Bug 487753 - Krita Crash again and again.
Summary: Krita Crash again and again.
Status: RESOLVED WORKSFORME
Alias: None
Product: krita
Classification: Applications
Component: * Unknown (show other bugs)
Version: 5.2.2
Platform: Microsoft Windows Microsoft Windows
: NOR crash
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords: regression, release_blocker
: 487751 487754 (view as bug list)
Depends on:
Blocks:
 
Reported: 2024-05-29 16:47 UTC by JERRY CHAN
Modified: 2024-08-26 03:47 UTC (History)
3 users (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


Attachments
The Krita is stopped working frequently. There're many errors on the apps. (97.03 KB, text/plain)
2024-05-29 16:47 UTC, JERRY CHAN
Details
My another device (25.09 KB, text/plain)
2024-05-29 17:59 UTC, JERRY CHAN
Details
Here's my system info on my HP laptop. (11.44 KB, text/plain)
2024-05-29 18:52 UTC, JERRY CHAN
Details
Here's my system info on Surface Laptop Studio. (11.46 KB, text/plain)
2024-05-29 19:16 UTC, JERRY CHAN
Details
Photo (340.85 KB, image/png)
2024-05-29 23:09 UTC, JERRY CHAN
Details
Beta version crash (125.35 KB, text/plain)
2024-05-30 00:44 UTC, JERRY CHAN
Details

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Description JERRY CHAN 2024-05-29 16:47:07 UTC
Created attachment 169943 [details]
The Krita is stopped working frequently. There're many errors on the apps.

***
If you're not sure this is actually a bug, instead post about it at https://discuss.kde.org

If you're reporting a crash, attach a backtrace with debug symbols; see https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports
***

SUMMARY


STEPS TO REPRODUCE
1. 
2. 
3. 

OBSERVED RESULT


EXPECTED RESULT


SOFTWARE/OS VERSIONS
Windows: 11
macOS: 
Linux/KDE Plasma: 
(available in About System)
KDE Plasma Version: 
KDE Frameworks Version: 
Qt Version: 

ADDITIONAL INFORMATION
Comment 1 wolthera 2024-05-29 16:50:47 UTC
Hi, is this https://bugs.kde.org/show_bug.cgi?id=487751, the same crash? Or are they separate? Also, which version of Krita did you install? From the website? Or from the windows store, or maybe steam?
Comment 2 wolthera 2024-05-29 16:52:19 UTC
*** Bug 487754 has been marked as a duplicate of this bug. ***
Comment 3 JERRY CHAN 2024-05-29 16:54:24 UTC
(In reply to wolthera from comment #1)
> Hi, is this https://bugs.kde.org/show_bug.cgi?id=487751, the same crash? Or
> are they separate? Also, which version of Krita did you install? From the
> website? Or from the windows store, or maybe steam?

I am sorry, I carelessly reposted the comments. Here's my Surface Laptop Studio on Krita. It frequently crashed many times.
Comment 4 wolthera 2024-05-29 16:56:07 UTC
*** Bug 487751 has been marked as a duplicate of this bug. ***
Comment 5 JERRY CHAN 2024-05-29 16:58:16 UTC
(In reply to wolthera from comment #1)
> Hi, is this https://bugs.kde.org/show_bug.cgi?id=487751, the same crash? Or
> are they separate? Also, which version of Krita did you install? From the
> website? Or from the windows store, or maybe steam?

They are seperate. I have two devices that are installed the new version Krita. In addition to my Surface Laptop Studio, I own my HP gaming laptop. The krita apps on different devices had crashed on same time!!!! It's awful!!!!!!
Comment 6 wolthera 2024-05-29 16:59:52 UTC
Ok, I've marked the other reports as duplicates. I would still like to know *how* you install krita.

From the crash report you attached here, it seems to happen after autosave is finished and the status bar text is restored, which is what confuses me. This code hasn't changed in years, so there must be something unique in your situation, and knowing which installer you used for either laptop can point me in the right direction of what might be going on.
Comment 7 JERRY CHAN 2024-05-29 17:08:12 UTC
Should I close the apps autosave to avoid crashing? I am unsure this autosave may cause the app crash.
Comment 8 wolthera 2024-05-29 17:14:00 UTC
Well, I'd like to be to find what causes the crash to fix the crash, so I need to know how you installed Krita...

You can turn off autosave in settings -> configure Krita -> general -> file handling (https://docs.krita.org/en/reference_manual/preferences/general_settings.html#file-handling)...
Comment 9 JERRY CHAN 2024-05-29 17:42:37 UTC
(In reply to wolthera from comment #8)
> Well, I'd like to be to find what causes the crash to fix the crash, so I
> need to know how you installed Krita...
> 
> You can turn off autosave in settings -> configure Krita -> general -> file
> handling
> (https://docs.krita.org/en/reference_manual/preferences/general_settings.
> html#file-handling)...

I am confused, would autosave cause the application crash?
Comment 10 JERRY CHAN 2024-05-29 17:59:54 UTC
Created attachment 169946 [details]
My another device

The application are crashed on my another device HP laptop again.
Comment 11 wolthera 2024-05-29 18:18:28 UTC
That crash is subtly different from the first crash: it seems to happen after pressing 'restore to default', and then it is crashing in the docker state saving code, which too is code we haven't changed in forever.

I really need to know *how* you're installing Krita, because then I might have an actual idea what might be causing these crashes...
Comment 12 JERRY CHAN 2024-05-29 18:25:53 UTC
(In reply to wolthera from comment #11)
> That crash is subtly different from the first crash: it seems to happen
> after pressing 'restore to default', and then it is crashing in the docker
> state saving code, which too is code we haven't changed in forever.
> 
> I really need to know *how* you're installing Krita, because then I might
> have an actual idea what might be causing these crashes...

I ordinarily installed krita by the installation setup...... I don't add anything......
Comment 13 JERRY CHAN 2024-05-29 18:37:51 UTC
(In reply to wolthera from comment #11)
> That crash is subtly different from the first crash: it seems to happen
> after pressing 'restore to default', and then it is crashing in the docker
> state saving code, which too is code we haven't changed in forever.
> 
> I really need to know *how* you're installing Krita, because then I might
> have an actual idea what might be causing these crashes...

Should I install krita by windows portable? I install it by installer setup.
Comment 14 wolthera 2024-05-29 18:44:58 UTC
Alright, the reason I asked is that we've adjusted the install package recently, so if it were a krita-plus package from the krita.org website, it might have to do with that, but looking at it, the krita-plus package isn't up yet. Another problem could be that the package is damaged somehow, but normally that'd mean you couldn't install it at all... (If you had installed by portable, this might've been the problem, but you haven't... You don't have to install by portable, by the way.)

I'm still not sure what is causing the crash. The first one seems to happen here:
https://invent.kde.org/qt/qt/qtbase/-/blob/kde/5.15/src/widgets/widgets/qstatusbar.cpp?ref_type=heads#L627
and the second one here:
https://invent.kde.org/qt/qt/qtbase/-/blob/kde/5.15/src/widgets/widgets/qmainwindow.cpp#L1259

(You don't have to do anything with these links, I'm basically thinking out loud so my fellow programmers can see what I've checked).

Jerry, could you maybe share the data in "help -> show system information for bug reports"? It contains a bunch of diagnostics that might help pinpoint the problem.
Comment 15 JERRY CHAN 2024-05-29 18:52:07 UTC
Created attachment 169952 [details]
Here's my system info on my HP laptop.

Here you are. You can research.
Comment 16 JERRY CHAN 2024-05-29 18:52:37 UTC
Comment on attachment 169952 [details]
Here's my system info on my HP laptop.

>Krita
>
> Version: 5.2.2
> Installation type: installer / portable package
> Hidpi: true
>
>Qt
>
>  Version (compiled): 5.15.7
>  Version (loaded): 5.15.7
>
>OS Information
>
>  Build ABI: x86_64-little_endian-llp64
>  Build CPU: x86_64
>  CPU: x86_64
>  Kernel Type: winnt
>  Kernel Version: 10.0.22631
>  Pretty Productname: Windows 10 Version 2009
>  Product Type: windows
>  Product Version: 10
>
>Locale
>
>  Languages: zh_TW, zh_TW, en_US, en, en_Latn_US
>  C locale: C
>  QLocale current: zh-TW
>  QLocale system: zh-TW
>  QTextCodec for locale: UTF-8
>  Process ACP: 65001 (UTF-8)
>  System locale default ACP: 950   (ANSI/OEM - ç¹é«ä¸­æ Big5)
>
>OpenGL Info
> 
>  Vendor:  "Intel" 
>  Renderer:  "Intel(R) Iris(R) Xe Graphics" 
>  Driver version:  "4.6.0 - Build 31.0.101.5186" 
>  Shading language:  "4.60 - Build 31.0.101.5186" 
>  Requested format:  QSurfaceFormat(version 2.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::NoProfile) 
>  Current format:  QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::CompatibilityProfile) 
>  GL version: 4.6 
>  Supports deprecated functions true 
>  Is OpenGL ES: false 
>  supportsBufferMapping: true 
>  supportsBufferInvalidation: true 
>  forceDisableTextureBuffers: false 
>  Extensions: 
>     GL_ARB_texture_multisample 
>     GL_ARB_get_texture_sub_image 
>     GL_EXT_blend_color 
>     GL_ARB_texture_cube_map_array 
>     GL_EXT_framebuffer_object 
>     GL_ARB_program_interface_query 
>     GL_ARB_texture_mirrored_repeat 
>     GL_ARB_texture_rg 
>     GL_ARB_transform_feedback_overflow_query 
>     GL_ARB_fragment_program_shadow 
>     GL_ARB_texture_storage 
>     GL_ARB_bindless_texture 
>     GL_ARB_separate_shader_objects 
>     GL_ARB_texture_env_dot3 
>     GL_ARB_texture_stencil8 
>     GL_KHR_shader_subgroup_arithmetic 
>     GL_ARB_draw_instanced 
>     GL_ARB_texture_non_power_of_two 
>     GL_ARB_explicit_attrib_location 
>     GL_ARB_spirv_extensions 
>     GL_ARB_sample_shading 
>     GL_ARB_texture_storage_multisample 
>     GL_ARB_shading_language_packing 
>     GL_INTEL_conservative_rasterization 
>     GL_ARB_multisample 
>     GL_EXT_timer_query 
>     GL_INTEL_fragment_shader_ordering 
>     GL_EXT_framebuffer_blit 
>     GL_EXT_texture_sRGB_decode 
>     GL_NV_texgen_reflection 
>     GL_ARB_vertex_array_object 
>     GL_EXT_texture_compression_s3tc 
>     GL_EXT_texture_rectangle 
>     GL_EXT_texture_integer 
>     GL_EXT_texture_storage 
>     GL_ARB_ES3_compatibility 
>     GL_ARB_internalformat_query 
>     GL_WIN_swap_hint 
>     GL_ARB_draw_buffers_blend 
>     GL_ARB_transform_feedback_instanced 
>     GL_ARB_texture_compression_bptc 
>     GL_ARB_shadow 
>     GL_EXT_texture_env_combine 
>     GL_ARB_shader_draw_parameters 
>     GL_EXT_texture_snorm 
>     GL_EXT_shadow_funcs 
>     GL_ARB_gl_spirv 
>     GL_ARB_half_float_vertex 
>     GL_EXT_blend_minmax 
>     GL_ARB_map_buffer_range 
>     GL_ARB_texture_buffer_object_rgb32 
>     GL_KHR_shader_subgroup 
>     GL_ARB_transform_feedback3 
>     GL_EXT_separate_specular_color 
>     GL_NV_primitive_restart 
>     GL_ARB_vertex_buffer_object 
>     GL_ARB_clip_control 
>     GL_ARB_shader_atomic_counters 
>     GL_EXT_geometry_shader4 
>     GL_ARB_seamless_cubemap_per_texture 
>     GL_ARB_shader_storage_buffer_object 
>     GL_ARB_window_pos 
>     GL_ARB_framebuffer_object 
>     GL_ARB_draw_buffers 
>     GL_ARB_ES2_compatibility 
>     GL_EXT_shader_framebuffer_fetch 
>     GL_INTEL_multi_rate_fragment_shader 
>     GL_ARB_texture_rectangle 
>     GL_ARB_vertex_array_bgra 
>     GL_ARB_buffer_storage 
>     GL_EXT_memory_object 
>     GL_ARB_conservative_depth 
>     GL_EXT_draw_range_elements 
>     GL_KHR_context_flush_control 
>     GL_EXT_depth_bounds_test 
>     GL_ARB_texture_compression_rgtc 
>     GL_EXT_packed_float 
>     GL_ARB_provoking_vertex 
>     GL_EXT_semaphore_win32 
>     GL_ARB_shader_texture_image_samples 
>     GL_EXT_texture_filter_anisotropic 
>     GL_ARB_texture_buffer_range 
>     GL_ARB_draw_indirect 
>     GL_EXT_texture_edge_clamp 
>     GL_EXT_framebuffer_multisample 
>     GL_ARB_cull_distance 
>     GL_KHR_no_error 
>     GL_ARB_occlusion_query2 
>     GL_EXT_bgra 
>     GL_KHR_texture_compression_astc_ldr 
>     GL_ARB_vertex_type_2_10_10_10_rev 
>     GL_ARB_color_buffer_float 
>     GL_ARB_shader_image_load_store 
>     GL_ARB_framebuffer_sRGB 
>     GL_ARB_clear_texture 
>     GL_EXT_semaphore 
>     GL_ARB_fragment_coord_conventions 
>     GL_EXT_stencil_two_side 
>     GL_ARB_enhanced_layouts 
>     GL_EXT_gpu_program_parameters 
>     GL_ARB_texture_view 
>     GL_EXT_blend_func_separate 
>     GL_EXT_texture3D 
>     GL_ARB_shader_precision 
>     GL_ARB_shader_stencil_export 
>     GL_INTEL_performance_query 
>     GL_ARB_geometry_shader4 
>     GL_ARB_vertex_program 
>     GL_KHR_debug 
>     GL_NV_conditional_render 
>     GL_ARB_compute_shader 
>     GL_ARB_occlusion_query 
>     GL_ARB_shader_atomic_counter_ops 
>     GL_ARB_polygon_offset_clamp 
>     GL_EXT_stencil_wrap 
>     GL_KHR_shader_subgroup_basic 
>     GL_ARB_seamless_cube_map 
>     GL_ARB_texture_float 
>     GL_EXT_shader_integer_mix 
>     GL_KHR_shader_subgroup_clustered 
>     GL_ARB_sync 
>     GL_EXT_draw_buffers2 
>     GL_EXT_gpu_shader4 
>     GL_ARB_point_sprite 
>     GL_ARB_texture_env_crossbar 
>     GL_ARB_compatibility 
>     GL_ARB_texture_border_clamp 
>     GL_ARB_debug_output 
>     GL_ARB_texture_buffer_object 
>     GL_ARB_sampler_objects 
>     GL_EXT_memory_object_win32 
>     GL_ARB_cl_event 
>     GL_ARB_depth_buffer_float 
>     GL_ARB_multi_draw_indirect 
>     GL_ARB_indirect_parameters 
>     GL_ARB_texture_query_lod 
>     GL_EXT_transform_feedback 
>     GL_ARB_depth_clamp 
>     GL_KHR_blend_equation_advanced 
>     GL_ARB_stencil_texturing 
>     GL_EXT_abgr 
>     GL_EXT_texture_shared_exponent 
>     GL_ARB_viewport_array 
>     GL_ARB_pixel_buffer_object 
>     GL_ARB_shader_group_vote 
>     GL_EXT_texture_env_add 
>     GL_INTEL_framebuffer_CMAA 
>     GL_KHR_shader_subgroup_ballot 
>     GL_ARB_texture_env_add 
>     GL_ARB_texture_cube_map 
>     GL_ARB_tessellation_shader 
>     GL_EXT_direct_state_access 
>     GL_ARB_texture_env_combine 
>     GL_ARB_conditional_render_inverted 
>     GL_ARB_multitexture 
>     GL_ARB_arrays_of_arrays 
>     GL_ARB_texture_swizzle 
>     GL_ARB_texture_rgb10_a2ui 
>     GL_ARB_fragment_layer_viewport 
>     GL_SGIS_texture_lod 
>     GL_ARB_shader_bit_encoding 
>     GL_ARB_fragment_program 
>     GL_ARB_vertex_shader 
>     GL_OVR_multiview 
>     GL_ARB_internalformat_query2 
>     GL_ARB_copy_buffer 
>     GL_ARB_blend_func_extended 
>     GL_EXT_fog_coord 
>     GL_ARB_shader_objects 
>     GL_ARB_base_instance 
>     GL_ARB_texture_compression 
>     GL_ARB_vertex_attrib_64bit 
>     GL_EXT_blend_equation_separate 
>     GL_IBM_texture_mirrored_repeat 
>     GL_ARB_compressed_texture_pixel_storage 
>     GL_ARB_instanced_arrays 
>     GL_ARB_shading_language_420pack 
>     GL_NV_blend_square 
>     GL_ARB_get_program_binary 
>     GL_KHR_shader_subgroup_quad 
>     GL_ARB_texture_gather 
>     GL_ARB_transform_feedback2 
>     GL_EXT_compiled_vertex_array 
>     GL_EXT_packed_depth_stencil 
>     GL_ARB_shader_image_size 
>     GL_ARB_vertex_type_10f_11f_11f_rev 
>     GL_ARB_robustness 
>     GL_EXT_packed_pixels 
>     GL_EXT_texture_swizzle 
>     GL_ARB_direct_state_access 
>     GL_ARB_clear_buffer_object 
>     GL_EXT_secondary_color 
>     GL_ARB_robustness_isolation 
>     GL_EXT_polygon_offset_clamp 
>     GL_ARB_vertex_attrib_binding 
>     GL_EXT_texture_sRGB 
>     GL_INTEL_map_texture 
>     GL_SGIS_generate_mipmap 
>     GL_AMD_vertex_shader_viewport_index 
>     GL_ATI_separate_stencil 
>     GL_ARB_invalidate_subdata 
>     GL_ARB_depth_texture 
>     GL_ARB_gpu_shader5 
>     GL_ARB_derivative_control 
>     GL_3DFX_texture_compression_FXT1 
>     GL_ARB_ES3_1_compatibility 
>     GL_ARB_point_parameters 
>     GL_ARB_gpu_shader_fp64 
>     GL_ARB_draw_elements_base_vertex 
>     GL_EXT_texture_array 
>     GL_NV_timeline_semaphore 
>     GL_ARB_texture_query_levels 
>     GL_ARB_texture_mirror_clamp_to_edge 
>     GL_ARB_fragment_shader 
>     GL_ARB_shading_language_100 
>     GL_AMD_vertex_shader_layer 
>     GL_KHR_shader_subgroup_shuffle_relative 
>     WGL_EXT_swap_control 
>     GL_ARB_half_float_pixel 
>     GL_SUN_multi_draw_arrays 
>     GL_EXT_clip_volume_hint 
>     GL_EXT_texture_lod_bias 
>     GL_ARB_pipeline_statistics_query 
>     GL_ARB_uniform_buffer_object 
>     GL_EXT_blend_subtract 
>     GL_ARB_post_depth_coverage 
>     GL_ARB_fragment_shader_interlock 
>     GL_KHR_shader_subgroup_vote 
>     GL_ARB_copy_image 
>     GL_ARB_transpose_matrix 
>     GL_ARB_framebuffer_no_attachments 
>     GL_ARB_timer_query 
>     GL_EXT_rescale_normal 
>     GL_ARB_texture_barrier 
>     GL_KHR_shader_subgroup_shuffle 
>     GL_ARB_multi_bind 
>     GL_ARB_explicit_uniform_location 
>     GL_ARB_texture_filter_anisotropic 
>     GL_ARB_map_buffer_alignment 
>     GL_ARB_query_buffer_object 
>     GL_AMD_depth_clamp_separate 
>     GL_ARB_robust_buffer_access_behavior 
>     GL_KHR_blend_equation_advanced_coherent 
>     GL_EXT_multi_draw_arrays 
>     GL_ARB_shader_subroutine 
>     GL_SGIS_texture_edge_clamp 
>
>QPA OpenGL Detection Info 
>  supportsDesktopGL: true 
>  supportsAngleD3D11: true 
>  isQtPreferAngle: true 
>  Detected renderers: 
>    (Supported) Intel(R) Iris(R) Xe Graphics (3.3.0 - Build 31.0.101.5186) 
>    (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.22621.3527) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) 
>    (Supported) ANGLE (Intel, Intel(R) Iris(R) Xe Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.101.5186) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5))  
>
>useBufferInvalidation (config option): false
>
>
>Hardware Information
>
>  GPU Acceleration: none
>  Memory: 16024 Mb
>  Number of Cores: 20
>  Swap Location: C:/Users/jerry/AppData/Local/Temp
>  Built for: sse2
>  Base instruction set: fma3+avx2
>  Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 
>
>Current Settings
>
>  Current Swap Location: C:/Users/jerry/AppData/Local/Temp
>  Current Swap Location writable: true
>  Undo Enabled: true
>  Undo Stack Limit: 200
>  Use OpenGL: false
>  Use OpenGL Texture Buffer: true
>  Disable Vector Optimizations: false
>  Disable AVX Optimizations: false
>  Canvas State: OPENGL_SUCCESS
>  Autosave Interval: 0
>  Use Backup Files: true
>  Number of Backups Kept: 1
>  Backup File Suffix: ~
>  Backup Location: Same Folder as the File
>  Backup Location writable: false
>  Resource Location: C:/Users/jerry/AppData/Roaming/krita
>  Use Win8 Pointer Input: false
>  Use RightMiddleTabletButton Workaround: false
>  Levels of Detail Enabled: false
>  Use Zip64: false
>
>
>Loaded Python Plugins
>	colorspace
>	comics_project_management_tools
>	documenttools
>	exportlayers
>	filtermanager
>	lastdocumentsdocker
>	plugin_importer
>	quick_settings_docker
>	scripter
>	tenbrushes
>	tenscripts
>
>
>Display Information
>Number of screens: 1
>	Screen: 0
>		Name: \\.\DISPLAY1
>		Depth: 32
>		Scale: 1.25
>		Physical DPI113.561
>		Logical DPI96
>		Physical Size: 344, 193
>		Position: 0, 0
>		Resolution in pixels: 1536x864
>		Manufacturer: AU Optronics
>		Model: AUO2992
>		Refresh Rate: 144
>		Serial Number: 
>
Comment 17 wolthera 2024-05-29 19:11:31 UTC
Thanks, this is perfect! I will need to check with my colleagues what could cause this.

In the meantime, you can try and see if the krita-plus package actually fixes your problem: https://cdn.kde.org/ci-builds/graphics/krita/krita-5.2/windows/krita-5.2.3-beta1-3e827a72-setup.exe
Comment 18 JERRY CHAN 2024-05-29 19:16:24 UTC
Created attachment 169954 [details]
Here's my system info on Surface Laptop Studio.

I also offer you the system info on my another device. You can take a look.
Comment 19 JERRY CHAN 2024-05-29 23:09:30 UTC
Created attachment 169961 [details]
Photo

I have already installed the beta version of krita. But, I don't guarantee that it will be crashing again soon.
Comment 20 JERRY CHAN 2024-05-30 00:44:22 UTC
Created attachment 169963 [details]
Beta version crash

I am sorry, the beta version can't be able to avoid crashing again automatically. Should I return to 5.2.2 final version?
Comment 21 Dmitry Kazakov 2024-06-06 07:53:16 UTC
Hi, Jerry!

How many documents you usually have open when you see this crash? More than one? Does it happen when you have an unsaved document in the background?
Comment 22 JERRY CHAN 2024-06-06 08:13:12 UTC
(In reply to Dmitry Kazakov from comment #21)
> Hi, Jerry!
> 
> How many documents you usually have open when you see this crash? More than
> one? Does it happen when you have an unsaved document in the background?

When I used the selection tools, the GUI error screen had been shown and occurred again on krita beta. But I have finally found what and why the krita have been crashed again automatically.
Comment 23 Dmitry Kazakov 2024-06-06 08:56:43 UTC
Hi, Jerry!

Did you have the Recorder plugin open in the session when Krita crashed? Or, paerhaps, you had it open and then closed it?
Comment 24 Dmitry Kazakov 2024-06-06 09:15:54 UTC
Do you have any non-standard dockers or plugins open that could add some custom widgets to the status bar?

(the crash happens because there is a widget not properly removed from the status bar, so I'm trying to find out which widget it is)
Comment 25 JERRY CHAN 2024-06-08 11:10:04 UTC
I have just known that krita would crash during save the kra file when my Surface Laptop Studio turned to tablet mode......
Comment 26 Dmitry Kazakov 2024-06-10 11:38:25 UTC
Hi, Jerry!

Could you please try to reproduce the bug with this debugging package? It is huge and slow, but it should tell us, where the problem is.

1. Download the package:

https://disk.yandex.ru/d/yihnLdXLyClY9Q

2. Open terminal and type

set ASAN_OPTIONS=new_delete_type_mismatch=0:detect_leaks=0:halt_on_error=1

3. Run Krita:

full\path\to\bin\krita.com

When Krita crashes, it will generate a long debugging log in the terminal. Please attach it to this bugreport :)
Comment 27 Halla Rempt 2024-07-27 08:53:18 UTC
Setting to needsinfo
Comment 28 Bug Janitor Service 2024-08-11 03:46:32 UTC
🐛🧹 ⚠️ This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information, then set the bug status to REPORTED. If there is no change for at least 30 days, it will be automatically closed as RESOLVED WORKSFORME.

For more information about our bug triaging procedures, please read https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging.

Thank you for helping us make KDE software even better for everyone!
Comment 29 Bug Janitor Service 2024-08-26 03:47:35 UTC
🐛🧹 This bug has been in NEEDSINFO status with no change for at least 30 days. Closing as RESOLVED WORKSFORME.