Bug 395928 - Feature Request: Ability to transform, rotate, and scale onion skin images (shift & trace, out-of-pegs, tap wari)
Summary: Feature Request: Ability to transform, rotate, and scale onion skin images (s...
Status: CONFIRMED
Alias: None
Product: krita
Classification: Applications
Component: Animation (show other bugs)
Version: unspecified
Platform: Microsoft Windows Microsoft Windows
: NOR wishlist
Target Milestone: ---
Assignee: Krita Bugs
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2018-06-27 13:31 UTC by iamtrashry
Modified: 2022-12-29 23:08 UTC (History)
2 users (show)

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Description iamtrashry 2018-06-27 13:31:51 UTC
Adding this feature would let Krita become a more professionally viable animation software. It allows for animators to move the onion skins so that they can in-between their drawings in a custom position, allowing inbetweening to become significantly easier. This is a common practice, especially in the Japanese and Korean industries. 

There are two ways to go about this. Most of your current audience would prefer #2, but older, traditional animators are more familiar with #1:

1) (seen in Clip Studio Paint, Toon Boom Harmony) Ability to select a drawing, or the current image, and send it to a "table". This creates a custom onion skin view where you can transform those selected onion skins.

2) (seen in TVPaint) Ability to affect onion skin images's transformation within the existing onion skin view. 

https://www.tvpaint.com/doc/tvp11/index.php?id=lesson-tradigital-animation-advanced-classic-tools-oop

https://docs.toonboom.com/help/animate/Content/HAR/Stage/005_Traditional_Animation/272_H2_Shift_and_Trace_.html
Comment 1 iamtrashry 2018-06-27 13:44:07 UTC
You can view animators performing this technique (in Japan it is known as タップ割, Tap Wari) in the following videos: 


https://www.youtube.com/watch?v=Z5hXLWQz_VQ
https://www.youtube.com/watch?v=ox8WDcRjdbw
https://www.youtube.com/watch?v=CiF07Nj6N7k
Comment 2 Scott Petrovic 2019-04-14 00:34:45 UTC
This feature is being discussed in this thread for future reference

https://phabricator.kde.org/M148

The workflow might be a bit different than other tools,but it should solve the issue with moving other frames around to help draw a new one