Created attachment 165138 [details] Last two Crashes are Color selector crashes that this report focuses on. SUMMARY *** In the span of the month Krita Crashed two times When using collor selector. No idea why exactly. I dont remeber Krita ever crashed like that before 5.2.2. *** STEPS TO REPRODUCE 1. Use Ctrl To Collor pick collor. OBSERVED RESULT Hard crash. EXPECTED RESULT Not Crash. SOFTWARE/OS VERSIONS WARNING: The Krita usage log file doesn't exist.File name and location: C:/Users/zerof/AppData/Local/krita.log------------------------------------ Krita Version: 5.2.0 Qt Version (compiled): 5.15.7 Version (loaded): 5.15.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19045 Pretty Productname: Windows 10 Version 2009 Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 4060 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.4633)" Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) GL version: 3.0 Supports deprecated functions false Is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: GL_EXT_float_blend GL_EXT_draw_elements_base_vertex GL_ANGLE_base_vertex_base_instance_shader_builtin GL_CHROMIUM_copy_texture GL_ANGLE_client_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_translated_shader_source GL_ANGLE_framebuffer_blit GL_OES_EGL_image_external GL_EXT_debug_marker GL_EXT_texture_rg GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_ANGLE_pack_reverse_row_order GL_EXT_unpack_subimage GL_NV_EGL_stream_consumer_external GL_NV_fence GL_EXT_multisampled_render_to_texture GL_EXT_texture_storage GL_ANGLE_instanced_arrays GL_OES_packed_depth_stencil GL_CHROMIUM_bind_uniform_location GL_OES_texture_npot GL_CHROMIUM_copy_compressed_texture GL_OES_standard_derivatives GL_EXT_texture_norm16 GL_OES_compressed_EAC_RG11_unsigned_texture GL_ANGLE_request_extension GL_ANGLE_texture_compression_dxt5 GL_ANGLE_base_vertex_base_instance GL_ANGLE_texture_multisample GL_EXT_texture_compression_s3tc_srgb GL_OVR_multiview2 GL_OES_rgb8_rgba8 GL_EXT_draw_buffers_indexed GL_ANGLE_multi_draw GL_NV_pixel_buffer_object GL_OES_EGL_image GL_EXT_texture_type_2_10_10_10_REV GL_EXT_clip_control GL_OES_EGL_image_external_essl3 GL_OES_texture_half_float GL_OES_vertex_array_object GL_OES_fbo_render_mipmap GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_bptc GL_OVR_multiview GL_WEBGL_video_texture GL_KHR_parallel_shader_compile GL_ANGLE_memory_size GL_OES_compressed_ETC2_sRGB8_texture GL_OES_surfaceless_context GL_OES_compressed_EAC_R11_unsigned_texture GL_ANGLE_framebuffer_multisample GL_ANGLE_provoking_vertex GL_OES_draw_elements_base_vertex GL_ANGLE_program_cache_control GL_NV_framebuffer_blit GL_OES_mapbuffer GL_ANGLE_get_serialized_context_string GL_EXT_draw_buffers GL_CHROMIUM_lose_context GL_OES_texture_half_float_linear GL_NV_pack_subimage GL_EXT_robustness GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_EAC_R11_signed_texture GL_EXT_shader_texture_lod GL_EXT_texture_format_BGRA8888 GL_ANGLE_depth_texture GL_EXT_color_buffer_half_float GL_CHROMIUM_bind_generates_resource GL_EXT_sRGB GL_AMD_performance_monitor GL_EXT_frag_depth GL_EXT_debug_label GL_OES_texture_stencil8 GL_OES_compressed_EAC_RG11_signed_texture GL_EXT_read_format_bgra GL_OES_compressed_ETC2_RGB8_texture GL_OES_get_program_binary GL_OES_texture_float GL_EXT_disjoint_timer_query GL_EXT_texture_compression_dxt1 GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_ANGLE_get_tex_level_parameter GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_EXT_blend_minmax GL_EXT_occlusion_query_boolean GL_ANGLE_texture_usage GL_EXT_EGL_image_external_wrap_modes GL_EXT_discard_framebuffer GL_OES_texture_float_linear GL_ANGLE_texture_compression_dxt3 GL_EXT_blend_func_extended GL_EXT_color_buffer_float GL_ANGLE_copy_texture_3d GL_EXT_texture_filter_anisotropic GL_OES_depth24 GL_ANGLE_multiview_multisample GL_EXT_map_buffer_range GL_OES_draw_buffers_indexed GL_EXT_instanced_arrays GL_EXT_multi_draw_indirect GL_KHR_debug GL_OES_depth32 GL_OES_texture_border_clamp GL_CHROMIUM_sync_query GL_ANGLE_robust_client_memory GL_OES_element_index_uint QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Detected renderers: (Supported) ANGLE (NVIDIA, NVIDIA GeForce RTX 4060 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.4633) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.3636) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2 (4.6.0 NVIDIA 546.33) Hardware Information Memory: 31 Gb Cores: 12 Swap: C:/Users/zerof/AppData/Local/Temp ADDITIONAL INFORMATION
Git commit 0f59d7a97b0985299da94947fb825d5cd36476e3 by Mathias Wein. Committed on 23/01/2024 at 16:27. Pushed by mwein into branch 'master'. Properly check color patch index for validity The first model item is a dummy that is covered by a UI button, but mouse release event can happen anywhere on screen. M +1 -1 plugins/dockers/advancedcolorselector/KisColorPatchesTableView.cpp https://invent.kde.org/graphics/krita/-/commit/0f59d7a97b0985299da94947fb825d5cd36476e3
Git commit ac6654cdcc6aeca7f71f7632fa75bc260ad37cf5 by Mathias Wein. Committed on 23/01/2024 at 19:32. Pushed by mwein into branch 'krita/5.2'. Properly check color patch index for validity The first model item is a dummy that is covered by a UI button, but mouse release event can happen anywhere on screen. (cherry picked from commit 0f59d7a97b0985299da94947fb825d5cd36476e3) M +1 -1 plugins/dockers/advancedcolorselector/KisColorPatchesTableView.cpp https://invent.kde.org/graphics/krita/-/commit/ac6654cdcc6aeca7f71f7632fa75bc260ad37cf5
*** Bug 480384 has been marked as a duplicate of this bug. ***