Bug 504798 - [Feature] Steam Achievement/Event Marker Integration + Smart Clip Generation for Gameplay Editing
Summary: [Feature] Steam Achievement/Event Marker Integration + Smart Clip Generation ...
Status: REPORTED
Alias: None
Product: kdenlive
Classification: Applications
Component: Timeline & Editing (other bugs)
Version First Reported In: unspecified
Platform: Other Other
: NOR wishlist
Target Milestone: ---
Assignee: Jean-Baptiste Mardelle
URL: https://discuss.kde.org/t/feature-req...
Keywords:
: 490905 504796 (view as bug list)
Depends on:
Blocks:
 
Reported: 2025-05-26 05:59 UTC by Erikcht
Modified: 2025-06-07 06:57 UTC (History)
1 user (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


Attachments
Timeline and Event Markers from Steam Recording (312.59 KB, image/png)
2025-05-26 06:00 UTC, Erikcht
Details

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Description Erikcht 2025-05-26 05:59:06 UTC
With the arrival of GAME RECORDING Beta, will it be possible to integrate the valve recording system and kdenlive, to help with Kdenlive MARKERS and cuts to improve editing?

An integration between kdenlive and steam is what I’m asking for.
Is it possible for this feature to be implemented?

https://store.steampowered.com/gamerecording
Comment 1 Erikcht 2025-05-26 06:00:04 UTC
Created attachment 181754 [details]
Timeline and Event Markers from Steam Recording
Comment 2 Erikcht 2025-05-29 22:23:10 UTC
*** Bug 504796 has been marked as a duplicate of this bug. ***
Comment 3 Erikcht 2025-05-29 22:23:37 UTC
*** Bug 490905 has been marked as a duplicate of this bug. ***
Comment 4 Erikcht 2025-06-07 06:55:05 UTC
Here's the refined feature request incorporating your detailed gameplay recording specifications, structured for maximum clarity in Bugzilla:

---

**šŸŽ® Enhanced Steam Game Recording Integration for Kdenlive**  

 **Core Feature Request**  
Native support for Steam's **event-triggered recordings** with achievement markers and intelligent clipping in Kdenlive.  

---

 **šŸ“‹ Proposed Workflow**  

1. **Event-Triggered Markers**  
   - Automatic insertion of metadata markers when:  
     - Achievements unlock  
     - Game events occur (kills, deaths, etc. - for Valve/Source games)  
   - **Marker content**:  
     ```plaintext
     [ACHIEVEMENT UNLOCKED]  
     • Icon: [Achievement_Icon.webp]  
     • Title: "Lagoon City Completed" (localized via Steam)  
     • Description: "Cleared all of LAGOON CITY"  
     ```

2. **Smart Clipping System**  
   - **Clip generation**:  
     - Default 12-second clips (5s pre-event + 2s event + 5s post-event)  
     - Preserves original VOD while creating edited clip copies  
   - **Visual treatment**:  
     - Achievement pop-up animation rendered as burn-in overlay  
     - Optional XML metadata track for frame-accurate editing  

3. **Editing Advantages**  
   ```plaintext
   • Auto-generated timeline markers for all events  
   • Batch export of achievement highlights  
   • Searchable clip library filtered by event type  
   ```

---

 **šŸŒ Localization & Compatibility**  
- Leverages Steam's existing achievement translation system  
- Supports all Steam-recognized:  
  - Achievements (see [SteamDB example](https://steamdb.info/app/2022670/stats/))  
  - Source Engine events (TF2/CS2 killfeeds, etc.)  

---

 **šŸ’” Why This Matters**  
_"For 'Let's Play' creators, this eliminates hours of manual editing. Currently, I have to:_  
1. _Scrub through hours of VODs looking for achievement sounds_  
2. _Manually add titles/descriptions_  
3. _Rebuild context with B-roll_  
_With this integration, Kdenlive could automatically assemble highlight reels."_