Created attachment 108119 [details] How node hadlers are seen in the tablet Using a high resolution tablet (mine is 2730x1824), Node handlers are too tiny; making impossible to pick and edit with the digital pen. May I suggest to make the handlers bigger. Also, working with the pen, the hand has less precision picking UI elements than the mouse; requiring even larger handlers.
Well... there is an option to enable Hi-DPI support, that's in General->Window. The canvas render now acts a bit weird (though I have some patches for that), but the general UI scaling is handled pretty nicely by Qt. With that resolution it's probably either a Surface Pro 4 or the 2017 Surface Pro, right? The default 200% scaling works fine for me. Are there anything that you find to be unsatisfactory (other than the canvas being blurry)? (Oh high density displays applications are basically unusable without any Hi-DPI support enabled, that's to be expected.)
You are right. It is a Surface Pro 4. I have activated the Hi-DPI option. I didn't know there was that option. This certainly improves working with the tablet. Thanks very much! However I would like to suggest to make the handlers even bigger. The reason is because working with the digital pen is more difficult to pick those little circles. Using a mouse is easier because you see the handlers highlighted when the pointer moves over, while the pen frequently misses.
I do sort of agree that it's still a bit small. Maybe we should just review all the current tools and optimize them a bit more for touch and stylus...
They are bigger already in master.