Created attachment 131991 [details] Inconsistent line tracing with line tool SUMMARY I'm using a Krita plus build version 4.4.1 alpha(git b20cb06) There's a bug with the line tool. STEPS TO REPRODUCE 1. Select the line tool either by holding V button or by clicking on the tool icon. 2. Start painting, trace, then release. 3. Repeat step 2 multiples times to see what happens. OBSERVED RESULT Tracing lines is inconsistent. There are typical failures : either only part of the distance is traced, or nothing happens, even at full pen pressure. EXPECTED RESULT Consistent and correct lines traced according to pen pressure and distance between the starting point and the final point. OS Version : Windows 10 1909 ADDITIONAL INFORMATION Krita Version: 4.4.1-alpha (git b20cb06) Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en Hidpi: false Qt Version (compiled): 5.12.9 Version (loaded): 5.12.9 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.18363 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce GT 640M Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information GPU Acceleration: angle Memory: 12126 Mb Number of Cores: 4 Swap Location: C:/Users/Yed/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/Yed/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 400 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 300 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 1600x900 Manufacturer: Model: Refresh Rate: 60 Current Settings Current Swap Location: C:/Users/Yed/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 400 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 300 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false
(In reply to stephen from comment #0) > Created attachment 131991 [details] > Inconsistent line tracing with line tool > > SUMMARY > I'm using a Krita plus build version 4.4.1 alpha(git b20cb06) > There's a bug with the line tool. > > STEPS TO REPRODUCE > 1. Select the line tool either by holding V button or by clicking on the > tool icon. > 2. Start painting, trace, then release. > 3. Repeat step 2 multiples times to see what happens. > > OBSERVED RESULT > Tracing lines is inconsistent. There are typical failures : either only part > of the distance is traced, or nothing happens, even at full pen pressure. > > EXPECTED RESULT > Consistent and correct lines traced according to pen pressure and distance > between the starting point and the final point. > > OS Version : Windows 10 1909 > > ADDITIONAL INFORMATION > Krita > > Version: 4.4.1-alpha (git b20cb06) > Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, > en, en_US, en, en_US, en, en_US, en > Hidpi: false > > Qt > > Version (compiled): 5.12.9 > Version (loaded): 5.12.9 > > OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.18363 > Pretty Productname: Windows 10 (10.0) > Product Type: windows > Product Version: 10 > > OpenGL Info > > Vendor: "Google Inc." > Renderer: "ANGLE (NVIDIA GeForce GT 640M Direct3D11 vs_5_0 ps_5_0)" > Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" > Requested format: QSurfaceFormat(version 3.0, options > QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize > 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, > stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, > swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::CompatibilityProfile) > Current format: QSurfaceFormat(version 3.0, options > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > Version: 3.0 > Supports deprecated functions false > is OpenGL ES: true > > QPA OpenGL Detection Info > supportsDesktopGL: true > supportsAngleD3D11: true > isQtPreferAngle: true > > Hardware Information > > GPU Acceleration: angle > Memory: 12126 Mb > Number of Cores: 4 > Swap Location: C:/Users/Yed/AppData/Local/Temp > > Current Settings > > Current Swap Location: C:/Users/Yed/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 400 > Use OpenGL: true > Use OpenGL Texture Buffer: true > Use AMD Vectorization Workaround: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 300 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: false > Use Zip64: false > > > Display Information > Number of screens: 1 > Screen: 0 > Name: \\.\DISPLAY1 > Depth: 32 > Scale: 1 > Resolution in pixels: 1600x900 > Manufacturer: > Model: > Refresh Rate: 60 > > Current Settings > > Current Swap Location: C:/Users/Yed/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 400 > Use OpenGL: true > Use OpenGL Texture Buffer: true > Use AMD Vectorization Workaround: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 300 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: false > Use Zip64: false It seems the issue happens when airbrush option is on in the brush settings.
For the 4.2.9 appimage onwards, the line tool does not paint at all when the Airbrush option is enabled in a Pixel Engine brush preset. This is the case for paint or vector layers, and for mouse or stylus. Krita Version: 4.4.1-alpha (git e02f58a) Languages: en_GB, en, en, en_GB, en Hidpi: false Qt Version (compiled): 5.12.9 Version (loaded): 5.12.9 OS Information Build ABI: x86_64-little_endian-lp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: linux Kernel Version: 4.19.0-10-amd64 Pretty Productname: Debian GNU/Linux 10 (buster) Product Type: debian Product Version: 10 Desktop: MATE OpenGL Info Vendor: "NVIDIA Corporation" Renderer: "GeForce GTX 750 Ti/PCIe/SSE2" Version: "4.6.0 NVIDIA 440.100" Shading language: "4.60 NVIDIA" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Version: 4.6 Supports deprecated functions true is OpenGL ES: false QPA OpenGL Detection Info supportsDesktopGL: true supportsOpenGLES: true isQtPreferOpenGLES: false Hardware Information GPU Acceleration: auto Memory: 16039 Mb Number of Cores: 8 Swap Location: /tmp Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 18 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 1860 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false
Hi stephen, I tested the line tool and at least on macOS results are as expected. Could you record a video of what you are getting? Line tool varies depending on the pressure during the entire line stroke gesture. So you can trace different pressure levels depending on the distance. If you see no line at the very begging or end it might mean you almost had no pressure on your stroke and the preset you are using does not paint at that "pressure" at that point in the line. (its quoted as the line can vary depending on any sensor you set). Readjust your brush preset so it paints at any sensor state during the tracing.
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(In reply to vanyossi from comment #3) > Hi stephen, I tested the line tool and at least on macOS results are as > expected. > > Could you record a video of what you are getting? Line tool varies depending > on the pressure during the entire line stroke gesture. So you can trace > different pressure levels depending on the distance. If you see no line at > the very begging or end it might mean you almost had no pressure on your > stroke and the preset you are using does not paint at that "pressure" at > that point in the line. (its quoted as the line can vary depending on any > sensor you set). > > Readjust your brush preset so it paints at any sensor state during the > tracing. My first comment contains already a video recording of my tests. You may check that to see it helps.
Ahab already confirmed and I'm confirming again. To see the behaviour, it's important to check "Airbrush" setting in the Brush Editor. 1. Select "Basic-2 Opacity" brush. 2. Go to Brush Editor. 3. Uncheck "Pen Settings" in "Opacity". (See making lines: it all works correctly). 4. Check "Airbrush". OBSERVED - Sometimes no lines - Sometimes parts of lines - Note that preview works (after a moment) and that unchecking "Use sensors" in Tool Options doesn't do anything. EXPECTED Lines made in a very similar way to when Airbrush was unchecked.
*** This bug has been marked as a duplicate of bug 447230 ***