Bug 489935 - shake cursor adds plasma cursor to custom windows/game cursor
Summary: shake cursor adds plasma cursor to custom windows/game cursor
Status: RESOLVED DUPLICATE of bug 489486
Alias: None
Product: kwin
Classification: Plasma
Component: effects-various (other bugs)
Version First Reported In: 6.1.1
Platform: Fedora RPMs Linux
: NOR normal
Target Milestone: ---
Assignee: KWin default assignee
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2024-07-08 16:01 UTC by renner0
Modified: 2024-07-08 17:36 UTC (History)
1 user (show)

See Also:
Latest Commit:
Version Fixed/Implemented In:
Sentry Crash Report:


Attachments
cyberpunk shake cursor now renders 2 cursors (158.15 KB, video/mp4)
2024-07-08 16:01 UTC, renner0
Details

Note You need to log in before you can comment on or make changes to this bug.
Description renner0 2024-07-08 16:01:13 UTC
Created attachment 171481 [details]
cyberpunk shake cursor now renders 2 cursors

***
If you're not sure this is actually a bug, instead post about it at https://discuss.kde.org

If you're reporting a crash, attach a backtrace with debug symbols; see https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports
***

SUMMARY


STEPS TO REPRODUCE
1. use program which draws its own cursor (any game basically)
2. go into menu of game where it draws its own cursor
3. shake mouse

OBSERVED RESULT
you now have 2 cursors
- the one from the game
- and the one from plasma
position off the plasma cursor is off

EXPECTED RESULT
only show the game cursor

SOFTWARE/OS VERSIONS
Linux/KDE Plasma: Fedora 40 Kinoite
(available in About System)
KDE Plasma Version: 6.1.1
KDE Frameworks Version: 6.3.0
Qt Version: 6.7.1

ADDITIONAL INFORMATION
Wayland, Cyberpunk 2077 running in Xwayland, Steam RPM

Making the custom cursor bigger is obviously not possible

So I think the plasma cursor should just not be shown when the window draws its own cursor.
The position is off anyway and its now useful anyway in this case
Comment 1 Filip 2024-07-08 17:36:01 UTC

*** This bug has been marked as a duplicate of bug 489486 ***