I would like to use this program, but for some reason when it starts up it rotates my entire desktop upside down! I am using a Wacom Cintiq and I rotate the desktop so the controls are on the right. There is no need for this program to take over the whole computer and rotate it without asking first. Thank you
Please provide the output from Help->Show system information for bug reports.
For the record, it is very likely due to this Qt bug report: https://bugreports.qt.io/browse/QTBUG-49541 Certain drivers may crash if the screen rotates when OpenGL is in use, therefore Qt would disable screen rotation on those drivers. If you go to "Configure Krita"->Display and change the Renderer to ANGLE, it should allow screen rotation normally.
Another user on #krita gave us this: Krita Version: 3.3.0 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.16299 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: Google Inc. Renderer: "ANGLE (Intel(R) HD Graphics 4000 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.8613f4946861)" Shading language: OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.8613f4946861) Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile)) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::SwapBehavior(DefaultSwapBehavior), swapInterval 0, profile QSurfaceFormat::OpenGLContextProfile(NoProfile)) Version: 3.0 Supports deprecated functions false is OpenGL ES: true QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: false overridePreferAngle: false == log == createPlatformOpenGLContext QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile)) Basic wglCreateContext gives version 4.0 OpenGL 2.0 entry points available GPU features: QSet("disable_rotation") Disabling rotation: GpuDescription(vendorId=0x8086, deviceId=0x166, subSysId=0x17b1b0a, revision=9, driver: "igdumdim64.dll", version=10.18.10.4358, "Intel(R) HD Graphics 4000") supportedRenderers GpuDescription(vendorId=0x8086, deviceId=0x166, subSysId=0x17b1b0a, revision=9, driver: "igdumdim64.dll", version=10.18.10.4358, "Intel(R) HD Graphics 4000") renderer: QFlags(0x1|0x2|0x4|0x8|0x20|0x100) Qt: Using WGL and OpenGL from "opengl32.dll" create OpenGL: "Intel","Intel(R) HD Graphics 4000" default ContextFormat: v4.0 profile: QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile) options: QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions),SampleBuffers, Extension-API present Extensions: 170 "choosePixelFormat Attributes: 0x2003 , 0x2027 , 0x2010 , 0x1 , 0x2001 , 0x1 , 0x2014 , 0x18 , 0x2011 , 0x1 , 0x2022 , 0x18 , 0x2013 , 0x202b , 0x201b , 0x8 , 0x2023 , 0x8 , 0x2041 , 0x0 , \n obtained px # 5 of 1 \n PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 " createContext Creating context version 3 . 0 3 attributes QWindowsGLContext 0x33f0cd0 ARB requested: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile)) obtained # 5 ARB QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 1, profile QSurfaceFormat::OpenGLContextProfile(NoProfile)) PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 swap interval: 1 default: ContextFormat: v4.0 profile: QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile) options: QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions) HGLRC= 0x30000 createPlatformOpenGLContext QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile)) "choosePixelFormat Attributes: 0x2003 , 0x2027 , 0x2010 , 0x1 , 0x2001 , 0x1 , 0x2014 , 0x18 , 0x2011 , 0x1 , 0x2022 , 0x18 , 0x2013 , 0x202b , 0x201b , 0x8 , 0x2023 , 0x8 , 0x2041 , 0x0 , \n obtained px # 5 of 1 \n PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 " createContext Creating context version 3 . 0 3 attributes QWindowsGLContext 0x50d3080 ARB requested: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile)) obtained # 5 ARB QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 1, profile QSurfaceFormat::OpenGLContextProfile(NoProfile)) PIXELFORMATDESCRIPTOR dwFlags=0x8225 PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0 cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8 cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 iLayerType=0 cAlphaBits=8 cAlphaShift=24 cAccumBits=64 cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16 swap interval: 1 default: ContextFormat: v4.0 profile: QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile) options: QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions) HGLRC= 0x10001 == end log ==
See also https://bugreports.qt.io/browse/QTBUG-66468
Git commit f9c9bb6c1131a0f557d8e577f957cce7b126e102 by Alvin Wong. Committed on 18/02/2018 at 19:20. Pushed by alvinwong into branch 'master'. Windows: Reset screen rotation after probing QPA OpenGL If the Windows QPA OpenGL blacklist has disabled rotation for the device, it does not reset the screen rotation preference and as a result the screen orientation will remain locked in landscape even if ANGLE is enabled or the QPainter canvas is used. This change works around it by resetting the screen rotation after the QPA OpenGL probing. The display might still be forced into landscape for a split second during startup, but it is better than being locked entirely. M +31 -0 krita/main.cc https://commits.kde.org/krita/f9c9bb6c1131a0f557d8e577f957cce7b126e102
Let's close this issue then.