Created attachment 124293 [details] the score increase due to this SUMMARY When you hit the ball towards one of the air areas and it stops just outside the air area on a sand area, the pull keeps happenning and it increases the the score up to 200. Have had this bug multiple times STEPS TO REPRODUCE 1. Hit the ball towards the edge of the air area 2. make sure the area you hit is sandy OBSERVED RESULT The ball is fought over by the sand and air, which increases the score very highly. EXPECTED RESULT nothing SOFTWARE/OS VERSIONS Windows: macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION
Can you please say in exact which level this happened?
(In reply to Albert Astals Cid from comment #1) > Can you please say in exact which level this happened? It is most prominent in the first level of the us pro. if you hit the ball on the sand after you get past the bridge.
answer given, back to reported
Just had it happen to me too
Git commit 22d04effdb4231f78a020c82be025946c8417c18 by Albert Astals Cid. Committed on 05/01/2020 at 11:57. Pushed by aacid into branch 'release/19.12'. Fix stroke count being increased more than once when hitting the ball Summary: In some cases the ball thought was stopped then not, then stopped, then not, and you get like 100 strokes added instead of one Reviewers: #kde_applications Differential Revision: https://phabricator.kde.org/D25828 M +8 -0 game.cpp https://commits.kde.org/kolf/22d04effdb4231f78a020c82be025946c8417c18