SUMMARY STEPS TO REPRODUCE 1. Start an animation 2. Include the audio 3. Made draws in the layer after the program will crash OBSERVED RESULT When I'm making an animation (audio included), the program suddenly stops running, it crashes and I lose everything whose isn't save. And, another bug in animation is that there are keyframes that not replays... These frames have in common that they are widely separated from the next frame. EXPECTED RESULT The program shouldn't crash. All frames should be replayed when I press play button. SOFTWARE/OS VERSIONS Windows: --- macOS: 10.14.5 Linux/KDE Plasma: --- (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION Thanks for your help, your program is amazing despite the bugs.
Can you give us access to the actual audio file? And does a crash dialog with more information appear?
Dear Bug Submitter, This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information as soon as possible and set the bug status as REPORTED. Due to regular bug tracker maintenance, if the bug is still in NEEDSINFO status with no change in 30 days the bug will be closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging If you have already provided the requested information, please mark the bug as REPORTED so that the KDE team knows that the bug is ready to be confirmed. Thank you for helping us make KDE software even better for everyone!
Please make sure you try those two things: - turn Canvas Graphics Acceleration in Configure Krita -> Display on and restart Krita. It shouldn't crash any more. - download Krita Plus from the website. It shouldn't crash either, even with CGA off. If any of those facts are not true in your case, please change the bug report status to "Reported" or "Reopened", we will investigate further. (But I'm pretty sure that's the case). *** This bug has been marked as a duplicate of bug 426075 ***