Created attachment 141336 [details] screenshot of the offset To reproduce: - Grab the corner of the window - Resize slowly or (on my Surface Pro): - Maximize window - Enter sleep (press power button) - Turn it back on and log in Additional Information: - Does not happen with OpenGL, only with ANGLE - Happens on both Intel and NVIDIA graphics - Returns to normal when you move the window
I don't think there's anything we can do about this: this is Qt painting the window texture in the wrong place?
I think this needs to be checked against unpatched Qt to see if our patches causes the bug (I think Dmitry added quite a few patches for ANGLE), and with newer Qt to see if there might be upstream patches that we can cherry-pick. Can you reproduce this with nightly?
I checked some old versions. 4.0.0 and 4.1.7 does not show this bug. It appears on 4.2.0. (I made sure ANGLE is active.) From this I'll say it may be caused by the upgrade from Qt 5.9 to 5.12, or one of the HDR patches...