Screenshot: https://dl.prime-hack.net/2017-11-22-203242_615x267_scrot.png This information has incorrect, if I use 32-bit project (MinGW). Selected compiller can build only x86 code (32-bit), but KDevelop showed information for x86_64 code (64-bit)
I don't see a way to change target architecture in libclang, from a quick look. So I think it'll always use the architecture KDevelop was built for. IMO this information is of questionable usefulness anyways. Maybe we should just remove it again?
(In reply to Sven Brauch from comment #1) > I don't see a way to change target architecture in libclang, from a quick > look. So I think it'll always use the architecture KDevelop was built for. > > IMO this information is of questionable usefulness anyways. Maybe we should > just remove it again? Don't remove it :). This is sometimes useful when debugging. But lacks 32-bit support.
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This bug has been in NEEDSINFO status with no change for at least 30 days. The bug is now closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging Thank you for helping us make KDE software even better for everyone!