SUMMARY While working on an animation in the program, if I do anything above 10-15 frames per second the frames glitch, making it hard to create an accurate animation. Audio is effected after 10 frames per second and starts doing mini-loops on itself. However, once the animation is exported it is fine. STEPS TO REPRODUCE 1. Open Krita and make a short animation possibly with some audio 2. set the frame rate to above 15fps. 3. OBSERVED RESULT Frames play slower than frame rate. EXPECTED RESULT Frames should play at frame rate. SOFTWARE/OS VERSIONS Windows: Windows 10 Home macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION
Please edit the details at the top of the bug report to show which version of krita you're using and which operating system. (Version 4.2.8 and Windows 10?) Accurate audio playback often has problems and is not an easy thing to do well. The developers are aware of this limitation in audio performance. The best that can be hoped for is that it renders out to an .mp4 file ok. Krita relies on ffmpeg to add the audio to a video file. You may have a computer performance limitation that is giving you animation playback problems at a high frame rate. This problem is best dealt with by asking for help and advice, not by declaring a bug, since many people have no problem with playback at high frame rates. Please go to the KDE forum here: https://forum.kde.org/viewforum.php?f=281 and make a post that describes the problem and someone will reply to discuss this with you.
Dear Bug Submitter, This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information as soon as possible and set the bug status as REPORTED. Due to regular bug tracker maintenance, if the bug is still in NEEDSINFO status with no change in 30 days the bug will be closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging If you have already provided the requested information, please mark the bug as REPORTED so that the KDE team knows that the bug is ready to be confirmed. Thank you for helping us make KDE software even better for everyone!
This bug has been in NEEDSINFO status with no change for at least 30 days. The bug is now closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging Thank you for helping us make KDE software even better for everyone!
(In reply to altmailjk from comment #0) > SUMMARY > While working on an animation in the program, if I do anything above 10-15 > frames per second the frames glitch, making it hard to create an accurate > animation. Audio is effected after 10 frames per second and starts doing > mini-loops on itself. However, once the animation is exported it is fine. > > STEPS TO REPRODUCE > 1. Open Krita and make a short animation possibly with some audio > 2. set the frame rate to above 15fps. > 3. > > OBSERVED RESULT > Frames play slower than frame rate. > > EXPECTED RESULT > Frames should play at frame rate. > > SOFTWARE/OS VERSIONS > Windows: Windows 10 Home > macOS: > Linux/KDE Plasma: > (available in About System) > KDE Plasma Version: > KDE Frameworks Version: > Qt Version: > > ADDITIONAL INFORMATION Im having a similar issue here, if the fps is higher than 5 the audio glitches out a ton please help