Bug 470354 - When Windows opens Krita and WeChat at the same time,Krita canvas zooming in and out,moving canvas and other canvas controls unable to use (Google translate,I don't speak English.)
Summary: When Windows opens Krita and WeChat at the same time,Krita canvas zooming in ...
Status: RESOLVED DUPLICATE of bug 483687
Alias: None
Product: krita
Classification: Applications
Component: Tools (show other bugs)
Version: 5.1.5
Platform: Microsoft Windows Microsoft Windows
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2023-05-28 10:52 UTC by zimin2093354964@163.com
Modified: 2024-07-19 14:15 UTC (History)
2 users (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description zimin2093354964@163.com 2023-05-28 10:52:42 UTC
Krita

 Version: 5.1.5 (git 4e65f8d)
 Installation type: installer / portable package
 Hidpi: true

Qt

  Version (compiled): 5.15.7
  Version (loaded): 5.15.7

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.19045
  Pretty Productname: Windows 10 Version 2009
  Product Type: windows
  Product Version: 10

Locale

  Languages: zh_CN, zh, zh_CN, en_US, en, en_Latn_US
  C locale: C
  QLocale current: zh
  QLocale system: zh
  QTextCodec for locale: UTF-8
  Process ACP: 65001 (UTF-8)
  System locale default ACP: 936   (ANSI/OEM - 简体中文 GBK)

OpenGL Info
 
  Vendor:  "Google Inc. (NVIDIA)" 
  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce RTX 3060 Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)" 
  Version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" 
  Requested format:  QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: true 
  Extensions: 
     "GL_EXT_discard_framebuffer" 
     "GL_AMD_performance_monitor" 
     "GL_OES_draw_elements_base_vertex" 
     "GL_CHROMIUM_copy_texture" 
     "GL_ANGLE_provoking_vertex" 
     "GL_OES_get_program_binary" 
     "GL_EXT_debug_marker" 
     "GL_ANGLE_texture_compression_dxt3" 
     "GL_ANGLE_copy_texture_3d" 
     "GL_OES_compressed_EAC_RG11_unsigned_texture" 
     "GL_EXT_shader_texture_lod" 
     "GL_EXT_map_buffer_range" 
     "GL_OES_compressed_ETC2_sRGB8_texture" 
     "GL_NV_pixel_buffer_object" 
     "GL_OES_packed_depth_stencil" 
     "GL_OVR_multiview" 
     "GL_ANGLE_base_vertex_base_instance_shader_builtin" 
     "GL_EXT_occlusion_query_boolean" 
     "GL_WEBGL_video_texture" 
     "GL_CHROMIUM_bind_generates_resource" 
     "GL_OES_fbo_render_mipmap" 
     "GL_OES_standard_derivatives" 
     "GL_CHROMIUM_bind_uniform_location" 
     "GL_EXT_debug_label" 
     "GL_OES_compressed_EAC_R11_unsigned_texture" 
     "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" 
     "GL_OES_depth32" 
     "GL_NV_EGL_stream_consumer_external" 
     "" 
     "GL_EXT_texture_rg" 
     "GL_ANGLE_client_arrays" 
     "GL_EXT_instanced_arrays" 
     "GL_OES_texture_half_float" 
     "GL_NV_framebuffer_blit" 
     "GL_OES_compressed_ETC2_RGB8_texture" 
     "GL_ANGLE_get_tex_level_parameter" 
     "GL_OVR_multiview2" 
     "GL_ANGLE_texture_multisample" 
     "GL_ANGLE_texture_usage" 
     "GL_EXT_blend_func_extended" 
     "GL_NV_pack_subimage" 
     "GL_EXT_texture_compression_s3tc_srgb" 
     "GL_OES_surfaceless_context" 
     "GL_ANGLE_multi_draw" 
     "GL_OES_rgb8_rgba8" 
     "GL_CHROMIUM_lose_context" 
     "GL_EXT_blend_minmax" 
     "GL_EXT_sRGB" 
     "GL_OES_vertex_array_object" 
     "GL_EXT_robustness" 
     "GL_OES_EGL_image" 
     "GL_ANGLE_depth_texture" 
     "GL_EXT_color_buffer_half_float" 
     "GL_EXT_EGL_image_external_wrap_modes" 
     "GL_EXT_multi_draw_indirect" 
     "GL_EXT_texture_norm16" 
     "GL_OES_mapbuffer" 
     "GL_EXT_multisampled_render_to_texture" 
     "GL_EXT_frag_depth" 
     "GL_KHR_parallel_shader_compile" 
     "GL_CHROMIUM_copy_compressed_texture" 
     "GL_OES_EGL_image_external_essl3" 
     "GL_OES_depth24" 
     "GL_OES_texture_float_linear" 
     "GL_ANGLE_request_extension" 
     "GL_EXT_disjoint_timer_query" 
     "GL_EXT_read_format_bgra" 
     "GL_ANGLE_framebuffer_multisample" 
     "GL_ANGLE_program_cache_control" 
     "GL_OES_texture_border_clamp" 
     "GL_ANGLE_pack_reverse_row_order" 
     "GL_ANGLE_texture_compression_dxt5" 
     "GL_EXT_draw_buffers_indexed" 
     "GL_EXT_texture_storage" 
     "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" 
     "GL_OES_texture_float" 
     "GL_OES_texture_npot" 
     "GL_EXT_texture_compression_dxt1" 
     "GL_EXT_texture_filter_anisotropic" 
     "GL_EXT_clip_control" 
     "GL_EXT_color_buffer_float" 
     "GL_ANGLE_get_serialized_context_string" 
     "GL_EXT_texture_type_2_10_10_10_REV" 
     "GL_OES_compressed_EAC_R11_signed_texture" 
     "GL_ANGLE_framebuffer_blit" 
     "GL_ANGLE_instanced_arrays" 
     "GL_ANGLE_base_vertex_base_instance" 
     "GL_ANGLE_lossy_etc_decode" 
     "GL_ANGLE_robust_client_memory" 
     "GL_EXT_draw_buffers" 
     "GL_EXT_draw_elements_base_vertex" 
     "GL_EXT_float_blend" 
     "GL_EXT_texture_format_BGRA8888" 
     "GL_OES_EGL_image_external" 
     "GL_OES_compressed_EAC_RG11_signed_texture" 
     "GL_OES_draw_buffers_indexed" 
     "GL_EXT_texture_compression_bptc" 
     "GL_OES_compressed_ETC2_RGBA8_texture" 
     "GL_OES_texture_half_float_linear" 
     "GL_CHROMIUM_sync_query" 
     "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" 
     "GL_OES_texture_stencil8" 
     "GL_ANGLE_memory_size" 
     "GL_OES_element_index_uint" 
     "GL_ANGLE_multiview_multisample" 
     "GL_ANGLE_translated_shader_source" 
     "GL_EXT_unpack_subimage" 
     "GL_EXT_texture_compression_rgtc" 
     "GL_KHR_debug" 
     "GL_NV_fence" 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 16263 Mb
  Number of Cores: 12
  Swap Location: C:/Users/zimin/AppData/Local/Temp
  Built for: sse2
  Base instruction set: sse2
  Supported instruction sets: avx512bw avx512dq avx512cd avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 

Current Settings

  Current Swap Location: C:/Users/zimin/AppData/Local/Temp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 300
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: C:/Users/zimin/AppData/Roaming/krita
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Loaded Python Plugins
	colorspace
	comics_project_management_tools
	documenttools
	exportlayers
	filtermanager
	lastdocumentsdocker
	plugin_importer
	quick_settings_docker
	scripter
	tenbrushes
	tenscripts


Display Information
Number of screens: 1
	Screen: 0
		Name: \\.\DISPLAY1
		Depth: 32
		Scale: 1
		Physical DPI93.0817
		Logical DPI96
		Physical Size: 527, 293
		Position: 0, 0
		Resolution in pixels: 1920x1080
		Manufacturer: XMI
		Model: Redmi 238 NFS
		Refresh Rate: 75
Comment 1 Halla Rempt 2023-05-29 08:14:45 UTC
Sorry, I understand English is not your native tongue, but this report is too vague: we cannot do anything with it. Especially since Wechat is only available in China. As to what could be up, no idea, it could even be a bug in wechat...
Comment 2 Tyson Tan 2024-07-19 14:15:52 UTC
*** This bug has been marked as a duplicate of bug 483687 ***