpcm: DPCM Gremlin g729: G.729 g726le: G.726 ADPCM little-endian g726: G.726 ADPCM g723_1: G.723.1 g722: G.722 ADPCM ftr: FTR Voice flac: FLAC (Free Lossless Audio Codec) fastaudio: MobiClip FastAudio evrc: EVRC (Enhanced Variable Rate Codec) eac3: ATSC A/52B (AC-3, E-AC-3) dvaudio: Ulead DV Audio dst: DST (Digital Stream Transfer) dss_sp: Digital Speech Standard - Standard Play mode (DSS SP) dsicinaudio: Delphine Software International CIN audio dsd_msbf_planar: DSD (Direct Stream Digital), most significant bit first, planar dsd_msbf: DSD (Direct Stream Digital), most significant bit first dsd_lsbf_planar: DSD (Direct Stream Digital), least significant bit first, planar dsd_lsbf: DSD (Direct Stream Digital), least significant bit first dolby_e: Dolby E dfpwm: DFPWM1a audio derf_dpcm: DPCM Xilam DERF dca: DCA (DTS Coherent Acoustics) cook: Cook / Cooker / Gecko (RealAudio G2) comfortnoise: RFC 3389 comfort noise generator cbd2_dpcm: DPCM Cuberoot-Delta-Exact bonk: Bonk audio bmv_audio: Discworld II BMV audio binkaudio_rdft: Bink Audio (RDFT) binkaudio_dct: Bink Audio (DCT) atrac9: ATRAC9 (Adaptive TRansform Acoustic Coding 9) atrac3plusal: ATRAC3+ AL (Adaptive TRansform Acoustic Coding 3+ Advanced Lossless) atrac3plus: ATRAC3+ (Adaptive TRansform Acoustic Coding 3+) atrac3al: ATRAC3 AL (Adaptive TRansform Acoustic Coding 3 Advanced Lossless) atrac3: ATRAC3 (Adaptive TRansform Acoustic Coding 3) atrac1: ATRAC1 (Adaptive TRansform Acoustic Coding) aptx_hd: aptX HD (Audio Processing Technology for Bluetooth) aptx: aptX (Audio Processing Technology for Bluetooth) ape: Monkey's Audio apac: Marian's A-pac audio anull: null audio amrwb: AMR-WB (Adaptive Multi-Rate WideBand) amrnb: AMR-NB (Adaptive Multi-Rate NarrowBand) als: MPEG-4 Audio Lossless Coding (ALS) alac: ALAC (Apple Lossless Audio Codec) adpcm_zork: ADPCM Zork adpcm_yamaha: ADPCM Yamaha adpcm_xmd: ADPCM Konami XMD adpcm_xa: ADPCM CDROM XA adpcm_vima: LucasArts VIMA audio adpcm_thp_le: ADPCM Nintendo THP (little-endian) adpcm_thp: ADPCM Nintendo THP adpcm_swf: ADPCM Shockwave Flash adpcm_sbpro_4: ADPCM Sound Blaster Pro 4-bit adpcm_sbpro_3: ADPCM Sound Blaster Pro 2.6-bit adpcm_sbpro_2: ADPCM Sound Blaster Pro 2-bit adpcm_psx: ADPCM Playstation adpcm_mtaf: ADPCM MTAF adpcm_ms: ADPCM Microsoft adpcm_ima_ws: ADPCM IMA Westwood adpcm_ima_wav: ADPCM IMA WAV adpcm_ima_ssi: ADPCM IMA Simon & Schuster Interactive adpcm_ima_smjpeg: ADPCM IMA Loki SDL MJPEG adpcm_ima_rad: ADPCM IMA Radical adpcm_ima_qt: ADPCM IMA QuickTime adpcm_ima_oki: ADPCM IMA Dialogic OKI adpcm_ima_mtf: ADPCM IMA Capcom's MT Framework adpcm_ima_moflex: ADPCM IMA MobiClip MOFLEX adpcm_ima_iss: ADPCM IMA Funcom ISS adpcm_ima_ea_sead: ADPCM IMA Electronic Arts SEAD adpcm_ima_ea_eacs: ADPCM IMA Electronic Arts EACS adpcm_ima_dk4: ADPCM IMA Duck DK4 adpcm_ima_dk3: ADPCM IMA Duck DK3 adpcm_ima_dat4: ADPCM IMA Eurocom DAT4 adpcm_ima_cunning: ADPCM IMA Cunning Developments adpcm_ima_apm: ADPCM IMA Ubisoft APM adpcm_ima_apc: ADPCM IMA CRYO APC adpcm_ima_amv: ADPCM IMA AMV adpcm_ima_alp: ADPCM IMA High Voltage Software ALP adpcm_ima_acorn: ADPCM IMA Acorn Replay adpcm_ea_xas: ADPCM Electronic Arts XAS adpcm_ea_r3: ADPCM Electronic Arts R3 adpcm_ea_r2: ADPCM Electronic Arts R2 adpcm_ea_r1: ADPCM Electronic Arts R1 adpcm_ea_maxis_xa: ADPCM Electronic Arts Maxis CDROM XA adpcm_ea: ADPCM Electronic Arts adpcm_dtk: ADPCM Nintendo Gamecube DTK adpcm_ct: ADPCM Creative Technology adpcm_argo: ADPCM Argonaut Games adpcm_aica: ADPCM Yamaha AICA adpcm_agm: ADPCM AmuseGraphics Movie adpcm_afc: ADPCM Nintendo Gamecube AFC adpcm_adx: SEGA CRI ADX ADPCM adpcm_4xm: ADPCM 4X Movie acelp.kelvin: Sipro ACELP.KELVIN ac3_fixed: ATSC A/52A (AC-3) ac3: ATSC A/52A (AC-3) aac_latm: AAC LATM (Advanced Audio Coding LATM syntax) aac_fixed: AAC (Advanced Audio Coding) aac: AAC (Advanced Audio Coding) 8svx_fib: 8SVX fibonacci 8svx_exp: 8SVX exponential Features: Spell-Checking support: Yes Rajce support: No Qt Multimedia support: Yes Parallelized demosaicing: Yes Panorama support: Yes Memory available: 31.5 GiB Media player support: Yes LibGphoto2 support: No Image cache size: 1.0 GiB HTML Gallery support: Yes HEIF writing support: Yes HEIF reading support: Yes Exiv2 supports XMP metadata: Yes Exiv2 supports JPEG-XL metadata: Yes Exiv2 supports Base Media: Yes DBus support: No Database backend: QSQLITE CPU cores: 16 Calendar support: Yes Baloo support: No AddressBook support: No Build Environment: Host: Git revision: Git branch: HEAD Compiler: MSVC - 19.44.35214.0 Cmake: 3.27.8 Ccache support: No Build target architecture: AMD64 Build target: RelWithDebInfo Build host architecture: AMD64 Build date: 10/17/2025 1:48 PM
During Christmas time, i will rebuild the whole digiKam installer from scratch with VCPKG packages updated (opencv, qt, ffmpeg). We will see if the problem remain. Gilles Caulier
(In reply to caulier.gilles from comment #1) > During Christmas time, i will rebuild the whole digiKam installer from > scratch > with VCPKG packages updated (opencv, qt, ffmpeg). We will see if the problem > remain. > > Gilles Caulier I wonder if this is why: https://www.tomshardware.com/pc-components/gpus/nvidias-poor-rtx-50-compute-test-results-due-to-missing-32-bit-opencl-support-says-passmark