Bug 509115 - Unreal Engine Blueprints right click search menu
Summary: Unreal Engine Blueprints right click search menu
Status: REPORTED
Alias: None
Product: kwin
Classification: Plasma
Component: general (other bugs)
Version First Reported In: 6.4.4
Platform: Arch Linux Linux
: NOR normal
Target Milestone: ---
Assignee: KWin default assignee
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2025-09-04 17:17 UTC by Znmop
Modified: 2025-09-22 12:14 UTC (History)
3 users (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


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Description Znmop 2025-09-04 17:17:26 UTC
SUMMARY
It's not possible to type inside the popup search window inside blueprints unless you give Legacy X11 App Support always permission.
https://discuss.kde.org/t/enhancement-request-better-x11-keystroke-compatibility-for-professional-software/36825
https://forums.unrealengine.com/t/i-cannot-type-inside-the-blueprint-action-window/2078805
https://forums.unrealengine.com/t/unreal-engine-5-x-under-linux-search-in-blueprints-not-working/782597/4
https://forums.unrealengine.com/t/ue5-3-cannot-input-text-find-function-on-linux-wayland/1799561/5

STEPS TO REPRODUCE
1.  Open any blueprint
2.  Right click to open search menu
3.  Type inside the window without relying on any gimmick that forces the popup window to gain focus

OBSERVED RESULT
Nothing gets typed in the search bar

EXPECTED RESULT
Letters/numbers appearing inside the menu

SOFTWARE/OS VERSIONS
Windows: 
macOS: 
(available in the Info Center app, or by running `kinfo` in a terminal window)
Linux/KDE Plasma: 
KDE Plasma Version: 6.4.4
KDE Frameworks Version: 6.17.0
Qt Version: 6.9.2

ADDITIONAL INFORMATION
Some users have found several gimmicks to circumvent this problem such as moving the cursor to the top left and then selecting the editor or right click inside the search box then left click to regain focus.
Comment 1 TraceyC 2025-09-16 01:00:45 UTC
Moving to kwin, which is responsible for UI windows
Comment 2 Zamundaaa 2025-09-16 15:37:05 UTC
Please report this issue to Unreal engine. As a Wayland native application, you're not supposed to use X11 for anything... especially not for input while the window in question is not focused.
Comment 3 Zamundaaa 2025-09-16 16:01:04 UTC
Hmm, sorry, I was corrected, UE is still an X11 app. I can't explain the bug in that case though.
Comment 4 Nate Graham 2025-09-16 22:22:01 UTC
Seems like it's still an app bug, no?
Comment 5 Zamundaaa 2025-09-22 12:14:25 UTC
Could be, but we need more information to be sure.