SUMMARY I just found out that “Convert Colorize Mask to Paint Layer before splitting layers.” doesn’t work in 5.0.5. After that, I tested it in the official version 5.0.0 and found that it also failed. I remember it used to work in 5.0.0prealpha. SOFTWARE/OS VERSIONS Krita Version: 5.0.5 Installation type: installer / portable package Languages: zh_CN, zh, en_US, en Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19042 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_EXT_color_buffer_float" "GL_OES_surfaceless_context" "GL_EXT_shader_texture_lod" "GL_ANGLE_depth_texture" "GL_CHROMIUM_sync_query" "GL_EXT_blend_minmax" "" "GL_ANGLE_program_cache_control" "GL_OES_rgb8_rgba8" "GL_ANGLE_instanced_arrays" "GL_OES_depth32" "GL_EXT_unpack_subimage" "GL_OES_texture_float_linear" "GL_OES_texture_half_float_linear" "GL_CHROMIUM_color_buffer_float_rgba" "GL_ANGLE_texture_usage" "GL_EXT_texture_format_BGRA8888" "GL_ANGLE_pack_reverse_row_order" "GL_EXT_color_buffer_half_float" "GL_OES_packed_depth_stencil" "GL_NV_EGL_stream_consumer_external" "GL_EXT_texture_filter_anisotropic" "GL_OES_standard_derivatives" "GL_OES_get_program_binary" "GL_CHROMIUM_copy_texture" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_frag_depth" "GL_OES_mapbuffer" "GL_ANGLE_multiview" "GL_OES_element_index_uint" "GL_CHROMIUM_bind_generates_resource" "GL_EXT_texture_storage" "GL_EXT_texture_compression_dxt1" "GL_ANGLE_translated_shader_source" "GL_NV_pixel_buffer_object" "GL_KHR_debug" "GL_NV_pack_subimage" "GL_ANGLE_request_extension" "GL_ANGLE_texture_compression_dxt5" "GL_CHROMIUM_color_buffer_float_rgb" "GL_EXT_map_buffer_range" "GL_ANGLE_client_arrays" "GL_ANGLE_robust_client_memory" "GL_EXT_texture_norm16" "GL_EXT_sRGB" "GL_OES_EGL_image_external" "GL_ANGLE_framebuffer_multisample" "GL_ANGLE_lossy_etc_decode" "GL_EXT_debug_marker" "GL_OES_texture_npot" "GL_EXT_draw_buffers" "GL_EXT_disjoint_timer_query" "GL_CHROMIUM_bind_uniform_location" "GL_EXT_texture_rg" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_occlusion_query_boolean" "GL_OES_EGL_image" "GL_OES_vertex_array_object" "GL_OES_texture_float" "GL_ANGLE_framebuffer_blit" "GL_OES_texture_half_float" "GL_OES_compressed_ETC1_RGB8_texture" "GL_NV_fence" "GL_EXT_discard_framebuffer" "GL_EXT_read_format_bgra" "GL_EXT_robustness" "GL_EXT_texture_compression_s3tc_srgb" "GL_OES_EGL_image_external_essl3" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 32693 Mb Number of Cores: 16 Swap Location: C:/Users/xi/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/xi/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 2 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 2560x1440 Manufacturer: Model: Refresh Rate: 59 Screen: 1 Name: \\.\DISPLAY2 Depth: 32 Scale: 1 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 60 --------------------- ================================================================================ SESSION: 25 Apr 2022 08:04:14 +0800. Executing C:\Program Files\Krita (x64)\bin\krita.exe Krita Version: 5.0.5, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 10400 -- -- -- -- -- -- -- -- 25 Apr 2022 08:04:14 +0800: Style: fusion. Available styles: windowsvista, Windows, Fusion 25 Apr 2022 08:04:15 +0800: Creating database from scratch (database didn't exist, new schema version: 0.0.16). 25 Apr 2022 08:04:29 +0800: Non-store package - creating updater 25 Apr 2022 08:04:55 +0800: CLOSING SESSION ================================================================================ SESSION: 25 Apr 2022 08:04:57 +0800. Executing C:\Program Files\Krita (x64)\bin\krita.exe Krita Version: 5.0.5, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 10288 -- -- -- -- -- -- -- -- 25 Apr 2022 08:04:57 +0800: Style: fusion. Available styles: windowsvista, Windows, Fusion 25 Apr 2022 08:04:59 +0800: Database is up to date. Version: 0.0.16, created by Krita 5.0.5, at 周一 4月 25 08:04:15 2022 25 Apr 2022 08:05:00 +0800: Non-store package - creating updater 25 Apr 2022 08:05:05 +0800: Created image "未命名", 2480 * 3508 pixels, 300 dpi. Color model: 8 位整数/通道 RGB/透明度 (sRGB-elle-V2-srgbtrc.icc). Layers: 2 ---------------------
Just to clarify, this refers to: https://invent.kde.org/graphics/krita/-/merge_requests/894 Something is indeed wrong there, my first attempt just crashed (asserted) promptly at layersplit.cpp:195 when trying to access a KisNodeSP, following attempts did convert the colorize mask to a paint layer but then left Krita with overridden cursor and stuck progress bar although the operation aborted. Looking at the code, there's several places where the function just plain returns without cleaning up, so it's no surprise Krita can end up in a broken state.
Created attachment 150114 [details] bug This problem still exists in 5.1 beta1. And need to add: 1.If I split in "Edit" mode, krita will crash directly.
Created attachment 150115 [details] gif If I split in “preview” mode, it will be at 0% all the time.And I can do other operations during this period.
*** This bug has been marked as a duplicate of bug 459632 ***