Bug 427215 - Transforming a group of animated layers does not show the frame contents during the transform.
Summary: Transforming a group of animated layers does not show the frame contents duri...
Status: RESOLVED DUPLICATE of bug 413968
Alias: None
Product: krita
Classification: Applications
Component: Layer Stack (show other bugs)
Version: 4.3.0
Platform: Microsoft Windows Microsoft Windows
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2020-10-01 17:57 UTC by Alex
Modified: 2020-12-14 15:54 UTC (History)
2 users (show)

See Also:
Latest Commit:
Version Fixed In:


Attachments
In the picture, there are multiple layers grouped together but when I selected the grouped layer to transform multiple layers in it together, it shows incomplete colors and lines, not showing all. (287.06 KB, image/png)
2020-10-01 17:57 UTC, Alex
Details
Example file for testing (289.98 KB, application/x-krita)
2020-10-01 18:44 UTC, Ahab Greybeard
Details

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Description Alex 2020-10-01 17:57:51 UTC
Created attachment 132051 [details]
In the picture, there are multiple layers grouped together but when I selected the grouped layer to transform multiple layers in it together, it shows incomplete colors and lines, not showing all.

When I’m trying to transform a grouped layer, some of the layers inside the group gets invisible or not shown and the art and everything becomes incomplete on the screen.

It doesn’t show the full art or the layers completely when trying to transform the layer as it is and it becomes really hard to see the end result. Please help me out in this. This problem has been persisting for a while now and makes it really hard to animate for me and consumes a lot of time.

Thank you.
Comment 1 Ahab Greybeard 2020-10-01 18:44:23 UTC
Created attachment 132053 [details]
Example file for testing

I can reproduce this with the 4.2.0 and later appimages up to the Sep30 4.4.1-alpha (git 30803ef) appimage.
I attach an example file, RedAndBlueAnim.kra for convenience of testing.

STEPS TO REPRODUCE
1. Open the attached example file and select the group layer and frame-0.
2. Select the Transform tool and click on the canvas and perform a transform action.
[NOTE: The transform bounding box shows the frame contents inside it. The transform action works.]

3. Select frame-2 or frame-4 of the group layer and perform a transform on it.
[NOTE: The transform bounding box contents are not visible. If a transform action is performed and then completed, the correctly transformed contents become visible.

OBSERVED RESULT
See Steps To Reproduce.
Transforming a held frame of frame-0 does show the contents.
Transforming a held frame of frame-2 or frame-4 does not show the contents.
(A transform of a held frame results in a new keyframe of the transformed contents.)

EXPECTED RESULT
The content of the grouped frames should be visible in the transform bounding box.

SOFTWARE/OS VERSIONS

Krita

 Version: 4.4.1-alpha (git 30803ef)
 Languages: en_GB, en, en, en_GB, en
 Hidpi: false

Qt

  Version (compiled): 5.12.9
  Version (loaded): 5.12.9

OS Information

  Build ABI: x86_64-little_endian-lp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: linux
  Kernel Version: 4.19.0-10-amd64
  Pretty Productname: Debian GNU/Linux 10 (buster)
  Product Type: debian
  Product Version: 10
  Desktop: MATE

OpenGL Info
 
  Vendor:  "NVIDIA Corporation" 
  Renderer:  "GeForce GTX 750 Ti/PCIe/SSE2" 
  Version:  "4.6.0 NVIDIA 440.100" 
  Shading language:  "4.60 NVIDIA" 
  Requested format:  QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::CompatibilityProfile) 
  Current format:    QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::CompatibilityProfile) 
     Version: 4.6
     Supports deprecated functions true 
     is OpenGL ES: false 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsOpenGLES: true 
  isQtPreferOpenGLES: false 

Hardware Information

  GPU Acceleration: auto
  Memory: 16039 Mb
  Number of Cores: 8
  Swap Location: /tmp

Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 18
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Use AMD Vectorization Workaround: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 1860
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false
Comment 2 animtim 2020-12-14 15:54:57 UTC
Duplicate of bug 413968

*** This bug has been marked as a duplicate of bug 413968 ***