SUMMARY When setting or editing colors in a linear ramp fill of a vector object, only the first (shown on left) stop can be selected STEPS TO REPRODUCE 1. Create a vector layer and then a vector object (a rectangle object for example) in the layer. 2. Choose the select tool, select the vector object just created, select the gradient fill option. 3. The left hand stop is active by default and its color can easily be edited. 4. Trying to change to the right hand stop either by pressing the > (or <) button (or the tear drop) does NOT change the current stop to the right hand stop. (A blue outline does briefly appear around the tear drop for the other stop, but it immediately moves back to the left hand stop.) 5. The currently editable remains as the left stop. OBSERVED RESULT Can not select any stop other than the left stop in a linear ramp for editing the linear ramp fill of a vector object in a vector layer. EXPECTED RESULT Should be able to select any stop of a linear ramp so its color can be adjusted. SOFTWARE/OS VERSIONS Windows: 10 macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION WARNING: The system information file doesn't exist.File name and location: C:/Users/chris/AppData/Local/krita-sysinfo.log ------------------------------------ Krita Version: 5.0.2 Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19044 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce MX250 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_EXT_texture_filter_anisotropic" "GL_OES_EGL_image_external" "GL_OES_compressed_ETC1_RGB8_texture" "GL_EXT_color_buffer_float" "GL_EXT_map_buffer_range" "GL_OES_depth32" "GL_OES_texture_half_float_linear" "GL_ANGLE_client_arrays" "GL_ANGLE_framebuffer_multisample" "GL_ANGLE_framebuffer_blit" "GL_CHROMIUM_color_buffer_float_rgba" "GL_ANGLE_translated_shader_source" "GL_CHROMIUM_color_buffer_float_rgb" "GL_EXT_sRGB" "GL_ANGLE_request_extension" "GL_ANGLE_texture_compression_dxt5" "GL_ANGLE_pack_reverse_row_order" "GL_OES_packed_depth_stencil" "GL_NV_pixel_buffer_object" "GL_OES_texture_npot" "GL_ANGLE_texture_compression_dxt3" "" "GL_EXT_texture_compression_dxt1" "GL_OES_surfaceless_context" "GL_OES_mapbuffer" "GL_EXT_frag_depth" "GL_OES_rgb8_rgba8" "GL_EXT_draw_buffers" "GL_EXT_texture_norm16" "GL_ANGLE_texture_usage" "GL_OES_texture_float" "GL_ANGLE_instanced_arrays" "GL_ANGLE_lossy_etc_decode" "GL_OES_texture_float_linear" "GL_KHR_debug" "GL_EXT_unpack_subimage" "GL_ANGLE_depth_texture" "GL_ANGLE_robust_client_memory" "GL_EXT_occlusion_query_boolean" "GL_EXT_color_buffer_half_float" "GL_ANGLE_multiview" "GL_EXT_discard_framebuffer" "GL_NV_fence" "GL_EXT_texture_rg" "GL_OES_vertex_array_object" "GL_EXT_shader_texture_lod" "GL_OES_element_index_uint" "GL_EXT_disjoint_timer_query" "GL_CHROMIUM_sync_query" "GL_EXT_robustness" "GL_EXT_debug_marker" "GL_EXT_texture_storage" "GL_OES_texture_half_float" "GL_EXT_read_format_bgra" "GL_CHROMIUM_bind_generates_resource" "GL_OES_EGL_image_external_essl3" "GL_OES_get_program_binary" "GL_CHROMIUM_copy_texture" "GL_EXT_texture_compression_s3tc_srgb" "GL_NV_pack_subimage" "GL_OES_standard_derivatives" "GL_EXT_blend_minmax" "GL_ANGLE_program_cache_control" "GL_OES_EGL_image" "GL_NV_EGL_stream_consumer_external" "GL_CHROMIUM_copy_compressed_texture" "GL_CHROMIUM_bind_uniform_location" "GL_EXT_texture_format_BGRA8888" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information Memory: 15 Gb Cores: 8 Swap: C:/Users/chris/AppData/Local/Temp ------------------- WARNING: The Krita usage log file doesn't exist.File name and location: C:/Users/chris/AppData/Local/krita.log------------------------------------ Krita Version: 5.0.2 Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19044 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce MX250 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_EXT_texture_filter_anisotropic" "GL_OES_EGL_image_external" "GL_OES_compressed_ETC1_RGB8_texture" "GL_EXT_color_buffer_float" "GL_EXT_map_buffer_range" "GL_OES_depth32" "GL_OES_texture_half_float_linear" "GL_ANGLE_client_arrays" "GL_ANGLE_framebuffer_multisample" "GL_ANGLE_framebuffer_blit" "GL_CHROMIUM_color_buffer_float_rgba" "GL_ANGLE_translated_shader_source" "GL_CHROMIUM_color_buffer_float_rgb" "GL_EXT_sRGB" "GL_ANGLE_request_extension" "GL_ANGLE_texture_compression_dxt5" "GL_ANGLE_pack_reverse_row_order" "GL_OES_packed_depth_stencil" "GL_NV_pixel_buffer_object" "GL_OES_texture_npot" "GL_ANGLE_texture_compression_dxt3" "" "GL_EXT_texture_compression_dxt1" "GL_OES_surfaceless_context" "GL_OES_mapbuffer" "GL_EXT_frag_depth" "GL_OES_rgb8_rgba8" "GL_EXT_draw_buffers" "GL_EXT_texture_norm16" "GL_ANGLE_texture_usage" "GL_OES_texture_float" "GL_ANGLE_instanced_arrays" "GL_ANGLE_lossy_etc_decode" "GL_OES_texture_float_linear" "GL_KHR_debug" "GL_EXT_unpack_subimage" "GL_ANGLE_depth_texture" "GL_ANGLE_robust_client_memory" "GL_EXT_occlusion_query_boolean" "GL_EXT_color_buffer_half_float" "GL_ANGLE_multiview" "GL_EXT_discard_framebuffer" "GL_NV_fence" "GL_EXT_texture_rg" "GL_OES_vertex_array_object" "GL_EXT_shader_texture_lod" "GL_OES_element_index_uint" "GL_EXT_disjoint_timer_query" "GL_CHROMIUM_sync_query" "GL_EXT_robustness" "GL_EXT_debug_marker" "GL_EXT_texture_storage" "GL_OES_texture_half_float" "GL_EXT_read_format_bgra" "GL_CHROMIUM_bind_generates_resource" "GL_OES_EGL_image_external_essl3" "GL_OES_get_program_binary" "GL_CHROMIUM_copy_texture" "GL_EXT_texture_compression_s3tc_srgb" "GL_NV_pack_subimage" "GL_OES_standard_derivatives" "GL_EXT_blend_minmax" "GL_ANGLE_program_cache_control" "GL_OES_EGL_image" "GL_NV_EGL_stream_consumer_external" "GL_CHROMIUM_copy_compressed_texture" "GL_CHROMIUM_bind_uniform_location" "GL_EXT_texture_format_BGRA8888" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information Memory: 15 Gb Cores: 8 Swap: C:/Users/chris/AppData/Local/Temp
*** This bug has been marked as a duplicate of bug 447464 ***