*** If you're not sure this is actually a bug, instead post about it at https://discuss.kde.org If you're reporting a crash, attach a backtrace with debug symbols; see https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports Please remove this comment after reading and before submitting - thanks! *** SUMMARY Krohnkite 0.9.9.1: https://github.com/anametologin/krohnkite When using Krohnkite for auto tiling, and the window size changes between before minimizing and unminimizing, the window doesn't draw correctly with parts missing STEPS TO REPRODUCE 1. Enable Krohnkite with a tiling layout 2. Enable Animations (set to not "Instant"), set "Window minimize" to "Squash" 3. Start two windows. They should be tiled. Let's call them A and B arbitrarily. 4. Minimize A, B should expand to fill the screen 5. Minimize B 6. Unminimize A, it should expand to fill the screen This can be reproduced with random applications like Konsole, Dolphin, Visual Studio Code. OBSERVED RESULT The window A appears normally EXPECTED RESULT Parts of the window are not drawn or flickering SOFTWARE/OS VERSIONS Windows: macOS: (available in the Info Center app, or by running `kinfo` in a terminal window) Operating System: NixOS 25.11 KDE Plasma Version: 6.4.2 KDE Frameworks Version: 6.16.0 Qt Version: 6.9.1 ADDITIONAL INFORMATION I can't screenshot this because that seems to force the windows to draw properly, but this reproduction steps works all the time for me.
I forgot to mention but this doesn't seem to occur with "Magic Lamp". Apparently "Squash" is a JavaScript effect that runs an animation with just a cubic transition with Effect.Size, whereas "Magic Lamp" is written in C++ and renders every frame separately. That coincidentally means that "Squash" gets the window geometry once, and sets the animation to run to that geometry, whereas "Magic Lamp" gets it every time. This is also noticible if you slow the animation down.