That is not an annoying issue, but I've noticed the Kwin behaviour to disable desktop effects when an OpenGL game is opened, reducing lag and increasing FPS. However, using Steam with the Steam Play function, or running a wine game, with DXVK or not, desktop effects are not disabled. Seems like when a game is opened through wine, kwin does not detect it STEPS TO REPRODUCE 1. Open a wine game through steam play or just wine OBSERVED RESULT Desktop effects are not disabled like when running an opengl game without wine EXPECTED RESULT Desktop effects disabled
The game needs to indicate that compositing should be disabled.
Actually it's different than I though. Native games disable desktop effects even if windowed, while wine games disable desktop effects only when on fullscreen..