SUMMARY *** When kapman is started, kapman is animated to open/close its mouth. This uses a non trivial amount of CPU, even when kapman is not the current application or the screen is locked. *** STEPS TO REPRODUCE 1. Just open kapman OBSERVED RESULT kapman starts eating without moving. EXPECTED RESULT To achieve KDE's Sustainable Software Goal, kapman should stay idle when non playing, just as when you change the level using the menu entry in game.
Disagree, if you don't want kapman to use CPU, close kapman, it's not a thing you're supposed to have around when not using.