Bug 418271 - Deform Brush Engine bleeds too much alpha producing holes
Summary: Deform Brush Engine bleeds too much alpha producing holes
Status: RESOLVED DUPLICATE of bug 290383
Alias: None
Product: krita
Classification: Applications
Component: Brush engines (show other bugs)
Version: 4.2.8
Platform: Microsoft Windows Microsoft Windows
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2020-02-27 22:45 UTC by SirPigeonz
Modified: 2020-02-28 03:42 UTC (History)
1 user (show)

See Also:
Latest Commit:
Version Fixed In:


Attachments
Deform Brush Engine bug example (53.12 KB, image/png)
2020-02-27 22:45 UTC, SirPigeonz
Details

Note You need to log in before you can comment on or make changes to this bug.
Description SirPigeonz 2020-02-27 22:45:15 UTC
Created attachment 126469 [details]
Deform Brush Engine bug example

SUMMARY
I've noticed that using Deform Brush Engine brushes on fully opaque shape produce alpha holes in those shapes. See attached image.

STEPS TO REPRODUCE
1. Fill background layer with red
2. Fill new layer with blue
3. From Deform Brush engine select "v) Distort Move" preset
4. Brush small area back and forth for 10 seconds.

OBSERVED RESULT
You start to see Red.

EXPECTED RESULT
There should be no Red we should have intact alpha on Blue Layer.

SOFTWARE/OS VERSIONS
Windows: 10
Comment 1 vanyossi 2020-02-28 03:42:29 UTC
this is the same bug present in 290383

*** This bug has been marked as a duplicate of bug 290383 ***