Bug 398070 - painting artifacts
Summary: painting artifacts
Status: RESOLVED WORKSFORME
Alias: None
Product: krita
Classification: Applications
Component: Animation (other bugs)
Version First Reported In: 4.1.1
Platform: Microsoft Windows Microsoft Windows
: NOR normal
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords: triaged
Depends on:
Blocks:
 
Reported: 2018-08-30 15:33 UTC by tobor68
Modified: 2018-10-29 02:14 UTC (History)
1 user (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


Attachments
krita painting artifacts in animation frame (57.64 KB, image/png)
2018-08-30 15:33 UTC, tobor68
Details

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Description tobor68 2018-08-30 15:33:54 UTC
Created attachment 114703 [details]
krita painting artifacts in animation frame

There seems to be some problems updating the canvas while animating.

Typically, if a frame is moved or new art added to it, it takes a moment to generate a new 'preview' (not sure of the nomenclature). However, in the timeline, the first frame (0) and any other frames before the next key, don't update. No grey marker above the column.

Possibly (un)related, on the canvas, new art starts to look like the attachment. Pixels where new art is drawn are the only ones updated. Hence, the peculiar artifacts.

I believe it's related because after a number of keyframes with new art are added, and if onion skinning is turned on or off, Krita is slow to update the frames (or previews). This makes it difficult to scrub quickly thru the animation, thus making it difficult to animate at even a moderate pace.

I love the direction Krita is going with animation, but it must be faster at updating the previews. It needs to be instantaneous and not be in the way of the animator.
Comment 1 tobor68 2018-08-30 15:35:21 UTC
Krita
  Version: 4.1.1

OS Information
  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 6.1.7601
  Pretty Productname: Windows 7 SP 1 (6.1)
  Product Type: windows
  Product Version: 7sp1

OpenGL Info
  **OpenGL not initialized**
Comment 2 Halla Rempt 2018-08-31 11:33:58 UTC
I guess you get these artefacts and that it's on the slow side because you haven't got opengl enabled? If you update to a newer version of Windows, you will be able to use gpu canvas accelaration.
Comment 3 Andrew Crouthamel 2018-09-28 03:18:48 UTC
Dear Bug Submitter,

This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information as soon as possible and set the bug status as REPORTED. Due to regular bug tracker maintenance, if the bug is still in NEEDSINFO status with no change in 30 days, the bug will be closed as RESOLVED > WORKSFORME due to lack of needed information.

For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

If you have already provided the requested information, please set the bug status as REPORTED so that the KDE team knows that the bug is ready to be confirmed.

Thank you for helping us make KDE software even better for everyone!
Comment 4 Andrew Crouthamel 2018-10-29 02:14:54 UTC
Dear Bug Submitter,

This bug has been in NEEDSINFO status with no change for at least 30 days. The bug is now closed as RESOLVED > WORKSFORME due to lack of needed information.

For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging

Thank you for helping us make KDE software even better for everyone!