Created attachment 175372 [details] Picture of Kmagjongg board with blank tiles. *** If you're not sure this is actually a bug, instead post about it at https://discuss.kde.org If you're reporting a crash, attach a backtrace with debug symbols; see https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports Please remove this comment after reading and before submitting - thanks! *** SUMMARY KMahjongg has random blank tiles STEPS TO REPRODUCE 1. Open game 2. Notice blank titles OBSERVED RESULT Some tiles are blank EXPECTED RESULT All titles should have an image SOFTWARE/OS VERSIONS Operating System: PCLinuxOS 2024 KDE Plasma Version: 6.2.2 KDE Frameworks Version: 6.7.0 Qt Version: 6.7.3 Kernel Version: 6.6.58-pclos1 (64-bit) Graphics Platform: X11 Processors: 16 × AMD Ryzen 7 4700G with Radeon Graphics Memory: 15.0 GiB of RAM Graphics Processor: AMD Radeon Graphics
You selected product kajongg, but your screenshot is kmahjongg. Anyway both use tiles defined in libkmahjongg. Blank tiles show the white dragon. Sometimes something blue is shown but it is still a white dragon. https://www.33rdsquare.com/what-is-white-dragon-in-mahjong
Created attachment 175871 [details] Blank tiles in Kmahgongg Here is a picture of blank titles in kmahjongg
What for? As I said, this is a white dragon on a white background. There are four tilesets you can choose from in the configuration. In some of them, the dragon is visible. For more explanation, please search for mah jongg white dragon
I do not think those are white dragons on a white tile but whatever.
Forget about it. I think it is bad coding to put a white dragon on a white tile. Everyone thinks something it wrong with the game. TTFN!
On 11/17/24 01:11, Texstar wrote: > https://bugs.kde.org/show_bug.cgi?id=495598 > > --- Comment #5 from Texstar <texstar@gmail.com> --- > Forget about it. I think it is bad coding to put a white dragon on a white > tile. Everyone thinks something it wrong with the game. TTFN! > I don't worry about pretty pictures but purely on matching tiles Apparently blank tiles are removable in matching. I have been playing for quite a while and have always believe they were supposed to be blank. Nothing wrong with the game, just with some folks perception of eye candy. bliss- Dell Precision 7730- PCLOS 2024.10- Linux 6.6.60-pclos1- KDE Plasma 5.27.11