SUMMARY STEPS TO REPRODUCE 1. 2. 3. OBSERVED RESULT EXPECTED RESULT SOFTWARE/OS VERSIONS Windows: macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION Have used KSudoku a long time. Now, after updating SolydX, KSudoku will not store the game.
Maybe you can tell us the version you are using now? (and ideally the one you were using before).
Thanks for your swift response. My KSudoku version is 1.4, not the latest version. Before the SolydX-update I've also used this version. It is part of the repository. Thanks, Julius Op 11-05-2020 om 23:08 schreef Albert Astals Cid: > https://bugs.kde.org/show_bug.cgi?id=421332 > > Albert Astals Cid <aacid@kde.org> changed: > > What |Removed |Added > ---------------------------------------------------------------------------- > Resolution|--- |WAITINGFORINFO > Status|REPORTED |NEEDSINFO > CC| |aacid@kde.org > > --- Comment #1 from Albert Astals Cid <aacid@kde.org> --- > Maybe you can tell us the version you are using now? (and ideally the one you > were using before). >
Can you please clarify what "KSudoku will not store the game" exactly means?
Soring the game = saving the running game. bye, Julius Op 12-05-2020 om 19:56 schreef Albert Astals Cid: > https://bugs.kde.org/show_bug.cgi?id=421332 > > --- Comment #3 from Albert Astals Cid <aacid@kde.org> --- > Can you please clarify what "KSudoku will not store the game" exactly means? >
Possibly this will help: Solydx also uses the Debian Buster strain! I saw on your site that Ksudoku is set up for squeeze! Bye, Julius Op 12-05-2020 om 19:56 schreef Albert Astals Cid: > https://bugs.kde.org/show_bug.cgi?id=421332 > > --- Comment #3 from Albert Astals Cid <aacid@kde.org> --- > Can you please clarify what "KSudoku will not store the game" exactly means? >
saving the running game. By using File -> Save?
Yes of course. I've tried to save the file to my desktop, that works fine. I the past I saveed the file to a folder and that doesnot work. Then an idea struck me: In the past I saved the file to an existing file so that file would be over written. This doesnot work. If I give the file a new name it is no problem. So in short: saving the game to an existing file(name) doesnot work. When you give that game a new name there is no problem. Bye, Julius Op 13-05-2020 om 23:09 schreef Albert Astals Cid: > https://bugs.kde.org/show_bug.cgi?id=421332 > > --- Comment #6 from Albert Astals Cid <aacid@kde.org> --- > saving the running game. > > By using File -> Save? >
Ok, now that you made the effort to actually write more than 1 word, we know what's wrong, cool. Now maybe we can fix it :)
I notice from your remarks that not everything I’ve typed has reached you. Sorry about that but that is not my doing. What I’ve done is research the problem from my end and informed you accordingly. Good luck and happy hunting. Bye Julius > Op 16 mei 2020 om 18:05 heeft Albert Astals Cid <bugzilla_noreply@kde.org> het volgende geschreven: > > https://bugs.kde.org/show_bug.cgi?id=421332 > > Albert Astals Cid <aacid@kde.org> changed: > > What |Removed |Added > ---------------------------------------------------------------------------- > Ever confirmed|0 |1 > Status|NEEDSINFO |CONFIRMED > Resolution|WAITINGFORINFO |--- > > --- Comment #8 from Albert Astals Cid <aacid@kde.org> --- > Ok, now that you made the effort to actually write more than 1 word, we know > what's wrong, cool. > > Now maybe we can fix it :) > > -- > You are receiving this mail because: > You reported the bug.
Git commit 5a4871302cb64afc2475083e97e4ac5bf3a3e400 by Albert Astals Cid. Committed on 26/05/2020 at 22:32. Pushed by aacid into branch 'release/20.04'. Fix saving over an existing save file We can just overwrite all the paths that lead to here have already asked if we want to overwrite (from the dialog) or we're just saving the same file and thus overwriting makes sense M +1 -1 src/gui/serializer.cpp https://invent.kde.org/games/ksudoku/commit/5a4871302cb64afc2475083e97e4ac5bf3a3e400
Well done! Thanks, Julius Op 27-05-2020 om 00:34 schreef Albert Astals Cid: > https://bugs.kde.org/show_bug.cgi?id=421332 > > Albert Astals Cid <aacid@kde.org> changed: > > What |Removed |Added > ---------------------------------------------------------------------------- > Resolution|--- |FIXED > Latest Commit| |https://invent.kde.org/game > | |s/ksudoku/commit/5a4871302c > | |b64afc2475083e97e4ac5bf3a3e > | |400 > Status|CONFIRMED |RESOLVED > > --- Comment #10 from Albert Astals Cid <aacid@kde.org> --- > Git commit 5a4871302cb64afc2475083e97e4ac5bf3a3e400 by Albert Astals Cid. > Committed on 26/05/2020 at 22:32. > Pushed by aacid into branch 'release/20.04'. > > Fix saving over an existing save file > > We can just overwrite all the paths that lead to here have already asked > if we want to overwrite (from the dialog) or we're just saving the same > file and thus overwriting makes sense > > M +1 -1 src/gui/serializer.cpp > > https://invent.kde.org/games/ksudoku/commit/5a4871302cb64afc2475083e97e4ac5bf3a3e400 >