SUMMARY *** Currently when adding an Animation clip only the Lottie format is supported (json file). This format has some restrictions compared to the rawr format that Glaxnimate itself uses. For example when adding text in Glaxnimate and saving the file, the text cannot be edited afterwards (each letter is a path now). When the rawr format is used this doesn't happen. In Shotcut the rawr format is used. See also forum post https://discuss.kde.org/t/title-animation-in-glaxnimate-text-not-editable-when-saved/8850/6 *** SOFTWARE/OS VERSIONS Windows: Windows 10 macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION
Git commit 5665ab494b3f860df84e0810c26a2bf6376566f6 by Jean-Baptiste Mardelle. Committed on 19/12/2023 at 09:58. Pushed by mardelle into branch 'master'. Glaxnimate animations: use rawr format instead of Lottie by default. M +27 -5 src/dialogs/clipcreationdialog.cpp https://invent.kde.org/multimedia/kdenlive/-/commit/5665ab494b3f860df84e0810c26a2bf6376566f6
Git commit 6b9dbaeb1f983ccf4bf9ffeaef6d6a70e5fd5a49 by Jean-Baptiste Mardelle. Committed on 16/01/2024 at 15:40. Pushed by mardelle into branch 'release/23.08'. Glaxnimate animations: use rawr format instead of Lottie by default. M +27 -5 src/dialogs/clipcreationdialog.cpp https://invent.kde.org/multimedia/kdenlive/-/commit/6b9dbaeb1f983ccf4bf9ffeaef6d6a70e5fd5a49