Created attachment 127908 [details] Recorded video SUMMARY When I try to play the animation, the canvas becomes black and it does not display properly. STEPS TO REPRODUCE 1. Create new file 2. In animation docker, touch create brank flame button(?) 3. Draw something 4. In animation docker, touch start button OBSERVED RESULT The canvas is entirely displayed in black. EXPECTED RESULT The animation start playing SOFTWARE/OS VERSIONS OS: Android Q 10 (arm64-v8a, Google Pixel 4, build number QQ1D.200205.002) Krita Version: 4.3.0-prealpha (git 7183b4a) and 5.0.0-prealpha (git d71b7fac86ea20dcbb087cb12d67a2fb6dc55156) both are arm64-v8a ADDITIONAL INFORMATION If disable Canvas Graphics Acceleration, it works fine. I'm japanese. Sorry if my English is wrong. A part of logcat: 04-27 05:58:15.173 619 645 E BufferQueueProducer: [SurfaceView - org.krita/org.krita.android.MainActivity#0] disconnect: not connected (req=2) 04-27 05:58:16.786 20103 20126 D krita : Entering "KisAsyncAnimationRenderDialogBase::Result KisAsyncAnimationRenderDialogBase::regenerateRange()" numWorkers = 4 numThreadsPerWorker = 2 04-27 05:58:16.824 20103 20126 D krita : Entering "KisAsyncAnimationRenderDialogBase::Result KisAsyncAnimationRenderDialogBase::regenerateRange()" Copying done in 43 04-27 05:58:17.319 20103 20126 D krita : Entering "KisAsyncAnimationRenderDialogBase::Result KisAsyncAnimationRenderDialogBase::regenerateRange()" Full regeneration done in 537 04-27 05:58:17.390 619 645 E BufferQueueProducer: [SurfaceView - org.krita/org.krita.android.MainActivity#0] disconnect: not connected (req=2)
Sorry for typo. s/brank/blank/
This issue seems to occur when Scaling Mode is Nearest Neighbor or Bilinear Filtering.
Render Animation works fine
I had sh_zam test the latest version of krita/4.3 and this doesn't seem to be a bug currently. There *have* been some changes made to the OpenGL backend since the android beta hit android, so if you could please test the next version and report back, that would help greatly.
I'm sorry to reply late. The current check confirmed that the canvas did not turn black and could be played normally! Thanks! (I used a machine translation system, I hope the translation is correct.)