Created attachment 169694 [details] Add Floating Tile button position SUMMARY Add Floating Tile button is incorrectly positioned on the fresh start of the Tiles Editor. Splitting horizontally or vertically resolves the issue in current and all subsequent starts until the PC is restarted. STEPS TO REPRODUCE 1. Reboot the PC 2. Launch the Tiles Editor (Meta+T) 3. Add Floating Tile is positioned in bottom right corner -> DEFECT OBSERVED RESULT Add Floating Tile button is positioned in bottom right corner on the fresh start of the Tiles Editor EXPECTED RESULT Add Floating Tile button is positioned in the middle under the Split Horizontally and Split Vertically buttons SOFTWARE/OS VERSIONS Operating System: Arch Linux KDE Plasma Version: 6.0.4 KDE Frameworks Version: 6.2.0 Qt Version: 6.7.0 Kernel Version: 6.9.1-arch1-1 (64-bit) Graphics Platform: Wayland Processors: 4 × Intel® Core™ i5-6600K CPU @ 3.50GHz Memory: 7.7 GiB of RAM Graphics Processor: NVIDIA GeForce GTX 970/PCIe/SSE2
Can you reproduce this in Plasma 6.1.4 or later? I cannot reproduce it in current git master, which will become Plasma 6.2 in two months.
(In reply to Nate Graham from comment #1) > Can you reproduce this in Plasma 6.1.4 or later? I cannot reproduce it in > current git master, which will become Plasma 6.2 in two months. I can still reproduce in 6.1.4. On reboot always, but only when I have 1 tile. I also found a new way to reproduce this 1. Delete all tiles so that you have only 1 2. Add floating tile -> Add Floating Tile button moved to bottom right corner. I guess that's ok 3. Delete the floating tile -> Split buttons appear in the middle, but Add Floating Tile is still stuck in the bottom right corner -> DEFECT
Also, it fails to snap when I have only 1 tile. So please try to repro that as well.
Yup, can confirm that. Thanks a lot.
Something appears to be wrong with the visibility conditions of these buttons in TileDelegate.qml.