Created attachment 160239 [details] skips some frames and cannot display each one hi i am testing krita version 5.2. and I noticed 2 errors for animation timeline. 1- it skips some frames and cannot display each one. 2-Starts 2-3 frames behind at the beginning of the playback. (Also, when I add an audio file, it cannot play and crashes the krita.)
Please make the original file available and provide the information from help->system information for bug report.
Created attachment 160286 [details] system info I noticed 2 more bugs. 1-There is a problem of not being able to play again. The timeline stops at the last frame of the range. 2- When you reduce the playback speed to 50, the krita crashes.
Comment on attachment 160286 [details] system info >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA8888 > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_compressed_EAC_RG11_signed_texture > GL_EXT_color_buffer_float > GL_EXT_color_buffer_half_float > GL_ANGLE_framebuffer_blit > GL_ANGLE_base_vertex_base_instance > GL_OES_compressed_ETC2_RGB8_texture > GL_NV_framebuffer_blit > GL_ANGLE_get_serialized_context_string > GL_OES_compressed_EAC_R11_signed_texture > GL_EXT_map_buffer_range > GL_KHR_debug > GL_ANGLE_texture_compression_dxt5 > GL_OES_standard_derivatives > GL_OES_texture_float > GL_EXT_clip_control > GL_OES_surfaceless_context > GL_EXT_multisampled_render_to_texture > GL_ANGLE_get_tex_level_parameter > GL_NV_fence > GL_ANGLE_copy_texture_3d > GL_ANGLE_provoking_vertex > GL_EXT_blend_minmax > GL_ANGLE_memory_size > GL_OES_depth32 > GL_CHROMIUM_bind_uniform_location > GL_OES_rgb8_rgba8 > GL_OVR_multiview > >QPA OpenGL Detection Info > supportsDesktopGL: true > supportsAngleD3D11: true > isQtPreferAngle: true > Detected renderers: > (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) > (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) > (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) > >useBufferInvalidation (config option): false > > >Hardware Information > > GPU Acceleration: auto > Memory: 32709 Mb > Number of Cores: 8 > Swap Location: C:/Users/TBK/AppData/Local/Temp > Built for: sse2 > Base instruction set: fma3+avx2 > Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 > >Current Settings > > Current Swap Location: C:/Users/TBK/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 200 > Use OpenGL: true > Use OpenGL Texture Buffer: false > Disable Vector Optimizations: false > Disable AVX Optimizations: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 60 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Resource Location: C:/Users/TBK/AppData/Roaming/krita > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: true > Use Zip64: false > > >Loaded Python Plugins > KritaToSpine > LazyTextTool > PaletteGenerator > RandomShuffler > ToolBarUI > actuator > align2selection > custompreview > dockerundercursor > growPixels > imagine_board > keyframe_layer > krita-redesign > label-box > shortcut_composer > subwindowOrganizer > theme_creator > timer_watch > windowed_new_view > yetanotherplugin > assignprofiledialog > batch_exporter > channels2layers > colorspace > comics_project_management_tools > documenttools > exportlayers > filtermanager > lastdocumentsdocker > mixer_slider_docker > plugin_importer > quick_settings_docker > scripter > tenbrushes > tenscripts > > >Display Information >Number of screens: 2 > Screen: 0 > Name: \\.\DISPLAY1 > Depth: 32 > Scale: 1 > Physical DPI102.406 > Logical DPI96 > Physical Size: 476, 268 > Position: 0, 0 > Resolution in pixels: 1920x1080 > Manufacturer: Wacom Tech > Model: Cintiq 22HD > Refresh Rate: 60 > Serial Number: 2JBC000292 > Screen: 1 > Name: \\.\DISPLAY2 > Depth: 32 > Scale: 1 > Physical DPI90.1585 > Logical DPI96 > Physical Size: 473, 296 > Position: 1920, -63 > Resolution in pixels: 1680x1050 > Manufacturer: Acer Technologies > Model: Acer X223W > Refresh Rate: 59 > Serial Number: LAP080374200 >
Created attachment 160287 [details] crash_lower playback speed Krita Version: 5.2.0-prealpha (git f49b676) Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.15.7 Version (loaded): 5.15.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19045 Pretty Productname: Windows 10 Version 2009 Product Type: windows Product Version: 10 Locale Languages: en_US, en_US C locale: C QLocale current: en QLocale system: tr QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1254 (ANSI - Türkçe) OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)" Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) GL version: 3.0 Supports deprecated functions false Is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: GL_CHROMIUM_bind_generates_resource GL_EXT_frag_depth GL_ANGLE_depth_texture GL_OES_texture_float_linear GL_EXT_sRGB GL_EXT_float_blend GL_OES_packed_depth_stencil GL_EXT_disjoint_timer_query GL_OES_compressed_EAC_RG11_unsigned_texture GL_NV_pack_subimage GL_EXT_texture_format_BGRA8888 GL_ANGLE_request_extension GL_EXT_occlusion_query_boolean GL_EXT_texture_norm16 GL_EXT_instanced_arrays GL_EXT_shader_texture_lod GL_EXT_texture_rg GL_OES_depth24 GL_EXT_draw_buffers GL_EXT_robustness GL_EXT_texture_compression_s3tc_srgb GL_OES_mapbuffer GL_OES_get_program_binary GL_EXT_texture_compression_bptc GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_multi_draw_indirect GL_ANGLE_robust_client_memory GL_CHROMIUM_copy_texture GL_OES_texture_border_clamp GL_OES_fbo_render_mipmap GL_OES_texture_half_float GL_ANGLE_base_vertex_base_instance_shader_builtin GL_EXT_debug_marker GL_OES_texture_npot GL_NV_EGL_stream_consumer_external GL_CHROMIUM_copy_compressed_texture GL_EXT_blend_func_extended GL_ANGLE_pack_reverse_row_order GL_ANGLE_multi_draw GL_EXT_draw_buffers_indexed GL_EXT_texture_storage GL_EXT_texture_compression_rgtc GL_EXT_EGL_image_external_wrap_modes GL_AMD_performance_monitor GL_OES_EGL_image_external GL_ANGLE_program_cache_control GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_EXT_draw_elements_base_vertex GL_OVR_multiview2 GL_OES_EGL_image_external_essl3 GL_OES_vertex_array_object GL_KHR_parallel_shader_compile GL_EXT_texture_type_2_10_10_10_REV GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_ANGLE_texture_compression_dxt3 GL_CHROMIUM_sync_query GL_EXT_unpack_subimage GL_OES_draw_buffers_indexed GL_ANGLE_texture_multisample GL_EXT_read_format_bgra GL_OES_element_index_uint GL_EXT_texture_compression_dxt1 GL_WEBGL_video_texture GL_ANGLE_multiview_multisample GL_ANGLE_lossy_etc_decode GL_EXT_texture_filter_anisotropic GL_OES_texture_half_float_linear GL_ANGLE_framebuffer_multisample GL_CHROMIUM_lose_context GL_NV_pixel_buffer_object GL_OES_compressed_ETC2_sRGB8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_ANGLE_client_arrays GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_EGL_image GL_EXT_debug_label GL_OES_texture_stencil8 GL_EXT_discard_framebuffer GL_OES_draw_elements_base_vertex GL_ANGLE_instanced_arrays GL_OES_compressed_EAC_RG11_signed_texture GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_ANGLE_framebuffer_blit GL_ANGLE_base_vertex_base_instance GL_OES_compressed_ETC2_RGB8_texture GL_NV_framebuffer_blit GL_ANGLE_get_serialized_context_string GL_OES_compressed_EAC_R11_signed_texture GL_EXT_map_buffer_range GL_KHR_debug GL_ANGLE_texture_compression_dxt5 GL_OES_standard_derivatives GL_OES_texture_float GL_EXT_clip_control GL_OES_surfaceless_context GL_EXT_multisampled_render_to_texture GL_ANGLE_get_tex_level_parameter GL_NV_fence GL_ANGLE_copy_texture_3d GL_ANGLE_provoking_vertex GL_EXT_blend_minmax GL_ANGLE_memory_size GL_OES_depth32 GL_CHROMIUM_bind_uniform_location GL_OES_rgb8_rgba8 GL_OVR_multiview QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Detected renderers: (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 32709 Mb Number of Cores: 8 Swap Location: C:/Users/TBK/AppData/Local/Temp Built for: sse2 Base instruction set: fma3+avx2 Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: C:/Users/TBK/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: false Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 60 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: C:/Users/TBK/AppData/Roaming/krita Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: true Use Zip64: false Loaded Python Plugins KritaToSpine LazyTextTool PaletteGenerator RandomShuffler ToolBarUI actuator align2selection custompreview dockerundercursor growPixels imagine_board keyframe_layer krita-redesign label-box shortcut_composer subwindowOrganizer theme_creator timer_watch windowed_new_view yetanotherplugin assignprofiledialog batch_exporter channels2layers colorspace comics_project_management_tools documenttools exportlayers filtermanager lastdocumentsdocker mixer_slider_docker plugin_importer quick_settings_docker scripter tenbrushes tenscripts Display Information Number of screens: 2 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Physical DPI102.406 Logical DPI96 Physical Size: 476, 268 Position: 0, 0 Resolution in pixels: 1920x1080 Manufacturer: Wacom Tech Model: Cintiq 22HD Refresh Rate: 60 Serial Number: 2JBC000292 Screen: 1 Name: \\.\DISPLAY2 Depth: 32 Scale: 1 Physical DPI90.1585 Logical DPI96 Physical Size: 473, 296 Position: 1920, -63 Resolution in pixels: 1680x1050 Manufacturer: Acer Technologies Model: Acer X223W Refresh Rate: 59 Serial Number: LAP080374200
Thanks for your comment! Automatically switching the status of this bug to REPORTED so that the KDE team knows that the bug is ready to get confirmed. In the future you may also do this yourself when providing needed information.
Hi, ahmett! Could you check if the "Drop Frames" button changes anything? It is places near the "Speed" slider. Theoretically, when the button in pressed, Krita is allowed to drop frames to catch up with the playback speed. And when the button it unpressed, Krita should show all the frames, even if it means that the speed well be harmed.
hi dmitry . yes i know 'drop frames' key. and i checked with it as well. effect may vary slightly. but in my previous version (94a6fc10e0) there is no such jumping problem. and 2nsi. When I change the speed to half, the krita crashes. and playback freezes at the end, although not always. so it can't replay from the beginning. their records are also available in attacments. You can look there. Thanks for your attention.
Okay, the problem is that the new playback engine just dropped the "Drop Frames" options and unconditionally drops frames. There is even a chunk of code commented out in KisAnimTimelineDocker::updatePlaybackStatistics() :(
The patch is now fixed by this MR: https://invent.kde.org/graphics/krita/-/merge_requests/1886 The should already be available in Krita Nigthly.