SUMMARY Similarly to scrgb Windows games with proton, Quake II RTX (a native linux application) in HDR appears overly bright compared to when using VK_hdr_layer or gamescope. STEPS TO REPRODUCE 1. Download Quake II RTX off steam 2. Launch game with SDL_VIDEODRIVER=wayland %command% steam launch options 3. Enable HDR in game settings, set ui brightness to 200 to match SDR brightness OBSERVED RESULT UI Is much brighter than HDR off, game brightness extreme and highlights blown out EXPECTED RESULT UI Is the same brightness as HDR off, game brightness normal and highlights bright but distinguishable SOFTWARE/OS VERSIONS Linux: Arch Linux Latest KDE Plasma Version: 6.4.2 KDE Frameworks Version: 6.15.0 Qt Version: 6.9.1 ADDITIONAL INFORMATION Brightness compared against https://github.com/Zamundaaa/VK_hdr_layer, game launched with ENABLE_HDR_WSI=1 SDL_VIDEODRIVER=wayland %command%
See https://gitlab.freedesktop.org/mesa/mesa/-/issues/12689