Bug 467243 - Certain ui elements prevent touch scrolling
Summary: Certain ui elements prevent touch scrolling
Status: RESOLVED FIXED
Alias: None
Product: Tokodon
Classification: Applications
Component: general (show other bugs)
Version: 23.02.0
Platform: Other Linux
: NOR normal
Target Milestone: ---
Assignee: Unassigned bugs mailing-list
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2023-03-12 14:27 UTC by Rose Hudson
Modified: 2023-12-03 16:56 UTC (History)
3 users (show)

See Also:
Latest Commit:
Version Fixed In: 24.02


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Description Rose Hudson 2023-03-12 14:27:00 UTC
SUMMARY
When using a touchscreen, swiping vertically does not always scroll the view. Instead some other action is sometimes taken, or nothing happens at all.
Affected elements include:
- profile bios (where the bio text gets selected)
- the text content of a post (where nothing happens), but only in Thread view and not in e.g. Home or Local
- the gap between the user info and the text content, or between the text content and the media in a post (where nothing happens)
- profile links (where link text gets selected), but not their labels

STEPS TO REPRODUCE
1. navigate to a scrollable view where any of those elements is visible
2. put your finger on one of the elements
3. move your finger up or down the screen

OBSERVED RESULT
see above

EXPECTED RESULT
the view scrolls

SOFTWARE/OS VERSIONS
postmarketOS edge
Plasma Mobile 5.27.2
KDE Frameworks Version: 5.103.0
Qt Version: 5.15.8
Comment 1 Vincent PINON 2023-08-11 18:08:10 UTC
Hello,
I'm using Tokodon 23.04.3 (from KDE F-Droid repo) on a small android (/e/) phone, and indeed I'm annoyed by the fact that in thread view, when I want to scroll, I must avoid to touch any text zone, but rather should start touching other areas like around the author name. Else it is always selecting text and opening the copy/select all/blablabla popup...
Comment 2 Joshua Goins 2023-12-03 16:56:20 UTC
This is now fixed, but only in 24.02. I've been testing it with Qt6 + a bunch of other misc Kirigami improvements I've been making and it no longer gets "stuck" like it did before.