SUMMARY On a fresh installation of Windows 11 Pro, using Krita 5.1.0 64-bit downloaded and installed using the installer from the website. Attempting to Cut or Copy the starting layer (background) of a canvas causes the program to freeze up and requires you to kill the process. STEPS TO REPRODUCE 1. Open Krita 2. Create a new Canvas (From Clipboard or Blank) 3. Use CTRL+A or Select->Select All from the menu to select the "Background" layer in its entirety 4. Use CTRL+C or CTRL+X or Edit->Cut or Edit->Copy 5. The program will stop responding indefinitely 6. Kill the program via task manager or clicking on it rapidly to bring up the prompt asking if you want to kill the program OBSERVED RESULT Krita locks up and becomes unresponsive When trying to paste into MS Paint it pops up the warning "The information on the Clipboard can't be inserted into Paint." The information on the clipboard also cannot be pasted into a text editor. Windows+V to bring up the clipboard shows no entry. EXPECTED RESULT The background layer is copied or cut and can be pasted inside or outside of Krita SOFTWARE/OS VERSIONS Krita Version: 5.1.0 Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.22000 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 Locale Languages: en_US C locale: C QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1252 (ANSI - Latin I) OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1694)" Version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: "GL_EXT_color_buffer_float" "GL_CHROMIUM_copy_texture" "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" "GL_OES_get_program_binary" "GL_ANGLE_framebuffer_blit" "GL_EXT_debug_label" "GL_OES_texture_half_float" "GL_ANGLE_texture_usage" "GL_NV_EGL_stream_consumer_external" "GL_NV_pack_subimage" "GL_ANGLE_provoking_vertex" "GL_EXT_map_buffer_range" "GL_OES_compressed_EAC_R11_signed_texture" "GL_ANGLE_request_extension" "GL_EXT_texture_storage" "GL_EXT_texture_rg" "GL_OES_texture_npot" "GL_EXT_texture_norm16" "GL_EXT_disjoint_timer_query" "GL_EXT_texture_compression_s3tc_srgb" "GL_ANGLE_base_vertex_base_instance_shader_builtin" "GL_EXT_multisampled_render_to_texture" "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" "GL_OES_element_index_uint" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_texture_compression_bptc" "GL_EXT_texture_filter_anisotropic" "GL_ANGLE_multi_draw" "GL_ANGLE_base_vertex_base_instance" "GL_NV_fence" "GL_OES_compressed_ETC2_sRGB8_texture" "GL_ANGLE_copy_texture_3d" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_frag_depth" "GL_OES_compressed_EAC_RG11_unsigned_texture" "GL_OES_EGL_image_external" "GL_EXT_texture_type_2_10_10_10_REV" "GL_OES_texture_half_float_linear" "GL_ANGLE_robust_client_memory" "GL_EXT_shader_texture_lod" "GL_EXT_unpack_subimage" "GL_EXT_blend_minmax" "GL_OES_texture_border_clamp" "GL_OES_vertex_array_object" "GL_EXT_draw_elements_base_vertex" "GL_OVR_multiview" "GL_OVR_multiview2" "GL_CHROMIUM_bind_generates_resource" "GL_EXT_read_format_bgra" "GL_ANGLE_instanced_arrays" "GL_OES_draw_elements_base_vertex" "GL_ANGLE_get_tex_level_parameter" "GL_ANGLE_pack_reverse_row_order" "GL_EXT_color_buffer_half_float" "GL_OES_fbo_render_mipmap" "GL_EXT_instanced_arrays" "GL_OES_texture_float" "GL_KHR_parallel_shader_compile" "GL_OES_texture_float_linear" "GL_EXT_debug_marker" "GL_EXT_draw_buffers" "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" "GL_OES_depth24" "GL_EXT_discard_framebuffer" "GL_EXT_float_blend" "GL_EXT_texture_compression_dxt1" "GL_EXT_clip_control" "GL_OES_standard_derivatives" "GL_ANGLE_client_arrays" "GL_OES_compressed_ETC2_RGB8_texture" "GL_OES_draw_buffers_indexed" "GL_ANGLE_multiview_multisample" "GL_CHROMIUM_sync_query" "GL_EXT_robustness" "GL_OES_EGL_image_external_essl3" "GL_OES_packed_depth_stencil" "GL_ANGLE_texture_compression_dxt5" "GL_OES_compressed_EAC_R11_unsigned_texture" "GL_ANGLE_translated_shader_source" "GL_EXT_texture_format_BGRA8888" "GL_CHROMIUM_lose_context" "GL_ANGLE_get_serialized_context_string" "GL_ANGLE_program_cache_control" "GL_KHR_debug" "GL_NV_pixel_buffer_object" "GL_ANGLE_lossy_etc_decode" "GL_CHROMIUM_bind_uniform_location" "GL_ANGLE_texture_multisample" "GL_EXT_draw_buffers_indexed" "GL_ANGLE_depth_texture" "GL_ANGLE_framebuffer_multisample" "GL_OES_EGL_image" "GL_EXT_blend_func_extended" "GL_OES_rgb8_rgba8" "GL_WEBGL_video_texture" "GL_EXT_occlusion_query_boolean" "GL_OES_compressed_EAC_RG11_signed_texture" "GL_ANGLE_memory_size" "GL_EXT_EGL_image_external_wrap_modes" "GL_EXT_texture_compression_rgtc" "GL_OES_surfaceless_context" "GL_AMD_performance_monitor" "GL_OES_mapbuffer" "GL_NV_framebuffer_blit" "GL_OES_texture_stencil8" "" "GL_EXT_multi_draw_indirect" "GL_OES_depth32" "GL_EXT_sRGB" "GL_OES_compressed_ETC2_RGBA8_texture" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false ADDITIONAL INFORMATION You can select smaller portions or select larger than the canvas size and it will not crash when using Cut or Paste on the Background layer. You can also create new layers and use Select All + Copy/Cut without causing a crash. Not sure why it shows Windows 10 as my OS unless it doesn't detect Windows 11 info yet. Attached a DxDiag output, Submit Bug Request text output, a recording demonstrating the crash twice, and a recording demonstrating the info Krita displays (saying Windows 10 for some reason) + crashing from displaying that
Created attachment 151912 [details] DxDiag.txt Output from DxDiag about PC specs
Created attachment 151913 [details] KritaSubmitBugReportWindowText.txt The content from Krita's Submit Bug Report Window
Created attachment 151914 [details] Kritacrash-Small.mp4 Scaled down video
Crash demonstration video added to Youtube Unlisted - https://youtu.be/sVH-CFTWMmQ
That's also a crazy slow startup time. The contents of the bug info dialog aren't complete, though, information from the bottom is missing, and that is weird in itself.
Git commit aac9375843b3018564cea285b91f82c7f3b9fda2 by Dmitry Kazakov. Committed on 16/09/2022 at 11:07. Pushed by dkazakov into branch 'master'. Fix a crash when trying to copy-paste the background layer Such layers usually have non-transparent default pixel, which automatically needs an image for exact bounds calculation, which doesn't exist for the detached layers. The patch saves the copied area bounds on the construction of mime data, much before the layers become detached. Related: bug 458890, bug 458248, bug 458941 M +12 -11 libs/ui/kis_mimedata.cpp M +2 -0 libs/ui/kis_mimedata.h https://invent.kde.org/graphics/krita/commit/aac9375843b3018564cea285b91f82c7f3b9fda2
Git commit 1d9698635a0f8289263bcb057727bf69cb48e8fa by Dmitry Kazakov. Committed on 16/09/2022 at 11:09. Pushed by dkazakov into branch 'krita/5.1'. Fix a crash when trying to copy-paste the background layer Such layers usually have non-transparent default pixel, which automatically needs an image for exact bounds calculation, which doesn't exist for the detached layers. The patch saves the copied area bounds on the construction of mime data, much before the layers become detached. Related: bug 458890, bug 458248, bug 458941 (cherry picked from commit aac9375843b3018564cea285b91f82c7f3b9fda2) M +12 -11 libs/ui/kis_mimedata.cpp M +2 -0 libs/ui/kis_mimedata.h https://invent.kde.org/graphics/krita/commit/1d9698635a0f8289263bcb057727bf69cb48e8fa
Did this fix get included in 5.1.1? I ran the installer to upgrade to 5.1.1 and can still crash the program using Select All and a Cut/Copy I also tried uninstalling Krita and installing it fresh and run into the same issue On the plus side, it opens much much quicker now New paste from "Submit Bug Report" window: Krita Version: 5.1.1 Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.22000 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 Locale Languages: en_US C locale: C QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1252 (ANSI - Latin I) OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3080 Ti Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.1694)" Version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: "GL_EXT_multisampled_render_to_texture" "GL_OES_compressed_EAC_R11_signed_texture" "GL_AMD_performance_monitor" "GL_EXT_debug_label" "GL_EXT_draw_buffers_indexed" "GL_OES_texture_half_float" "GL_EXT_texture_type_2_10_10_10_REV" "GL_CHROMIUM_bind_generates_resource" "GL_KHR_parallel_shader_compile" "GL_EXT_disjoint_timer_query" "GL_EXT_draw_buffers" "GL_OES_texture_stencil8" "GL_OES_EGL_image_external" "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" "GL_OES_texture_float_linear" "GL_NV_pack_subimage" "GL_KHR_debug" "GL_EXT_color_buffer_half_float" "GL_EXT_frag_depth" "GL_ANGLE_multi_draw" "GL_CHROMIUM_lose_context" "GL_EXT_texture_compression_s3tc_srgb" "GL_OES_texture_border_clamp" "GL_CHROMIUM_bind_uniform_location" "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" "GL_OES_draw_elements_base_vertex" "GL_OES_texture_half_float_linear" "GL_OES_depth24" "GL_EXT_texture_storage" "GL_EXT_EGL_image_external_wrap_modes" "GL_OES_compressed_ETC2_RGB8_texture" "GL_OES_compressed_EAC_RG11_unsigned_texture" "GL_OES_texture_npot" "GL_ANGLE_framebuffer_multisample" "GL_ANGLE_client_arrays" "GL_EXT_clip_control" "GL_EXT_sRGB" "GL_OES_compressed_ETC2_sRGB8_texture" "GL_ANGLE_texture_multisample" "GL_ANGLE_provoking_vertex" "GL_OES_compressed_EAC_RG11_signed_texture" "GL_OES_EGL_image_external_essl3" "GL_OES_standard_derivatives" "GL_OES_compressed_EAC_R11_unsigned_texture" "" "GL_ANGLE_texture_usage" "GL_EXT_draw_elements_base_vertex" "GL_EXT_map_buffer_range" "GL_OES_draw_buffers_indexed" "GL_ANGLE_program_cache_control" "GL_EXT_unpack_subimage" "GL_WEBGL_video_texture" "GL_OES_fbo_render_mipmap" "GL_OES_texture_float" "GL_OES_compressed_ETC2_RGBA8_texture" "GL_ANGLE_depth_texture" "GL_OES_mapbuffer" "GL_EXT_occlusion_query_boolean" "GL_OES_surfaceless_context" "GL_EXT_multi_draw_indirect" "GL_EXT_color_buffer_float" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_debug_marker" "GL_OES_rgb8_rgba8" "GL_EXT_texture_compression_dxt1" "GL_ANGLE_base_vertex_base_instance_shader_builtin" "GL_OES_vertex_array_object" "GL_OVR_multiview2" "GL_NV_pixel_buffer_object" "GL_EXT_robustness" "GL_ANGLE_framebuffer_blit" "GL_ANGLE_get_serialized_context_string" "GL_EXT_read_format_bgra" "GL_EXT_texture_filter_anisotropic" "GL_EXT_shader_texture_lod" "GL_EXT_texture_compression_bptc" "GL_ANGLE_get_tex_level_parameter" "GL_EXT_texture_format_BGRA8888" "GL_OES_get_program_binary" "GL_NV_framebuffer_blit" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_discard_framebuffer" "GL_EXT_texture_rg" "GL_ANGLE_base_vertex_base_instance" "GL_NV_EGL_stream_consumer_external" "GL_ANGLE_texture_compression_dxt5" "GL_EXT_instanced_arrays" "GL_OES_packed_depth_stencil" "GL_OES_element_index_uint" "GL_ANGLE_instanced_arrays" "GL_OVR_multiview" "GL_ANGLE_multiview_multisample" "GL_EXT_float_blend" "GL_EXT_blend_minmax" "GL_EXT_blend_func_extended" "GL_ANGLE_pack_reverse_row_order" "GL_EXT_texture_norm16" "GL_OES_depth32" "GL_ANGLE_lossy_etc_decode" "GL_ANGLE_robust_client_memory" "GL_NV_fence" "GL_EXT_texture_compression_rgtc" "GL_ANGLE_copy_texture_3d" "GL_CHROMIUM_sync_query" "GL_ANGLE_request_extension" "GL_CHROMIUM_copy_texture" "GL_OES_EGL_image" "GL_ANGLE_memory_size" "GL_ANGLE_translated_shader_source" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 65480 Mb Number of Cores: 24 Swap Location: C:/Users/Sock/AppData/Local/Temp Built for: sse2 Base instruction set: sse2 Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: C:/Users/Sock/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 3 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Physical DPI108.888 Logical DPI96 Physical Size: 597, 336 Position: 0, 0 Resolution in pixels: 2560x1440 Manufacturer: Model: Refresh Rate: 59 Screen: 1 Name: \\.\DISPLAY2 Depth: 32 Scale: 1 Physical DPI81.5973 Logical DPI96 Physical Size: 598, 336 Position: -1920, 0 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 60 Screen: 2 Name: \\.\DISPLAY3 Depth: 32 Scale: 1 Physical DPI102.598 Logical DPI96 Physical Size: 476, 267 Position: 380, 1440 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 60 --------------------- ================================================================================ SESSION: 16 Sep 2022 16:24:49 -0400. Executing C:\Program Files\Krita (x64)\bin\krita.exe Krita Version: 5.1.1, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 67052 -- -- -- -- -- -- -- -- 16 Sep 2022 16:24:49 -0400: Style: fusion. Available styles: windowsvista, Windows, Fusion 16 Sep 2022 16:24:51 -0400: Database is up to date. Version: 0.0.17, created by Krita 5.1.0, at Wed Sep 7 01:36:43 2022 16 Sep 2022 16:24:51 -0400: Non-store package - creating updater ---------------------
*** Bug 459459 has been marked as a duplicate of this bug. ***