when im animating and i go back a frame the new frame and the old one fuses, but just visually, when i draw on the bugged image the pixels starts to update to they must to show STEPS TO REPRODUCE 1. start to animate something 2. go back a frame, the previous and the new image will fuse or the new image will remain 3. draw all over the amalgamated image and you'll see how this starts to uncorrupt OBSERVED RESULT EXPECTED RESULT SOFTWARE/OS VERSIONS Windows: macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION
Hi there, thanks for the bug report. Right now I'm unable to reproduce this glitchy animation rendering? Are you still running into the issue yourself? If so, please let me know and I'll continue investigating it. (Note: Marking this as a duplicate of 480647, since it sounds like it might be the same issue.) *** This bug has been marked as a duplicate of bug 480647 ***