Created attachment 180125 [details] Night Light, gamescope and --hdr-itm-enabled SUMMARY When using Nigh Light, Gamescope and --hdr-itm-enabled (kind AutoHDR) games become too warm. No such issue without Nigh Light or without --hdr-itm-enabled There was no such issue on Plasma 6.2 STEPS TO REPRODUCE 1. Run any game with gamescope --hdr-enabled --hdr-itm-enabled -f OBSERVED RESULT Games will become too warm EXPECTED RESULT Night light shouldn't be so intense SOFTWARE/OS VERSIONS Windows: macOS: (available in the Info Center app, or by running `kinfo` in a terminal window) Linux/KDE Plasma: KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION
Created attachment 180126 [details] Nigh LIgh
Comment on attachment 180126 [details] Nigh LIgh Night Light, Gamescope and no --hdr-itm-enabled Also, forgot my system info: Operating System: Arch Linux KDE Plasma Version: 6.3.4 KDE Frameworks Version: 6.12.0 Qt Version: 6.9.0 Kernel Version: 6.14.1-2-cachyos (64-bit) Graphics Platform: Wayland Processors: 16 × AMD Ryzen 7 9800X3D 8-Core Processor Memory: 62.5 ГиБ of RAM Graphics Processor: AMD Radeon RX 6700 XT Manufacturer: ASUS
Created attachment 180127 [details] Windowed vkcube Here's another, more obvious demonstration
As it only happens with gamescope itm and only on Plasma 6.3, I suspect that gamescope gets confused about the changed whitepoint. I can't reproduce the bug though, it looks normal in all cases, so it's difficult to investigate further than that guess.