Created attachment 153131 [details] CrashLog are attached. SUMMARY *** NOTE: If you are reporting a crash, please try to attach a backtrace with debug symbols. See https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports *** Promgram often crashes while using ctrl+c and ctrl+v in Vector layers. STEPS TO REPRODUCE 1. 2. 3. OBSERVED RESULT EXPECTED RESULT SOFTWARE/OS VERSIONS Windows: macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION System information Krita Version: 5.1.0 Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19044 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 Locale Languages: zh_CN, en_US C locale: C QLocale current: zh QLocale system: zh QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 936 (ANSI/OEM - 简体中文 GBK) OpenGL Info Vendor: "Google Inc. (Intel)" Renderer: "ANGLE (Intel, Intel(R) UHD Graphics 630 Direct3D11 vs_5_0 ps_5_0, D3D11-23.20.16.5018)" Version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: "GL_EXT_blend_func_extended" "GL_EXT_disjoint_timer_query" "GL_KHR_parallel_shader_compile" "GL_EXT_map_buffer_range" "GL_OES_compressed_ETC2_sRGB8_texture" "GL_AMD_performance_monitor" "GL_EXT_texture_filter_anisotropic" "GL_ANGLE_framebuffer_multisample" "GL_EXT_texture_format_BGRA8888" "GL_OES_EGL_image" "GL_ANGLE_base_vertex_base_instance" "GL_CHROMIUM_copy_compressed_texture" "GL_OES_rgb8_rgba8" "GL_ANGLE_texture_multisample" "GL_EXT_unpack_subimage" "GL_NV_pack_subimage" "GL_CHROMIUM_copy_texture" "GL_ANGLE_depth_texture" "GL_OES_texture_half_float_linear" "GL_EXT_debug_label" "GL_EXT_texture_type_2_10_10_10_REV" "GL_ANGLE_texture_compression_dxt5" "GL_CHROMIUM_bind_uniform_location" "GL_ANGLE_get_tex_level_parameter" "GL_KHR_debug" "GL_OES_compressed_EAC_RG11_signed_texture" "GL_EXT_color_buffer_float" "GL_NV_pixel_buffer_object" "GL_OES_compressed_EAC_RG11_unsigned_texture" "GL_OES_fbo_render_mipmap" "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" "GL_OES_texture_stencil8" "GL_EXT_float_blend" "GL_NV_EGL_stream_consumer_external" "GL_EXT_texture_rg" "GL_OES_texture_float_linear" "GL_EXT_read_format_bgra" "GL_OES_draw_buffers_indexed" "GL_ANGLE_get_serialized_context_string" "GL_ANGLE_lossy_etc_decode" "GL_EXT_draw_buffers" "GL_EXT_clip_control" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_texture_compression_s3tc_srgb" "GL_EXT_EGL_image_external_wrap_modes" "GL_ANGLE_base_vertex_base_instance_shader_builtin" "GL_ANGLE_instanced_arrays" "GL_EXT_robustness" "GL_EXT_draw_buffers_indexed" "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" "GL_OES_depth32" "GL_EXT_sRGB" "GL_OES_compressed_EAC_R11_unsigned_texture" "GL_CHROMIUM_bind_generates_resource" "GL_ANGLE_translated_shader_source" "GL_ANGLE_program_cache_control" "GL_EXT_draw_elements_base_vertex" "GL_OES_texture_border_clamp" "GL_OES_EGL_image_external" "GL_ANGLE_client_arrays" "GL_EXT_frag_depth" "GL_OES_EGL_image_external_essl3" "GL_ANGLE_provoking_vertex" "GL_EXT_texture_compression_bptc" "GL_CHROMIUM_sync_query" "GL_EXT_discard_framebuffer" "GL_EXT_debug_marker" "GL_OES_surfaceless_context" "GL_ANGLE_texture_usage" "GL_EXT_texture_norm16" "GL_NV_fence" "GL_OVR_multiview2" "GL_ANGLE_request_extension" "GL_EXT_blend_minmax" "GL_OES_element_index_uint" "GL_EXT_texture_compression_dxt1" "GL_WEBGL_video_texture" "GL_ANGLE_copy_texture_3d" "GL_EXT_color_buffer_half_float" "GL_OES_compressed_EAC_R11_signed_texture" "" "GL_ANGLE_memory_size" "GL_OES_standard_derivatives" "GL_NV_framebuffer_blit" "GL_OES_mapbuffer" "GL_OES_packed_depth_stencil" "GL_OVR_multiview" "GL_EXT_instanced_arrays" "GL_ANGLE_multi_draw" "GL_OES_compressed_ETC2_RGB8_texture" "GL_OES_texture_npot" "GL_ANGLE_multiview_multisample" "GL_EXT_texture_compression_rgtc" "GL_OES_depth24" "GL_OES_compressed_ETC2_RGBA8_texture" "GL_OES_draw_elements_base_vertex" "GL_OES_texture_half_float" "GL_EXT_occlusion_query_boolean" "GL_OES_get_program_binary" "GL_EXT_texture_storage" "GL_EXT_multi_draw_indirect" "GL_ANGLE_robust_client_memory" "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" "GL_OES_vertex_array_object" "GL_ANGLE_pack_reverse_row_order" "GL_CHROMIUM_lose_context" "GL_OES_texture_float" "GL_ANGLE_framebuffer_blit" "GL_EXT_multisampled_render_to_texture" "GL_EXT_shader_texture_lod" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false
I believe this is a duplicate of bug 458115, does updating to 5.1.1 fix this issue for you?
(In reply to Ralek Kolemios from comment #1) > I believe this is a duplicate of bug 458115, does updating to 5.1.1 fix this > issue for you? NO, it isn't. I was copying the element within a layer and paste it into the same layer, then it crashed.
(In reply to 458068792 from comment #2) > NO, it isn't. I was copying the element within a layer and paste it into the > same layer, then it crashed. I can't seem to reproduce it on my end, Linux with Krita 5.1.1. Can you download the 5.1.1 update and see if it still happens? If so, could you provide the steps needed so others can reproduce it?
(In reply to Ralek Kolemios from comment #3) > (In reply to 458068792 from comment #2) > > NO, it isn't. I was copying the element within a layer and paste it into the > > same layer, then it crashed. > > I can't seem to reproduce it on my end, Linux with Krita 5.1.1. Can you > download the 5.1.1 update and see if it still happens? If so, could you > provide the steps needed so others can reproduce it? I have updated now. It seems OK so far. Thank you!
No problem, glad it's resolved!