Bug 472127 - [wayland] cannot use blender evee with nvidia
Summary: [wayland] cannot use blender evee with nvidia
Status: RESOLVED DOWNSTREAM
Alias: None
Product: kde
Classification: I don't know
Component: general (show other bugs)
Version: unspecified
Platform: Other Linux
: NOR normal
Target Milestone: ---
Assignee: Unassigned bugs mailing-list
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2023-07-10 11:33 UTC by saxn
Modified: 2023-08-04 09:42 UTC (History)
1 user (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description saxn 2023-07-10 11:33:05 UTC
SUMMARY
I can use cycles just fine, but i cannot use evee [ which is realtime rendering engine ] in wayland session.
In x11 it works fine with nvidia-prime.

While opening blender with nvidia-prime in wayland, it doesn't work at all. Blender gets stuck.
Blender version 3.5


SOFTWARE/OS VERSIONS
Operating System: Arch Linux 
KDE Plasma Version: 5.27.6
KDE Frameworks Version: 5.108.0
Qt Version: 5.15.10
Kernel Version: 6.4.2-arch1-1 (64-bit)
Graphics Platform: Wayland
Processors: 8 × Intel® Core™ i5-9300H CPU @ 2.40GHz
Memory: 15.3 GiB of RAM
Graphics Processor: Mesa Intel® UHD Graphics 630 + NVIDIA
Manufacturer: Dell Inc.
Comment 1 Ben Bonacci 2023-08-04 09:42:05 UTC
It might be best to open a bug report on Blender's issue tracker: https://projects.blender.org/blender/blender/issues