Version: (using KDE Devel) Installed from: Compiled sources Compiler: gcc version 3.2 (Mandrake Linux 9.0 3.2-1mdk) OS: Linux I am running on an athlon XP 1600+. Running noatun causes artsd to segfault in libnoatunarts.so, in file StereoVolumeControl_impl.cpp at the point where SSE code is executed. segfaults here -> __asm__ __volatile__( "pushl $100 \n" "fildl (%%esp) \n" "fildl %5 \n" If you disable the calling SSE code in noatun/library/engine.cpp by putting #if 0 #endif around the lines if(Arts::CpuInfo::flags()&Arts::CpuInfo::CpuSSE) return new SoftwareSSE(e); else then noatun runs fine. Interestingly the Mandrake cooker for kdemultimedia 3.0.3 has a patch which does exactly this.
*** Bug 48752 has been marked as a duplicate of this bug. ***
Just commited the patch for this.